Had a weird idea tonight. Actually wrote some fluff, too:
Stinger STG-3F
Mass: 20 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Introductory
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-E-D-A
Production Year: 2966
Cost: 1,623,240 C-Bills
Battle Value: 421
Chassis: Earthwerks STG Standard
Power Plant: GM 120 Fusion Engine
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets: Chilton 360
Jump Capacity: 180 meters
Armor: Riese-100 Standard Armor
Armament:
1 Omnicron 3000 Medium Laser
1 Flamer
Manufacturer: Earthwerks
Primary Factory: Unknown
Communications System: Datacom 26
Targeting and Tracking System: Dynatec 990
Overview:
One of the oldest BattleMech designs in use in the Inner Sphere, as well as one
of the smallest, the Stinger has seen inroads as a cheap and available training
'Mech, due to its simple nature and, despite its cramped cockpit, ease of
piloting.
While the common STG-3R finds its place in frontline units, militias and
training facilities across the Inner Sphere, and the less common but better
armed and armored STG-3G serves a bit more often in combat units, the
predations of the Succession Wars showed the need for a 'Mech that could not
only serve as a training 'Mech, but an incindiary 'Mech as well. Debuting in
2966, the STG-3F Stinger would serve these roles.
Capabilities:
Like the STG-3G, the STG-3F Stinger reduces weapons payload by a ton to improve
armor protection. Unlike the 3G, however, the STG-3F carries a Zippo flamer in
its left arm instead of a second medium laser, mounted under the 'Mech's left
forearm. With a wide field of fire (Editor's note: I see what you did there),
the arm-mounted flamer provides the STG-3F with a weapon useful for clearing
forests, starting fires to produce smoke for concealment, removing brush in
advance of friendly infantry and vehicles and, perhaps most dubiously, opposing
enemy infantry with excessive force.
In a training role, the STG-3F also serves to familiarize Mechwarrior trainees
with the use of a flamer and incidiary tactics, without using the far more rare
and valuable Firestarter, preserving them for frontline roles, or the more
difficult to pilot Flea, itself an uncommon BattleMech.
Deployment:
The STG-3F is not manufactured anywhere, instead resulting from modified STG-3R
and STG-3G Stingers. Modifying the STG-3G is straightforward, merely swapping
the left arm medium laser for the forearm-mounted flamer, whereas modifying the
STG-3R is nearly as involved as producing a STG-3G.
Given, however, that these are still Stingers, the STG-3F can be found in small
numbers in militia and training academies across the Inner Sphere and Periphery.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 33 points 2.00
Engine: Fusion Engine 120 4.00
Walking MP: 6
Running MP: 9
Jumping MP: 6 Standard
Jump Jet Locations: 3 LT, 3 RT 3.00
Heat Sinks: Single Heat Sink 10 0.00
Heat Sink Locations: 1 LT, 1 RT, 2 LL, 2 RL
Gyro: Standard 2.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 64 4.00
Internal Armor
Structure Factor
Head 3 6
Center Torso 6 8
Center Torso (rear) 4
L/R Torso 5 7
L/R Torso (rear) 3
L/R Arm 3 6
L/R Leg 4 7
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Medium Laser RA 3 1 1.00
Flamer LA 3 1 1.00
Free Critical Slots: 33
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 2 Points: 4
6j 1 1 0 0 1 0 Structure: 2
Special Abilities: ENE, SRCH, ES, SEAL, SOA