Author Topic: PXH-X0 Phoenix Hawk (Primitive)  (Read 147 times)

Giovanni Blasini

  • Lieutenant Colonel
  • *
  • Posts: 7214
  • And I think it's gonna be a long, long time...
PXH-X0 Phoenix Hawk (Primitive)
« on: 10 March 2024, 04:13:57 »
Inspired by Speedbump's recent take and my own earlier attempts, I decided to try going for another Primitive/Retrotech take on the Phoenix Hawk.

Some of my design decisions might seem...odd, especially my weapons placement.  But there's a method to my madness: concentrating the weapons in the head and legs allows them to be fired at the same time as a handheld weapon, which I envisioned this Phoenix Hawk using.  With a 4.5 ton carry capacity, I figure your best bet is either a Light AC/2 with a half-ton of ammo, getting you around 22 shots, or a fourth medium laser with 3 heat sinks and a half-ton of armor.


Phoenix Hawk PXH-X0

Mass: 45 tons
Chassis: Standard Biped
Power Plant: 270 Fusion
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
     Jump Capacity: 150 meters
Armor: Primitive
Armament:
     3 Medium Laser
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: D/X-X-X-F
Cost: 3,795,665 C-bills

Type: Phoenix Hawk
Technology Base: Inner Sphere (Advanced)
Tonnage: 45
Battle Value: 933

Equipment                                          Mass
Internal Structure                                  4.5
Engine                        270 Fusion           14.5
   Walking MP: 5
   Running MP: 8
   Jumping MP: 5
Heat Sink                     10                      0
Gyro                                                  3
Primitive Cockpit                                     5
Armor Factor (Primitive)      134                  12.5

                          Internal   Armor   
                          Structure  Value   
     Head                    3         8     
     Center Torso            14        23   
     Center Torso (rear)               5     
     R/L Torso               11        18   
     R/L Torso (rear)                  4     
     R/L Arm                 7         10   
     R/L Leg                 11        17   


Right Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm, Hand

Weapons
and Ammo              Location  Critical   Heat    Tonnage   
Medium Laser             LL        1        3       1.0   
Jump Jet                 CT        1        -       0.5   
2 Jump Jet               RT        2        -       1.0   
2 Jump Jet               LT        2        -       1.0   
Medium Laser             RL        1        3       1.0   
Medium Laser             HD        1        3       1.0   
   
Features the following design quirks: Command Mek
"Does anyone know where the love of God goes / When the waves turn the minutes to hours?"
-- Gordon Lightfoot, "The Wreck of the Edmund Fitzgerald"

Daryk

  • Lieutenant General
  • *
  • Posts: 37568
  • The Double Deuce II/II-σ
Re: PXH-X0 Phoenix Hawk (Primitive)
« Reply #1 on: 10 March 2024, 14:07:44 »
Or a 'Mech Mortar even! ;D

Giovanni Blasini

  • Lieutenant Colonel
  • *
  • Posts: 7214
  • And I think it's gonna be a long, long time...
Re: PXH-X0 Phoenix Hawk (Primitive)
« Reply #2 on: 10 March 2024, 20:20:03 »
Or a 'Mech Mortar even! ;D

Yup.  There are plenty of options among missile launchers, too.  An MML-3 with two tons of ammo and extra armor or an Artemis IV would also work.
"Does anyone know where the love of God goes / When the waves turn the minutes to hours?"
-- Gordon Lightfoot, "The Wreck of the Edmund Fitzgerald"