The other Society BA thread isn't actually about canon Society but an AU, so i made this to talk about potential Society BAs for normal BattleTech.
The Society didn't really use BA for various reasons. But had they had time to keep growing their strength and plan more? I can see them developing BA, even if it would be used in small numbers.
The primary roles for BA in the Society would be special ops and fire support. I doubt they'd have enough Elementals to equip them for direct combat, and if they would, they'd use the Elemental Battle Armor or possibly their own variant of it (contrast to Z configurations of several existing OmniMechs).
Also, i'd say the Society would be willing to use mixed tech suits or otherwise copy Inner Sphere technologies, where applicable, and if applicable. And otherwise, they did have "anything goes" attitude, so there is no compunction against unconventional warfare or stealth. High tech would be also on table, due to the Scientist caste being what they are, plus limited number of the suits. Of course the Society would also make mistakes, as they did with their other designs, so perfection isn't really a goal as much as sort of extreme specialization.
(Logically there could be new equipment for BA, such as "BA Nova CEWS", but i'm not gonna come up with any ideas here. Feel free though.)
Using some of these principles, i came up with a fire-support Battle Armor. No name yet, couldn't think of anything.
Limited numbers means protection is important, and because of that, we might as well make the suit an Assault-class suit. Indeed, limited numbers also means that suit size isn't a concern as long as we don't pay attention to cost and resources.
High tech and unconventional warfare means we might make the protection Improved Stealth while at it. How much of it? This depends on the armament...
What is fitting for the Society without resorting to things we've seen already, like quad-AP-Gauss rifles? I know just the thing: The Heavy Medium Laser. It hasn't been used in any canon BA design, it is powerful and advanced, so it is just the right thing for the Society's BA, while being flawed as well, thematically fitting. The large mass means a Detachable Weapon Pack is almost mandatory, and using the DWP makes a quad-body a natural choice due to DWP's speed reduction. The weapon is mounted on a turret as well, this has no effect on standard scale BT but it makes sense in-universe.
At this point, we have the answer to the armor question. 14 points is how much we can cram in this suit, though this foregoes movement upgrades. It is under the critical 15 points but 14 is double Clan ERML or MPL so it ain't all bad. Good enough for the Society; "Who in his or her right mind is gonna expend a Gauss slug against a BA", the Scientists think.
All in all, we have a powerful and stealthy suit, excellent for ambushes, and giving massive firepower support for infantry units.
It does make one large blunder though: Transporting the suit is problematic especially since it ain't fast by itself. Unfortunately the Society isn't really interested in thinking about such thing as logistics, that's the Merchants' task...
Needs a name HML
Base Tech Level: Advanced (Clan)
Level Era
-------------------
Experimental -
Advanced 3072
Standard 3073+
Tech Rating: F/X-X-F-F
BV: 699
Cost: 4,115,000 C-bills
Movement: 2/2
Internal: 5
Armor: 70 BA Stealth (Improved)
Internal Armor
------------------------------
Trooper 1 1 14
Trooper 2 1 14
Trooper 3 1 14
Trooper 4 1 14
Trooper 5 1 14
Weapons Loc Heat
---------------------------------------
Heavy Medium Laser (DWP) Point 7
Equipment Loc
----------------------------------------
Detachable Weapon Pack (Turret) Point
So, any thoughts? Any other ideas? What about the spec ops armor i proposed, or an Elemental variant for the Society?