So, then how is the DC screwed over in upgrades which seems to be what you imply?
If I'd meant to say something along those lines, I would have.
HUH ? Its a FedSuns machine that the DC captured w/ the same model being made in the Suns & St. Ives, and still having SHS. (Just like the FedSuns Enforcer & Centurion)
The
Victor-9K is a Draconis Combine upgrade package that was later copied by the other
Victor factories and/or exported to those who wanted to use it.
As if it even needs DHS w/ the heat curve of the Gauss.
Give it Double Heat Sinks and you are very nearly in position to upgrade the Medium Pulse Lasers to standard Large Lasers.
Crockett, Mauler, King Crab, Highlander, & Thug....... all CS or DC machines, NOT Fedsuns.
And is entirely irrelevant. This was not about who has what, it is about what else is present in the Assualt class. Against the machines that actually are well (or at least somewhat better) designed, the
Sunder is decidedly lackluster.
As I said, it has More Armor, & Ranged Firepower (What I look for in an Assault), than every other design in Tro3050.
It might be able to deliver more firepower in theory, but in practice it is outgunned because of the single heat sinks. Expected long range damage is between ~35 and ~43 depending on if you want to underheat by one or overheat by eleven without taking movement into consideration.
If the
Banshee goes over by three, it can deliver 35. The
Mauler can provide 34 damage at the expense of four heat. The
Zeus can throw ~28 without any heat.
And when those machines run out of ammunition, they can all deliver damage with their energy weapons equal or better than what the
Atlas can without overheating.