Author Topic: Don't spit in your helmet- the return of the "Do Nots" thread.  (Read 145257 times)

MrJake

  • Warrant Officer
  • *
  • Posts: 402
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #600 on: 18 February 2014, 18:11:58 »
While I can use small, furry animals as targets in training, I can not then yell, "Squirrel!" whenever I see an officer.

wolfgar

  • Captain
  • *
  • Posts: 2255
  • Wolfson's Heavy Raiders: 3058-3092
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #601 on: 18 February 2014, 18:23:27 »
While I can use small, furry animals as targets in training, I can not then yell, "Squirrel!" whenever I see an officer.

Of course not, everyone knows that captain and below are chipmunks. Only majors and higher rate being squirrel.
Wolf wins every fight but one, and in that one he dies, his fangs locked on the throat of his opponent.

Khymerion

  • Captain
  • *
  • Posts: 2500
    • The Iron Hack
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #602 on: 19 February 2014, 15:58:52 »
I am no longer allowed to use pictures of passenger trains in India as an example as to why I should be allowed to pack more troops onto a vehicle.
"Any sufficiently rigorously defined magic is indistinguishable from technology."  - Larry Niven... far too appropriate at times here.

...but sometimes making sure you turn their ace into red paste is more important than friends.

Do not offend the chair leg of truth.  It is wise and terrible.

The GM is only right for as long as the facts back him up.

Maskerade

  • Master Sergeant
  • *
  • Posts: 382
  • Advertised product may not match reality
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #603 on: 19 February 2014, 16:47:15 »
If I am not allowed to use battle armour as ablative armour, the same also applies to standard infantry, even if I give them that half damage armour.
Be polite. Be efficient. Have a plan to kill everyone you meet.

MoneyLovinOgre4Hire

  • Lieutenant General
  • *
  • Posts: 25820
  • It's just my goth phase
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #604 on: 19 February 2014, 23:05:20 »
That's just silly.  If they didn't want to be taking bullets for mechwarriors, they shouldn't have joined the infantry in the first place.
Warning: this post may contain sarcasm.

"I think I've just had another near-Rincewind experience," Death, The Color of Magic

"When in doubt, C4." Jamie Hyneman

MrJake

  • Warrant Officer
  • *
  • Posts: 402
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #605 on: 20 February 2014, 18:21:43 »
If I am not allowed to use battle armour as ablative armour, the same also applies to standard infantry, even if I give them that half damage armour.

If I may..."I am not allowed to refer to Battle Armor troops as ablative armor...."

Pat Payne

  • Lieutenant
  • *
  • Posts: 1452
  • 352nd Combat Group -- Ex cinis ad astra
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #606 on: 20 February 2014, 18:58:31 »
Even if they're working on it in real life, I can't tell my GM that I'm going to repair myomer bundles with fishing line and yarn  ;D

wolfgar

  • Captain
  • *
  • Posts: 2255
  • Wolfson's Heavy Raiders: 3058-3092
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #607 on: 22 February 2014, 09:44:23 »
I am not allowed to refer to the cleric or members pf the clergy as "God's tech support" or holy tech support.
Wolf wins every fight but one, and in that one he dies, his fangs locked on the throat of his opponent.

GreenDragon

  • Major
  • *
  • Posts: 3434
  • I'll Have my Roast Beef Shaved not Sliced.
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #608 on: 22 February 2014, 18:00:29 »
I am not allowed to refer to the cleric or members pf the clergy as "God's tech support" or holy tech support.
Actually, in TORG's Cyberpapcy, that is a thing.
Davion, we're just better than you. - 97Jedi
Its like Doomsday and the Apocalypse had a baby.  And its ugly. - Calhoun

Userbars by Notsonoble and xtrahmxwohld.
Live Long and Prosper

StCptMara

  • Lieutenant Colonel
  • *
  • Posts: 6555
  • Looking for new Adder skin boots
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #609 on: 02 March 2014, 10:34:37 »
When swallowed by the great Death Dragon that eats all dead souls, I will not let the priest cast ray of
sickness into the Dragon, while the other priest uses a decanter of endless water on "fire hose" setting
with the party or previous dead PCs in a Boat in a Box as they try to ride out the dragons throat...

Or, should I say, if the party DOES do that, I will not let the Dragon roll a 1 on its fortitude save to resist
the ray of sickness...

(Yes...my game group does end up having some weird and amusing stuff happen to it..but, at least it is
not as disturbing as Falchions group used to be...I miss him sharing the crazy stuff from his groups, actually)
« Last Edit: 02 March 2014, 10:46:17 by StCptMara »
"Victory or Debt!"- The Battlecry of Mercenaries everywhere

"Greetings, Mechwarrior! You have been recruited by the Star League to defend the frontier against---Oops, wrong universe" - Unknown SLDF Recruiter

Reality and Battletech go hand in hand like a drug induced hallucination and engineering a fusion reactor ;-)

MoneyLovinOgre4Hire

  • Lieutenant General
  • *
  • Posts: 25820
  • It's just my goth phase
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #610 on: 09 March 2014, 22:57:10 »
I'm not allowed to suggest that a customer would be better off if instead of contacting us for more tech support they instead went to a primate research facility to allow the monkeys to test them for any signs of intelligence.
Warning: this post may contain sarcasm.

"I think I've just had another near-Rincewind experience," Death, The Color of Magic

"When in doubt, C4." Jamie Hyneman

Falchion

  • Captain
  • *
  • Posts: 2642
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #611 on: 13 March 2014, 21:35:21 »
I cannot dangle a doctor out of a window as an excuse to the police for why I'm driving 80 in a 30 mph area.
The one, the only, the unnecessary Falchion!

Fallen_Raven

  • Major
  • *
  • Posts: 3719
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #612 on: 13 March 2014, 21:42:57 »
Relativity is not a defense for speeding.
Subtlety is for those who lack a bigger gun.

The Battletech Forums: The best friends you'll ever fire high-powered weaponry at.-JadeHellbringer


MoneyLovinOgre4Hire

  • Lieutenant General
  • *
  • Posts: 25820
  • It's just my goth phase
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #613 on: 13 March 2014, 22:00:26 »
Neither is the Heisenberg uncertainty principle.
Warning: this post may contain sarcasm.

"I think I've just had another near-Rincewind experience," Death, The Color of Magic

"When in doubt, C4." Jamie Hyneman

Maskerade

  • Master Sergeant
  • *
  • Posts: 382
  • Advertised product may not match reality
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #614 on: 24 March 2014, 19:41:19 »
The correct response to being snubbed at a high society gathering is not a week of sustained orbital bombardment.

Also, when duelling with swords, I am not allowed to use a battlemech weapon.
Be polite. Be efficient. Have a plan to kill everyone you meet.

Dakkagor

  • Sergeant
  • *
  • Posts: 119
  • Taping down the fire button.
    • Gordian Knot Games
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #615 on: 26 March 2014, 05:58:44 »
From our recent AD&D game:

The assassin is not allowed to throw his knives into an ongoing melee.

Especially if they are poisoned.

Especially if the cleric is a possible target

We are no longer allowed to refer to the level one wizard as 'ambulatory rations'

Even if the party is comprised solely of half orcs, except for him, and he's a gnome.

No longer allowed to theorize why the party of half orcs has a gnome.  (current working theory is a botched kidnapping and stockholm syndrome, and thats more than we need to know)

Certainly not allowed to posit that we probably like the pack mule more than the gnome.  (it has a lot in common with a half orc. . .stubborn, a half breed, sterile, kind of ugly. . .)

Cleric is no longer allowed to name the results of his turn undead spell, and then keep them as pets.

Druid is no longer allowed to destroy the results of the turn undead spell without the permission of the Cleric.
'Go Heavy, Go Loud, and Go Home Happy.'

Motto of the Steel Talons Mercenary Battalion, Assault Mech Company.

StCptMara

  • Lieutenant Colonel
  • *
  • Posts: 6555
  • Looking for new Adder skin boots
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #616 on: 26 March 2014, 07:59:52 »
Taking a shortcut through the Gnome Colony on another continent's wheatfield is a BAD idea.

The effects of Gnomish Coffee on a human(Hyper-awareness, synethesia, speeding up thought process,
and wakefulness) are not a joke, no matter how funny they might be to watch. And, just because one
rogue managed to survive does not mean I can give Gnomish Coffee to another rogue. Only Gnomes
shall drink Gnomish Coffee.
"Victory or Debt!"- The Battlecry of Mercenaries everywhere

"Greetings, Mechwarrior! You have been recruited by the Star League to defend the frontier against---Oops, wrong universe" - Unknown SLDF Recruiter

Reality and Battletech go hand in hand like a drug induced hallucination and engineering a fusion reactor ;-)

MoneyLovinOgre4Hire

  • Lieutenant General
  • *
  • Posts: 25820
  • It's just my goth phase
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #617 on: 26 March 2014, 11:08:57 »
The party's gnome shall not be referred to as "Canary" while we're heading underground.
Warning: this post may contain sarcasm.

"I think I've just had another near-Rincewind experience," Death, The Color of Magic

"When in doubt, C4." Jamie Hyneman

Maskerade

  • Master Sergeant
  • *
  • Posts: 382
  • Advertised product may not match reality
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #618 on: 26 March 2014, 11:17:06 »
The party's gnome shall not be referred to as "Canary" while we're heading underground.

My high-level wizard is not allowed to refer to his fireball spell as an "instant shortcut" or "doorway maker".

Also, from a recent Shadowrun4 game: Just because my demo specialist can bring down the entire skyscraper with a single well-placed explosive charge, doesn't mean he's allowed to. Also, adding a building outline to my kill tally is considered poor form.
Be polite. Be efficient. Have a plan to kill everyone you meet.

MoneyLovinOgre4Hire

  • Lieutenant General
  • *
  • Posts: 25820
  • It's just my goth phase
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #619 on: 26 March 2014, 11:50:00 »
My high-level wizard is not allowed to refer to his fireball spell as an "instant shortcut" or "doorway maker".

Of course not.  That's what Disintegrate is for.
Warning: this post may contain sarcasm.

"I think I've just had another near-Rincewind experience," Death, The Color of Magic

"When in doubt, C4." Jamie Hyneman

MoneyLovinOgre4Hire

  • Lieutenant General
  • *
  • Posts: 25820
  • It's just my goth phase
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #620 on: 26 March 2014, 22:35:56 »
Management says that I'm supposed to ask more questions when assisting a customer so that I can get a better feel for what products and services might be best for them, but now they're saying not to.

How was I supposed to know "have you ever killed a man because he killed your goat" wasn't appropriate for someone who's trying to pick out a cell phone?
Warning: this post may contain sarcasm.

"I think I've just had another near-Rincewind experience," Death, The Color of Magic

"When in doubt, C4." Jamie Hyneman

Khymerion

  • Captain
  • *
  • Posts: 2500
    • The Iron Hack
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #621 on: 28 March 2014, 19:45:42 »
I have been informed that a chemistry degree does not confer the right to gas the entire building.  Yes, it solved the problem of breaking into the facility and assassinating the target but TPTB do not look kindly on indiscriminate acts like this.

In addition, knowing a facility has a lock down procedure against biological contamination is not free license to recreate the opening scene of Resident Evil.   No, I will not be allowed to create a zombie virus just to recreate the opening scene with the pure intention just to watch the chaos, even if this is Shadowrun and we have ghouls already...  weaponization of this disease is disallowed.

In fact, no biological or chemical weapons, poisons, or toxins in general.   Some things are just too cruel to inflict on others it seems in the minds of most GMs... and courts.
"Any sufficiently rigorously defined magic is indistinguishable from technology."  - Larry Niven... far too appropriate at times here.

...but sometimes making sure you turn their ace into red paste is more important than friends.

Do not offend the chair leg of truth.  It is wise and terrible.

The GM is only right for as long as the facts back him up.

Fallen_Raven

  • Major
  • *
  • Posts: 3719
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #622 on: 28 March 2014, 20:32:38 »
The response to "your character doesn't have access to the materials to make a bomb" is not a challenge to head for the kitchen and create a prototype.

My Cleric is no longer allowed to have create a horde of undead halflings as a "proof of concept".

Time Stop does not last long enough for me to preform "surgical modifications" to an enemy's digestive track.

I am not to explain to children what my colorful euphemisms mean while in a public game shop.
Subtlety is for those who lack a bigger gun.

The Battletech Forums: The best friends you'll ever fire high-powered weaponry at.-JadeHellbringer


Falchion

  • Captain
  • *
  • Posts: 2642
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #623 on: 05 April 2014, 21:25:29 »
A white robe does not make you a Comstar acolyte. Not even a Comstar acolyte's robe. Not even if he gave it to you without bloodshed.
The one, the only, the unnecessary Falchion!

Maskerade

  • Master Sergeant
  • *
  • Posts: 382
  • Advertised product may not match reality
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #624 on: 06 April 2014, 10:20:37 »
If the rest of the group decide to play hard-bitten mercenaries with custom battlemechs, I am not allowed to play a diplomat who solves every situation politically before mechs need to be deployed.
Be polite. Be efficient. Have a plan to kill everyone you meet.

Fallen_Raven

  • Major
  • *
  • Posts: 3719
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #625 on: 06 April 2014, 20:35:50 »
The tech team has enough trouble keeping our 'mechs intact with out me requesting water wings and a pool noodle.
Subtlety is for those who lack a bigger gun.

The Battletech Forums: The best friends you'll ever fire high-powered weaponry at.-JadeHellbringer


StCptMara

  • Lieutenant Colonel
  • *
  • Posts: 6555
  • Looking for new Adder skin boots
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #626 on: 07 April 2014, 13:55:24 »
If the rest of the group decide to play hard-bitten mercenaries with custom battlemechs, I am not allowed to play a diplomat who solves every situation politically before mechs need to be deployed.

I did that with a Troll Face in Shadowrun....the Street Sams were both rather upset at me that they never got to
kill things when I was playing :(
"Victory or Debt!"- The Battlecry of Mercenaries everywhere

"Greetings, Mechwarrior! You have been recruited by the Star League to defend the frontier against---Oops, wrong universe" - Unknown SLDF Recruiter

Reality and Battletech go hand in hand like a drug induced hallucination and engineering a fusion reactor ;-)

Mordegald

  • Recruit
  • *
  • Posts: 9
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #627 on: 09 April 2014, 11:24:13 »
Yes, my Commando's handle is Dodger. No, I may not give it a 'mech-scale flat cap and talk in a cockney accent while piloting it.

Khymerion

  • Captain
  • *
  • Posts: 2500
    • The Iron Hack
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #628 on: 09 April 2014, 12:36:58 »
I am no longer allowed to give a sermon or overly dramatic monologue and time it with the orbital path of a warship so that I can call down the 'wrath of god' in the form of a NPPC battery strike.   While this is an amazing visual effect, what with the skies being split by the beam, it is not viewed favorably by the local land owners.
"Any sufficiently rigorously defined magic is indistinguishable from technology."  - Larry Niven... far too appropriate at times here.

...but sometimes making sure you turn their ace into red paste is more important than friends.

Do not offend the chair leg of truth.  It is wise and terrible.

The GM is only right for as long as the facts back him up.

wolfgar

  • Captain
  • *
  • Posts: 2255
  • Wolfson's Heavy Raiders: 3058-3092
Re: Don't spit in your helmet- the return of the "Do Nots" thread.
« Reply #629 on: 09 April 2014, 18:22:02 »
I am no longer allowed to give a sermon or overly dramatic monologue and time it with the orbital path of a warship so that I can call down the 'wrath of god' in the form of a NPPC battery strike.   While this is an amazing visual effect, what with the skies being split by the beam, it is not viewed favorably by the local land owners.

That is only if it is not used to stop the enemy in which case it is considered style.
Wolf wins every fight but one, and in that one he dies, his fangs locked on the throat of his opponent.

 

Register