All right, let's see if we can wade through this:
This one is on Movement Questions. The QuadVee rules can be found on pgs 133 & 134 of IO. I will attempt to reference any other relevant rules if necessary for the question.
Thank you, always makes things easier.
1) Do QuadVees in vehicle mode get the ground vehicle movement bonus for starting and ending on pavement (pg 61, TW under "Movement on Pavement")?
IO p.133-
"A QuadVee in Vehicle mode uses all standard and advanced movement rules applicable to a tracked vehicle (if it possesses Tracks) or a wheeled vehicle (if it possesses Wheels)."So yes, you get the cruise bonus.
2) Followup to question 1, if yes, then do QuadVees that are converting get the movement bonus as well?
No, following the general BT rules standards of "go with the worst possible outcome", you use the movement mode you are converting from until conversion is complete. If you started in BattleMech mode, then your turn is done as a BattleMech.
3) When a wheeled QuadVee is converting, which MP is used? (Wheeled QuadVees get +1 Cruise MP when in vehicle mode)
As above, you go with the mode the unit started in.
4) Per the "Leg Destruction" rules on pg 122, TW under "Four-Legged 'Mechs" a quad that loses 1 leg gets a -1 walking MP replacing any actuator/hip penalties from that leg. When a QuadVee loses one leg, does that affect the vehicle mode MPs? How?
You're now missing a wheel/track. This is considered Heavy Motive Damage (
TW p.193) so the vehicle loses half its Cruise MP rounded down. This will require Errata.
5) Followup to question 4, after losing 1 leg can a QuadVee still convert?
Yes, potentially.
IO p.133
"conversion costs 2 MP, plus 1 additional MP for every critical hit suffered to the unit’s leg actuators, conversion equipment, or tracks.". You are at an automatic +4MP (Foot, Knee, Hip Actuators and one Conversion Equipment slot) for your conversion so it may not be possible to convert due to lack of MP. You may also only be able to convert from Mech to Vehicle and then be stuck.
6) If, due only to actuator crits a QuadVee is reduced below 2MP can it still convert?
No,
IO p.133
"If the total cost of MPs needed for conversion exceeds the QuadVee’s maximum available MPs for the turn, it cannot convert between modes.)". That's the cost of the conversion, not the remaining MP. So if you are below 2MP you can't convert at all since the minimum cost is 2MP.
So some good news and some bad news. Enjoy.
Joel BC