Author Topic: Design a Budget Fighter  (Read 1800 times)

Cannonshop

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Design a Budget Fighter
« on: 21 May 2020, 19:39:09 »
Time Period: 3150-something.

Location: does it really matter? yeah, I think it does.  Lyran Commonwealth.

Objective: Design the most effective, lowest-cost fighter you can using the best technologies you can fit in there. 

Constraint: This fighter must be price-competitive with the equivalent of one-weight higher in 3025 era Tech.  It must have an adequate fuel supply and be able to take a CERML or Large Laser hit without thresholding.

Inspirational concept examples:

Northrup F-20
General Dynamics F-16A (Export model)
North American F-5G


and so on. 

Minimum break points: Must carry 5 tons of fuel. (no Seydlitzes please)  must be capable of multimission roles: (needs hardpoints with a useful bomb/stores load) must use easily available parts for key systems.  Must be competitive with 'peer' designs from other nations.
"If you have to ask permission, then it's no longer a Right, it has been turned into a Privilege-something that can be and will be taken from you when convenient."

kindalas

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Re: Design a Budget Fighter
« Reply #1 on: 21 May 2020, 20:25:24 »
I guess 5 million is a budget price for a 80 ton fighter.

It looks like it costs about as much as a 3025 Heavy fighter.

It has 10 tons of fuel, an Elite Shielded Aerospace Smart Robotic Control System, a Command Console for meat pilots, two ER Large Lasers and an Ultra AC/20 to do damage to things.

It is a bit slow at 5/8 but it is also 80 tons with a SFE  with a coating of 16 tons of Heavy FF armor.

It is named after an infamous expert in automation and exists as an overt slap in the face to certain groups that do underhanded things.

Some importers are interested in a variant on this design that replaces the command console with more Armor and a blackbox fax machine.


Code: [Select]
MKM-88 Murakami

Mass: 80 tons
Frame: Unknown
Power Plant: 240 Fusion
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Heavy Ferro-Aluminum
Armament:
     1 Ultra AC/20
     2 ER Large Laser
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3150
Tech Rating/Availability: E/X-X-X-F
Cost: 5,064,220 C-bills

Type: MKM-88
Technology Base: Inner Sphere (Experimental)
Tonnage: 80
Battle Value: 1,928

Equipment                                          Mass
Engine                        240 Fusion           11.5
Safe Thrust: 5
Max Thrust: 8
Structural Integrity:         0                       
Heat Sinks:                   12 [24]                 2
Fuel:                         800                  10.0
Command Console                                       6
Armor Factor (Heavy Ferro)    317                    16

                           Armor   
                           Value   
     Nose                    84   
     Wings                 81/81   
     Aft                     71   


Weapons
and Ammo                                          Location   Tonnage  Heat   SRV  MRV  LRV  ERV
2 ER Large Lasers                                   NOS       10.0     12     8    8    8    0 
Ultra AC/20                                         NOS       15.0     8     30   30    0    0 
Ultra AC/20 Ammo (15)                               FSLG      3.0      -      -    -    -    - 
Shielded Aerospace Smart Robotic Control System     FSLG      6.5      -      -    -    -    - 


glitterboy2098

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Re: Design a Budget Fighter
« Reply #2 on: 21 May 2020, 20:30:19 »
is this fighter meant for internal use by the LCN and/or related organizations, or primarily for export?

Cannonshop

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Re: Design a Budget Fighter
« Reply #3 on: 21 May 2020, 22:43:54 »
is this fighter meant for internal use by the LCN and/or related organizations, or primarily for export?

YES.  for internal use, this is intended to replace the mishmash of similar weight fighters with varying component strategies, airframe requirements, etc. for the LCN, and for export, it's meant to be something relatively inexpensive that can be sold to poorer allies (with heavy loans and a good interest rate return on investment).
"If you have to ask permission, then it's no longer a Right, it has been turned into a Privilege-something that can be and will be taken from you when convenient."

worktroll

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Re: Design a Budget Fighter
« Reply #4 on: 22 May 2020, 00:11:43 »
Tagging this until I can get HMA fired up ... there's no Solaris ASF Works I'm not aware of out there?
* No, FASA wasn't big on errata - ColBosch
* The Housebook series is from the 80's and is the foundation of Btech, the 80's heart wrapped in heavy metal that beats to this day - Sigma
* To sum it up: FASAnomics: By Cthulhu, for Cthulhu - Moonsword
* Because Battletech is a conspiracy by Habsburg & Bourbon pretenders - MadCapellan
* The Hellbringer is cool, either way. It's not cool because it's bad, it's cool because it's bad with balls - Nightsky
* It was a glorious time for people who felt that we didn't have enough Marauder variants - HABeas2, re "Empires Aflame"

Smegish

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Re: Design a Budget Fighter
« Reply #5 on: 22 May 2020, 00:15:39 »
MegaMek Labs is the most recent thing you have to play with that I know of.

worktroll

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Re: Design a Budget Fighter
« Reply #6 on: 22 May 2020, 02:09:58 »
Quote
It must ... be able to take a CERML or Large Laser hit without thresholding.

So you're asking for 80+ armour on all aspects? At this point, it doesn't sound like a cheap export fighter; sounds like a heavy brick. The examples used from the real-world are light fighters where I'd say are analogous to not being thresholded by a medium laser. Or am I missing something?
* No, FASA wasn't big on errata - ColBosch
* The Housebook series is from the 80's and is the foundation of Btech, the 80's heart wrapped in heavy metal that beats to this day - Sigma
* To sum it up: FASAnomics: By Cthulhu, for Cthulhu - Moonsword
* Because Battletech is a conspiracy by Habsburg & Bourbon pretenders - MadCapellan
* The Hellbringer is cool, either way. It's not cool because it's bad, it's cool because it's bad with balls - Nightsky
* It was a glorious time for people who felt that we didn't have enough Marauder variants - HABeas2, re "Empires Aflame"

Daryk

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Re: Design a Budget Fighter
« Reply #7 on: 22 May 2020, 03:23:42 »
If 6.5M is "budget", this older design of mine might work: https://bg.battletech.com/forums/index.php?topic=50240.0

Liam's Ghost

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Re: Design a Budget Fighter
« Reply #8 on: 22 May 2020, 04:03:30 »
Freedom Aerospace's Gulf Breeze office proudly offers its 5J variant Vulcan, combining the proven star league era aeroframe with the powerplant of a Slayer, and a modest assortment of modern technologies to keep it competitive without breaking the budget.



Vulcan VLC-5J

Mass: 80 tons
Frame: Unknown
Power Plant: 320 Fusion
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Armor: Standard
Armament:
     2 ER Medium Laser
     1 SRM 6
     3 ER Large Laser
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3150
Tech Rating/Availability: E/X-X-X-D
Cost: 5,201,653 C-bills

Type: Vulcan
Technology Base: Inner Sphere (Standard)
Tonnage: 80
Battle Value: 1,815

Equipment                                          Mass
Engine                        320 Fusion           22.5
   Safe Thrust: 6
   Max Thrust: 9
Structural Integrity:         8                       
Heat Sinks:                   20 [40]                10
Fuel:                         400                   5.0
Cockpit                                               3
Armor Factor                  296                  18.5

                           Armor   
                           Value   
     Nose                    81   
     Wings                 72/72   
     Aft                     71   


Weapons
and Ammo              Location   Tonnage  Heat   SRV  MRV  LRV  ERV
ER Large Laser          NOS       5.0      12     8    8    8    0 
SRM 6                   NOS       3.0      4      8    0    0    0 
ER Large Laser          RWG       5.0      12     8    8    8    0 
SRM 6 Ammo (15)         FSLG      1.0      -      -    -    -    - 
ER Large Laser          LWG       5.0      12     8    8    8    0 
2 ER Medium Lasers      AFT       2.0      5      5    5    0    0 
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

(indirect accessory to the) Slayer of Monitors!

worktroll

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Re: Design a Budget Fighter
« Reply #9 on: 22 May 2020, 05:51:53 »
(Okay, I'm a noob ... be merciful, and tell me what I did wrong ...)

While the Lyran Commonwealth is not a traditional market, Guiterrez Aerospace of Ellison would like to submit the Picaroon SX for consideration for this RFP.

The Picaroon is, of course, a well known and highly regarded light ASF, found in units across the LCN. With great maneuverability, and the unmatched striking power of its Magna Supernova heavy PPC, it serves ably in the interception and strike roles. However, speed comes at the cost of medium levels of armour, and the Magna 210 XL does not come cheap for its size.

Therefore, for the budget fighter proposal, we submit the Picaroon SX.

Durability is first and foremost. Not only does the airframe use well-established and mature technologies, the ferro-aluminium bodywork is 30% heavier than the standard model's. THis comes at the cost of maneuverability, with gross thrust reduced 25% to a maximum of 4.5Gs under overthrust. The Picaroon SX retains it's forefather's deep fuel tanks, capable of over 2 burn-days at 1G. And of course, the main weapon - intuitively aligned to the pilot's expectations - is capable of inflicting crippling damage on most opponents short of DropShips.

Strike roles are more than possible with 5 bombs a standard load. Two more may be carried, but the impact on thrust is generally considered too much for most missions.

Particular attention has been paid to long-duration flight, with the cockpit designed for maximum ergonomic efficiency. More roomy than the average Cutter berth, and with additional capacity for both nutrients and sanitary capacity, pilots will be combat-ready even after long patrols. And pilots are able to purchase their personal MegaFlux Personal Entertainment pack (keeps you entertained AND combat ready better than any competing personal entertainment package!) commercially, with accompanied free MultiFlexsubscription, and military certification for use in the Picaroon SX, and other fine Guiterrez products such as the Lancer and Stingray.

Code: [Select]
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Armor: Standard
Armament:
     1 Magna Supernova Heavy PPC
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3150
Tech Rating/Availability: E/X-X-X-D
Cost: 5,201,653 C-bills

Type: Picaroon SX
Technology Base: Inner Sphere (Standard)
Tonnage: 35
Battle Value: 1,124
Cost: 2,655,386 Cbills

Equipment                                          Mass
Engine                        140 Light Fusion     4.0
   Safe Thrust: 6
   Max Thrust: 9
Structural Integrity:         6                       
Heat Sinks:                   12 [24]               2.0
Fuel:                         400                   5.0
Cockpit                                             3.0
Armor Factor                  296                  16.00
(Ferro-aluminium)
                           Armor   
                           Value   
     Nose                    74   
     Wings                 71/71   
     Aft                     71   


Weapons
and Ammo              Location   Tonnage  Heat   SRV  MRV  LRV  ERV
Heavy PPC               NOSE     10.0      15    15   15   15    0



The theory - 15 point hits. In a bricked airframe. It's not perfect, but you're not going to get fast bricks, let alone cheap fast bricks. This is 80%-90% of the cost of a Stingrady, and no-one laughs about them - and the Picaroon SX has 100BV on top of those Stingrays.

Given they're being sold to ... recently become friends, shall we say? you don't want them too good ... Definitely a pack fighter.

TO be honest, I'd just have submitted the stock Picaroon, but for the armour requirement. And it's the SX after another product that came about by crippling the original; that also proved to be a magnificent feat of marketing, and very commercially successful.
* No, FASA wasn't big on errata - ColBosch
* The Housebook series is from the 80's and is the foundation of Btech, the 80's heart wrapped in heavy metal that beats to this day - Sigma
* To sum it up: FASAnomics: By Cthulhu, for Cthulhu - Moonsword
* Because Battletech is a conspiracy by Habsburg & Bourbon pretenders - MadCapellan
* The Hellbringer is cool, either way. It's not cool because it's bad, it's cool because it's bad with balls - Nightsky
* It was a glorious time for people who felt that we didn't have enough Marauder variants - HABeas2, re "Empires Aflame"

Ruger

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Re: Design a Budget Fighter
« Reply #10 on: 22 May 2020, 06:00:51 »
Take the Morgenstern, primary config, drop two heat sinks for another ton of armor (shifting 2 points from the nose to aft and dropping the rest of the new points to the aft), and another ton of fuel. Other option would be to drop the paired Artemis IV fcs systems from the missile racks. Also, make it a standard fighter to lower the cost a bit.

Done.

Ruger
"If someone ever tries to kill you, you try to kill 'em right back." - Malcolm Reynolds, Firefly

"Who I am is where I stand. Where I stand is where I fall...Stand with me." - The Doctor, The Doctor Falls, Doctor Who

Sabelkatten

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Re: Design a Budget Fighter
« Reply #11 on: 22 May 2020, 09:13:07 »
So, quick try. No design software available:

50 tons, 7/11 thrust (250 SFE), 5 tons fuel, standard cockpit, 12 DHS, 11 tons Laser-Reflective armor (51/42/41), ERLL Nose, RELL Nose, AMS Nose, ERML Aft, AMS Aft, 1 ton AMS ammo, CASE.

Should be able to outrun any 3025 fighter it can't outfight. Enough armor to tank a standard PPC from any angle.

monbvol

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Re: Design a Budget Fighter
« Reply #12 on: 22 May 2020, 09:36:01 »
Thanks to some insomnia I'm not coming up with any fluff but win if you can, lose if you must, but always cheat*!

YG-72 Fresca Aero

Mass: 50 tons
Frame: Unknown
Power Plant: 300 Fusion
Cruising Speed: 86.4 kph
Maximum Speed: 129.6 kph
Armor: Reflective
Armament:
     1 ER PPC
     5 Small Laser
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: E/X-X-X-E
Cost: 3,135,438 C-bills

Type: YG-72 Fresca
Technology Base: Inner Sphere (Experimental)
Tonnage: 50
Battle Value: 1,285

Equipment                                          Mass
Engine                        300 Fusion             19
   Safe Thrust: 8
   Max Thrust: 12
Structural Integrity:         0                       
Heat Sinks:                   10 [20]                 0
Fuel:                         640                   8.0
Cockpit                                               3
Armor Factor (Reflective)     168                  10.5

                           Armor   
                           Value   
     Nose                    43   
     Wings                 42/42   
     Aft                     41   


Weapons
and Ammo              Location   Tonnage  Heat   SRV  MRV  LRV  ERV
4 Small Lasers          NOS       2.0      1      3    0    0    0 
ER PPC                  NOS       7.0      15    10   10   10    0 
Small Laser             AFT       0.5      1      3    0    0    0 


*Yes I am ruthlessly exploiting that the requirement is to take an ERML or Large Laser hit, not explicitly 8 damage no matter the source.

Sharpnel

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Re: Design a Budget Fighter
« Reply #13 on: 22 May 2020, 11:57:17 »
An assault sized fighter that uses the same powerplant as Chippewa. Unlike the Chippewa, the Caliban is not a flying wing, but a more traditionally arrayed fighter. It looks more an enlarged Lucifer. It's a brick in that it has 21.5 tons of armor, but it is armed with a brace of ER large laser that are backed up by a pair of MML-7 launchers and four ER medium lasers. The twin medium pulse lasers are mounted and are defensive in nature.Twenty-four double heat sinks attempt to keep it cool in combat.

Code: [Select]
Caliban CLB-4N

Mass: 90 tonsare
Frame: Unknown
Power Plant: 270 Fusion
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Standard
Armament:
     4 ER Medium Laser
     2 MML 7
     2 ER Large Laser
     2 Medium Pulse Laser
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: E/X-X-X-D
Cost: 5,872,645 C-bills

Type: Caliban
Technology Base: Inner Sphere (Standard)
Tonnage: 90
Battle Value: 2,081

Equipment                                          Mass
Engine                        270 Fusion           14.5
Safe Thrust: 5
Max Thrust: 8
Structural Integrity:         0                       
Heat Sinks:                   0 [0]                  14
Fuel:                         480                   6.0
Cockpit                                               3
Armor Factor                  344                  21.5

                           Armor   
                           Value   
     Nose                    99   
     Wings                 80/80   
     Aft                     85   


Weapons
and Ammo                Location   Tonnage  Heat   SRV  MRV  LRV  ERV
MML 7                     RWG       4.5      4      4    4    4    0 
ER Medium Laser           RWG       1.0      5      5    5    0    0 
2 ER Large Lasers         NOS       10.0     12     8    8    8    0 
2 ER Medium Lasers        NOS       2.0      5      5    5    0    0 
MML 7 SRM Ammo (28)       FSLG      2.0      -      -    -    -    - 
MML 7 LRM Ammo (34)       FSLG      2.0      -      -    -    -    - 
MML 7                     LWG       4.5      4      4    4    4    0 
ER Medium Laser           LWG       1.0      5      5    5    0    0 
2 Medium Pulse Lasers     AFT       4.0      4      6    0    0    0 


On a slightly lighter note, here's an energy boat with an AMS

Code: [Select]
Striker STK-3R

Mass: 60 tons
Frame: Unknown
Power Plant: 180 Fusion
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Armor: Standard
Armament:
     1 ER PPC
     2 ER Medium Laser
     1 Anti-Missile System
     4 Medium Pulse Laser
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: E/X-X-X-D
Cost: 3,274,310 C-bills

Type: Striker
Technology Base: Inner Sphere (Standard)
Tonnage: 60
Battle Value: 1,770

Equipment                                          Mass
Engine                        180 Fusion              7
Safe Thrust: 5
Max Thrust: 8
Structural Integrity:         0                       
Heat Sinks:                   0 [0]                   5
Fuel:                         440                   5.5
Cockpit                                               3
Armor Factor                  336                    21

                           Armor   
                           Value   
     Nose                    90   
     Wings                 82/82   
     Aft                     82   


Weapons
and Ammo                        Location   Tonnage  Heat   SRV  MRV  LRV  ERV
Medium Pulse Laser                RWG       2.0      4      6    0    0    0 
ER Medium Laser                   RWG       1.0      5      5    5    0    0 
ER PPC                            NOS       7.0      15    10   10   10    0 
2 Medium Pulse Lasers             NOS       4.0      4      6    0    0    0 
Anti-Missile System Ammo (12)     FSLG      1.0      -      -    -    -    - 
Medium Pulse Laser                LWG       2.0      4      6    0    0    0 
ER Medium Laser                   LWG       1.0      5      5    5    0    0 
Anti-Missile System               AFT       0.5      1      3    0    0    0 
« Last Edit: 22 May 2020, 12:09:35 by Sharpnel »
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Atarlost

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Re: Design a Budget Fighter
« Reply #14 on: 23 May 2020, 19:51:15 »
Constraint: This fighter must be price-competitive with the equivalent of one-weight higher in 3025 era Tech. 

What is meant by "one-weight higher"?  If I were to submit say a 60 tonner, should it be price competitive with a 65 tonner or as a medium should it be price competitive with a heavy?

Hellraiser

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Re: Design a Budget Fighter
« Reply #15 on: 23 May 2020, 20:04:56 »
Before the Lyran's took the name Stiletto for a canon Light Mech, I had a Medium ASF custom that I loved.


It was basically a Corsair on Steroids w/ minimal SLDF Era Tech.


Stiletto-ASF

60 Tons  (7/11)

19 - 300 SFE
3 - Cockpit
6 - Fuel
10 - 2x ERLL (Nose)
6 - 6x ML  (2-Nose, 2-Rear, 1/Wing)
2 - 12 DHS (24)
14 - Ferro Aluminum Armor  (250 Points =  Nose-73,  Wings-63,  Rear-51)



The Nose can take 9 consecutive IS-LL shots w/o threshold penetration
The Wings can take 9 consecutive Clan-ERML shots w/o threshold penetration
And the Rear can take 8 consecutive IS-MPL shots w/o threshold penetration


She outruns what she can't out shoot & out shoots what she can't outrun.  ;)
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Daryk

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Re: Design a Budget Fighter
« Reply #16 on: 23 May 2020, 20:07:08 »
Nice heat balance there... being able to trade one ERLL for 4 Mediums is nigh perfect!  :thumbsup:

Smegish

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Re: Design a Budget Fighter
« Reply #17 on: 23 May 2020, 20:31:22 »
I also went down the Reflective armour road, easiest way to make it immune to threshold crits from all but the biggest energy weapons. Armament is nothing that hasn't been around for the last hundred years, but they are plentiful and easy to replace if damaged helping with both domestic logistics and export sales. And at just a hair over 4.5 million Cbills it can be afforded by all but the poorest nation.

Code: [Select]
Landsknechte LDK-002 Base Tech Level: Experimental (IS)
Level
Era
Experimental
-
Advanced
3145+
Standard
-
Tech Rating: E/X-X-X-E 
Weight: 70 tons
BV: 2,094
Cost: 4,508,145 C-bills 
Movement: 6/9
Engine: 280 Fusion
Heat Sinks: 13 [26]
Fuel Points: 0/400 (5.0 tons) 
Structural Integrity: 7
Armor: 272 (Reflective)

Nose 82
Left/Right Wing 68
Aft 54
 
Weapons

Nose:
AC/10 w/3 Tons ammo
ER PPC

L/R Wing:
2 x MLas


Red Pins

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Re: Design a Budget Fighter
« Reply #18 on: 24 May 2020, 02:24:04 »
Unlike the rest of you, I have not offered an ASF.  What can I say?  I was inspired, and came up with this in an evening.  The idea of small craft has captured my attention; I use a twin-engine concept as a ASF/bomber/Cap Missile 'torpedo bomber' against warships, as a kind of 'Landing Ship-Drone', and a couple other ideas from earlier projects so I'm starting to look for other innovative uses.  I just didn't want to use the canon Condotterie.

Cateran CAT-X

Overview
  Surprised by the submission of the Cateran design by Semier Data-Tron's CEO, the LCN was interested enough to pass it on to the Navy’s administration.  The design solved several problems the LCN didn’t have; the long-duration small craft was able to provide terminal guidance to kinetic ‘gravel’ projectiles, carry significant electromagnetic- and optical sensor payloads, deploy multiple drone ‘Papa-Delta’ satellites to protect itself and other vessels from major nuclear strikes, and support other small craft and Aerospace Fighters from a distance with its own weapons.
  The LCN, under the leadership of Fleet Admiral Shannon Ngo, however, was uninterested, perhaps aware of the thousands of expensive Aerospace Fighters needing replacement and unwilling to spend a fortune on the expensive small craft without clear reasons for such purchases.  Disappointed, SDT shelved plans for the design, but was approached by the FSN for a licence to begin limited manufacture of the design to assist training the nascent FSCG.
  The results of several successful ‘ballistic’ fire support missions against the DCA brought the Cateran to the attention of several other navies of the Inner Sphere, and rumors of the existence of several new, highly-secret variants of the design have begun to circulate, prompting the LCN to re-examine the potential benefits of the Cateran to the LCN despite the $17 million Kroner price tag.

Capabilities
  Controlled by a five-man crew, the Cateran offers a small, well-armed package with a five ton cargo hold mounted beneath the blunt nose of the small craft.  Generally used for ballistic fire support with solid shot against planet-based targets or gravel to damage ASF, naval vessels, and space-based facilities, this bay can also carry the FSN’s successful ‘Papa-Delta’ (nicknamed the ‘Poopy-Deltas’ among FSN pilots) drone point-defense satellites to help defend FSN vessels against the massive numbers of ASF provided by the DCA’s Kaga-Class Fleet Carrier.
  Speculation from Loki suggests variants have been modified to carry several small nuclear warheads or an unknown K-series ‘Black Box’ communication system to enhance communications between the often far-flung detachments of the FSN operating within a system.
  When called upon for fire support, the Cateran brings matching wing-mounted LB-5X Autocannons supported by a LRM-15 to bear against the use of laser-reflective armors by the DCA.  Nose-mounted Heavy PPCs offer significant damage potential against standard armors, and the aft of the Cateran uses twin Medium Pulse lasers to defend itself from attack.
  Fifteen tons of standard armor provide a final defense from enemy fire.


*Note
The cargo bay would carry Davy Crocket- or Alamo sized nukes, or a Black Box - I couldn't find a mass for them so just fluffed them as a possibility.  I also allow small craft to carry external weapons in my AU; there, the Cateran would be able to carry a number of Air-to-Air Arrow IV missiles, or a single nuclear Capital Missile in an anti-shipping role for a movement penalty until launch.)

Cateran CAT-X
Type: Military Aerodyne
Mass: 200 tons
Technology Base: Inner Sphere (Standard)
Introduced: 3145
Mass: 200
Battle Value: 2,109
Tech Rating/Availability: E/X-X-X-D
Cost: 16,536,220 C-bills

Fuel: 11 tons (880)
Safe Thrust: 5
Maximum Thrust: 8
Heat Sinks: 16 (32)
Structural Integrity: 9

Armor
    Nose: 80
    Sides: 70/70
    Aft: 56

Cargo
    Bay 1:  Cargo (5.0 tons)        1 Door   

Ammunition:
    16 rounds of LRM 15 ammunition (2 tons),
    80 rounds of LB 5-X Cluster ammunition (4 tons)

Escape Pods: 0
Life Boats: 0
Crew:  2 enlisted/non-rated, 2 gunners      

Notes: Mounts 15 tons of standard aerospace armor.

Weapons
and Ammo                Location   Tonnage  Heat   SRV  MRV  LRV  ERV    
LB 5-X AC                R Wing     8.0      1      5    5    5    0 
LB 5-X AC                L Wing     8.0      1      5    5    5    0 
LRM 15                    Nose      7.0      5      9    9    9    0 
2 Heavy PPCs              Nose      20.0     15    15   15    0    0 
2 Medium Pulse Lasers     Aft       4.0      4      6    0    0    0 
   

« Last Edit: 24 May 2020, 02:29:03 by Red Pins »
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Cannonshop

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Re: Design a Budget Fighter
« Reply #19 on: 24 May 2020, 05:25:03 »
What is meant by "one-weight higher"?  If I were to submit say a 60 tonner, should it be price competitive with a 65 tonner or as a medium should it be price competitive with a heavy?

Light like a medium, Medium like a Heavy.
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Daryk

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Re: Design a Budget Fighter
« Reply #20 on: 24 May 2020, 06:29:49 »
Here's a cheaper Lucifer than my previous entry.  The only piece of advanced tech is the Heavy PPC.  The standard Small Lasers are dual purpose for attack and Point Defense use (and MUCH cheaper than AMS).

Code: [Select]
                    Vessel Technical Readout

Class/Model/Name:  LCF-R22
Tech:              Inner Sphere / 3084
Vessel Type:       Aerospace Fighter
Rules:             Level 2, Custom design
Rules Set:         Tech Manual

Mass:              65 tons
Power Plant:       195 Fusion
Safe Thrust:       5
Maximum Thrust:    8
Armor Type:        Standard
Armament:         
    1 Heavy PPC
   18 Maxell Small Lasers
------------------------------------------------------------------------------
Class/Model/Name:  Lucifer LCF-R22
Mass:              65 tons

Equipment:                                                              Mass
Power Plant:  195 Fusion                                                8.00
Thrust:  Safe Thrust: 5
      Maximum Thrust: 8
Structural Integrity: 6                                                   .00
Total Heat Sinks:    14 Double                                           4.00
Fuel:                                                                    5.00
Cockpit & Attitude Thrusters:                                            3.00
Armor Type:  Standard  (416 total armor pts)                            26.00
                           Standard Scale Armor Pts
   Location:                            L / R
   Nose:                                143
   Left/Right Wings:                  91/91
   Aft:                                  91

Weapons and Equipment      Loc        SRV    MRV    LRV    ERV  Heat    Mass
------------------------------------------------------------------------------
1 Heavy PPC                Nose        15     15     --     --   15     10.00
4 Small Lasers             Nose        12     --     --     --    4      2.00
5 Small Lasers             RW          15     --     --     --    5      2.50
5 Small Lasers             LW          15     --     --     --    5      2.50
4 Small Lasers             Aft         12     --     --     --    4      2.00
------------------------------------------------------------------------------
TOTALS:                                                   Heat:  33    65.00
Tons Left:                                                                .00

Calculated Factors:
Total Cost:        3,111,299 C-Bills

DOC_Agren

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Re: Design a Budget Fighter
« Reply #21 on: 24 May 2020, 17:25:57 »
This may not be what you are looking for but it worth a shot, but I kinda looked at the birds you listed for ideas

Tek Defense Industries from Saravan, is proud to showcase their first starfighter the Luftriitter or Aerial Knight for the LCN.  Using limited advanced tech for 3130, the Luftritter is designed around a center lined RAC-5 backed by 2 wing mounted ERLL for distance exchanges, when things get in closer 2 ER ML from the wings can be added and if someone pulls in behind you a ERML is there to keep him busy.
But the feature that they hope will set it aside from any other new frame design, is carrying in a "internal bay" 3 of the companies TDI Speer Advanced ADATS Missile (read RL10) that can be popped out and fired to surprised your enemy even while in space.

What it should look like

TDI Luftritter (Aerial Knight)
Mass 65 tons  Cost  7,335,863 C-bills

Power Plant:  Light 260 fusion                                               9.00
Thrust:  Safe Thrust: 6
      Maximum Thrust: 9
Structural Integrity: 7                                                   .00
Total Heat Sinks:    15 Double                                           5.00
Fuel:                                                                    5.00
Cockpit & Attitude Thrusters:                                            3.00


Armor Type:  Heavy Ferro-Aluminun

  (329 total armor pts)                            16.50
                           Standard Scale Armor Pts
   Location:                            L / R
   Nose:                                84
   Left/Right Wings:                  81/81
   Aft:                                  81

Weapons and Equipment Loc
Rotary-5   (Nose Mounted)                   
    2 Tons of Ammo
3 RL-10 (Nose)
ER LL  (LW)
ER ML (LW)
ER LL  (RW)
ER ML (RW)
ER ML (Aft)

the 3 RL-10 are kept in what should be covered by the quirk Internal Bomb Bay, and could be removed and used as a bomb bay if need carry 1.5 tons  of "cargo"
« Last Edit: 25 May 2020, 06:24:46 by DOC_Agren »
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Atarlost

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Re: Design a Budget Fighter
« Reply #22 on: 25 May 2020, 02:13:39 »
Code: [Select]
Ulan UL-4N

Mass: 60 tons
Frame: Unknown
Power Plant: 300 Fusion
Cruising Speed: 75.6 kph
Maximum Speed: 118.8 kph
Armor: Reflective
Armament:
     1 ER PPC
     1 ER Medium Laser
     1 Large Laser
     3 Medium Pulse Laser
     1 ER Large Laser
     1 Streak SRM 6
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3150
Tech Rating/Availability: E/X-X-X-D
Cost: 3,791,580 C-bills

Type: Ulan
Technology Base: Inner Sphere (Standard)
Tonnage: 60
Battle Value: 1,846

Equipment                                          Mass
Engine                        300 Fusion             19
Safe Thrust: 7
Max Thrust: 11
Structural Integrity:         7                       
Heat Sinks:                   10 [20]                 0
Fuel:                         400                   5.0
Cockpit                                               3
Armor Factor (Reflective)     208                    13

                           Armor   
                           Value   
     Nose                    63   
     Wings                 52/52   
     Aft                     41   


Weapons
and Ammo                Location   Tonnage  Heat   SRV  MRV  LRV  ERV
ER Large Laser            NOS       5.0      12     8    8    8    0 
3 Medium Pulse Lasers     NOS       6.0      4      6    0    0    0 
Large Laser               NOS       5.0      8      8    8    0    0 
Targeting Computer        FSLG      4.0      -      -    -    -    - 

There's not a lot comparable to the Ulan.  The Oni is similar, but everything else at its weight near its speed uses an XLFE.  There's no way to call those peers. 

 

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