Author Topic: Battlemech Miniaturization Project  (Read 8875 times)

Cryhavok101

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Battlemech Miniaturization Project
« on: 29 October 2016, 12:11:56 »
Purely for entertainment, I have been making versions of cannon mechs, as scaled down Protomechs and Battle Armor. I call them 'Mini-me' s.

Since I plan on doing several, and they are multiple unit types, I decided I should consolidate them into one thread.

Feel free to post your own.

Table of Contents

Protomechs-Biped
Timberwolf/Mad Cat
Atlas AS7-D
Shadow Hawk - by Dragon Cat
Thunder Hawk

Protomech-Quad
Goliath

Battle Armor
Awesome
Hunchback
Jenner

Cryhavok101

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Timberwolf/Mad Cat
« Reply #1 on: 29 October 2016, 12:13:27 »
Timberwolf/Mad Cat Mini-me
Code: [Select]
Howl
Type: ProtoMech
Mass: 15 tons
Tech Base: Clan
Chassis Config: Biped

Chassis: Black Sky Proto
Power Plant: 120 Fusion Engine
Walking Speed: 50 km/h
Maximum Speed: 80 km/h
Armor: Standard
Armament:
    2 Medium Chemical Lasers
    2 LRM 4
Manufacturer: Clan Wolf

================================================================================
Equipment           Type                         Rating                   Mass
--------------------------------------------------------------------------------
Internal Structure: Standard                     35 points                1500 kg
Engine:             Fusion Engine                120                      4000 kg
    Walking MP: 5
    Running MP: 8    
Heat Sinks:         Single Heat Sink             0                         
Cockpit:            Ultra-Heavy                                           750 kg
Armor:              Standard Armor               AV -   67                3350 kg

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head  4              9         
                                               Torso  15             30       
                                             L/R Arm  4/4            6/6         
                                                Legs  8              16         

================================================================================
Equipment                                 Location    Heat     Damage     Mass
--------------------------------------------------------------------------------
Medium Chemical Laser   LA          0        5          1000 kg
Medium Chemical Laser   RA          0        5          1000 kg
Medium Chemical Laser (30)   Torso       -        -          1000 kg
LRM 4                                     Torso       0        1/m        800 kg
LRM 4                                     Torso       0        1/m        800 kg
LRM 4 Salvos (23)                         Torso       -        -          782 kg
Wasted Space/Cargo (18 kg)                Torso       -        -          18 kg

A miniaturized Timberwolf, which hunts it's prey in packs. A star of 5 of these actually outguns the Iconic clan mech, and a full star is the same weight as it was well. It even match's it's larger cousin's speed. With a star able to fire 40 LRM missiles, and having a total of 10 medium lasers, this protomech is undeniably dangerous to anyone who crosses it.

Only ever deployed accompanying timberwolves, mechwarriors derisively refer to this design as a "mini-me".

Below is a picture of this new protomech (*snicker*)  :D


Cryhavok101

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Awesome
« Reply #2 on: 29 October 2016, 12:17:16 »
Awesome Mini-me

Code: [Select]
Awesome Battle Armor
Inner Sphere
Assault Chassis

BV: 358
Cost: 3,561,000 C-bills

Movement: 2/2

Internal: 4
Armor: 56
                     Internal    Armor
--------------------------------------
Trooper 1                   1       14
Trooper 2                   1       14
Trooper 3                   1       14
Trooper 4                   1       14

Weapon                         Loc  Heat
----------------------------------------
Support PPC (DWP)              Squad     0
Support PPC (DWP)              Squad     0
Support PPC (DWP)              Squad     0
Small Laser (DWP)              Squad     1

Equipment                      Loc
----------------------------------
Detachable Weapon Pack (Right arm) Squad
Detachable Weapon Pack (Left arm) Squad
Detachable Weapon Pack (Body)  Squad
Detachable Weapon Pack (Body)  Squad
BA Advanced (Left arm)         Squad
BA Advanced (Right arm)        Squad
BA Advanced (Body)             Squad
BA Advanced (Body)             Squad
BA Advanced (Body)             Squad
Battle Claw (Right arm)        Squad

3 PPCs and a Small Laser, in a teeny tiny 2 ton package. A Bit on the slow side, but enough armor to take hits from weapons as big as it is. It is the Awesome mini-me, latest in my battlemech miniaturization project. If you do clan organization for your squads, the PPC fire even equals the damage an Awesome Battlemech can do.




Cryhavok101

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Atlas AS7-D
« Reply #3 on: 29 October 2016, 15:50:45 »
Atlas AS7-D Mini-me

Code: [Select]
Atlas

Type: ProtoMech
Mass: 15 tons
Tech Base: Clan
Chassis Config: Biped

Chassis: Black Sky Proto
Power Plant: 75 Fusion Engine
Walking Speed: 30 km/h
Maximum Speed: 50 km/h
Armor: Standard
Armament:
    2 Small Chemical Lasers
    1 LRM-4
    1 Protomech AC-4

================================================================================
Equipment           Type                         Rating                   Mass
--------------------------------------------------------------------------------
Internal Structure: Standard                     35 points                1500 kg
Engine:             Fusion Engine                75                       2000 kg
    Walking MP: 3
    Running MP: 5    
Heat Sinks:         Single Heat Sink             0                         
Cockpit:            Ultra-Heavy                                           750 kg
Armor:              Standard Armor               AV -   73                3650 kg

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head  4              9         
                                               Torso  15             30       
                                             L/R Arm  4/4            6/6         
                                                Legs  8              16
                                            Main Gun  2              6

================================================================================
Equipment                                 Location    Heat     Damage     Mass
--------------------------------------------------------------------------------
Small Chemical Laser   LA          0        3          500 kg
Small Chemical Laser   RA          0        3          500 kg
Small Chemical Laser Ammo (12)   Torso       -        -          204 kg
LRM 4                                     Torso       0        1/m        800 kg
LRM 4 Salvos (7)                          Torso       -        -          238 kg
Protomech AC-4                            Main Gun    0        4          3500 kg
Protomech AC-4 ammo (7)                   Torso       -        -          350 kg
Wasted Space/Cargo (8 kg)                 Torso       -        -          8 kg

It doesn't have the rear facing weapons, or any SRMs, but a point of these will add up to just about as much damage as an actual atlas... though the damage will end up spread around more, and in some cases is a bit shorter range.

marauder648

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Re: Battlemech Miniaturization Project
« Reply #4 on: 30 October 2016, 02:11:36 »
I really like these :) It shows what you can do with a Super-heavy proto's.
Ghost Bears: Cute and cuddly. Until you remember its a BLOODY BEAR!

Project Zhukov Fan AU TRO's and PDFs - https://thezhukovau.wordpress.com/

Dragon Cat

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Re: Battlemech Miniaturization Project
« Reply #5 on: 30 October 2016, 04:09:16 »
My three main Alternate Timeline with Thanks fan-fiction threads are in the links below. I'm always open to suggestions or additions to be incorporated so if you feel you wish to add something feel free. There's non-canon units, equipment, people, events, erm... Solar Systems spread throughout so please enjoy

https://bg.battletech.com/forums/index.php/topic,20515.0.html - Part 1

https://bg.battletech.com/forums/index.php/topic,52013.0.html - Part 2

https://bg.battletech.com/forums/index.php/topic,79196.0.html - Part 3


Dragon Cat

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Re: Battlemech Miniaturization Project
« Reply #7 on: 31 October 2016, 07:06:04 »
Here you go a "mini Shadow Hawk"

Code: [Select]
Type/Model:    Mini Shadow Hawk
Tech:          Clan / 3106
Config:        ProtoMech (Ultra)
Rules:         Experimental, Custom design

Mass:          15 tons (15,000 kg)
Chassis:       Advanced Composite
Power Plant:   90 Size Fusion
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets:     ProtoLifters
Jump Capacity: 4
Armor Type:    Standard
Armament:     
  1 Small Pulse Laser
  1 ProtoMech AC/4
  1 LRM-3
Manufacturer:  Unknown
  Location:    Unknown
Communications System:  Unknown
Targeting & Tracking System:  Unknown

------------------------------------------------------
Type/Model:   
Mass:          15 tons (15,000 kg)

Equipment:                                   Mass, kg
Int. Struct.:  35 pts Advanced Composite       1,500
Engine:        90 Size Fusion                  3,000
   Walking MP:   4
   Running MP:   6
   Jumping MP:   4                               600
Heat Sinks:      2                               500
Cockpit, Life Support, Sensors & Pilot:          750
Armor Factor:  33 pts                          1,650

                          Internal    Armor
                          Structure   Value
   Head:                      4          5     
   Torso:                    15          10     
   Left/Right Arms:          4/4        4/4
   Legs:                      8          10

Weapons and Equipment    Location Heat Ammo  Mass, kg
------------------------------------------------------
1 Small Pulse Laser      Left Arm   2            1,000
1 ProtoMech AC/4         Torso                   4,500
Ammo ProtoMech AC/4      Torso          20         500
1 LRM-3                  Torso                     600
Ammo LRM                 Torso           5         125
« Last Edit: 31 October 2016, 07:07:42 by Dragon Cat »
My three main Alternate Timeline with Thanks fan-fiction threads are in the links below. I'm always open to suggestions or additions to be incorporated so if you feel you wish to add something feel free. There's non-canon units, equipment, people, events, erm... Solar Systems spread throughout so please enjoy

https://bg.battletech.com/forums/index.php/topic,20515.0.html - Part 1

https://bg.battletech.com/forums/index.php/topic,52013.0.html - Part 2

https://bg.battletech.com/forums/index.php/topic,79196.0.html - Part 3

Cryhavok101

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Re: Battlemech Miniaturization Project
« Reply #8 on: 31 October 2016, 11:11:09 »
Nice. I might have gone smaller on it, and used an AP gauss and small chemical lasers to represent the shadow cat prime's configuration.

I am Belch II

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Re: Battlemech Miniaturization Project
« Reply #9 on: 31 October 2016, 19:33:36 »
Nice job.
Walking the fine line between sarcasm and being a smart-ass

Dragon Cat

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Re: Battlemech Miniaturization Project
« Reply #10 on: 31 October 2016, 19:52:55 »
Nice. I might have gone smaller on it, and used an AP gauss and small chemical lasers to represent the shadow cat prime's configuration.

I really wanted to use a ProtoMech AC on a ProtoMech without resorting to a Main Gun

I'd try to go with the A for the shadow cat the lasers, missiles even MASC should work in some matter but an AP for a proper Gauss that's another reason I went the PAC on the Shadow Hawk something with punch

Nice job.

If that's for mine I thank you
My three main Alternate Timeline with Thanks fan-fiction threads are in the links below. I'm always open to suggestions or additions to be incorporated so if you feel you wish to add something feel free. There's non-canon units, equipment, people, events, erm... Solar Systems spread throughout so please enjoy

https://bg.battletech.com/forums/index.php/topic,20515.0.html - Part 1

https://bg.battletech.com/forums/index.php/topic,52013.0.html - Part 2

https://bg.battletech.com/forums/index.php/topic,79196.0.html - Part 3

Cryhavok101

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Thunder Hawk
« Reply #11 on: 31 October 2016, 20:29:08 »
but an AP for a proper Gauss that's another reason I went the PAC on the Shadow Hawk something with punch

The Protomech AC is a good choice; it is certainly longer range than an AP Gauss. My line of reasoning for the AP Gauss is that I look at it like "what will it do if I get 5 of these together" since protomechs are deployed, like battle armor, in points of 5. One AP Gauss might not have a lot of punch, but 5 of them do the same damage as a gauss rifle (though it is spread out and lacks the range of a real gauss rifle, which the protomech AC is much closer to), this is why it still compares favorably, in my own mind. The lower weight might also let you reduce the weight of the design to exactly 1/5 of the original's weight, allowing a full point of them to be sort of compared in the same weight class. Still I like your design, even if it isn't the exact same way I would do it. If everything were 'the way I would do it' it wouldn't be nearly as interesting a universe.

My own submission for the day:

Thunder Hawk Mini-me

Code: [Select]
Thunder Hawk

Type: ProtoMech
Mass: 15 tons
Tech Base: Clan
Chassis Config: Biped

Chassis: Black Sky Proto
Power Plant: 75 Fusion Engine
Walking Speed: 30 km/h
Maximum Speed: 50 km/h
Armor: Standard
Armament:
    3 AP Gauss Rifles
    2 Medium Lasers

================================================================================
Equipment           Type                         Rating                   Mass
--------------------------------------------------------------------------------
Internal Structure: Standard                     35 points                1500 kg
Engine:             Fusion Engine                75                       2000 kg
    Walking MP: 3
    Running MP: 5    
Heat Sinks:         Single Heat Sink             6                        1500 kg
Cockpit:            Ultra-Heavy                                           750 kg
Armor:              Standard Armor               AV -   73                3350 kg

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head  4              9         
                                               Torso  15             30       
                                             L/R Arm  4/4            6/6         
                                                Legs  8              16

================================================================================
Equipment                                 Location    Heat     Damage     Mass
--------------------------------------------------------------------------------

Medium Laser           LA          3        5          1000 kg
Medium Laser      Torso       3        5          1000 kg
AP Gauss                                  Torso       0        3          500 kg
AP Gauss                                  Torso       0        3          500 kg
AP Gauss                                  RA          0        3          500 kg
AP Gauss ammo (90)                        Torso       -        -          2400 kg


A point of these comes in under the weight of their namesake by 25 tons, and actually does more damage at an, unfortunately, shorter range. This design is also murder to infantry, unlike the loadout of the original.


Cryhavok101

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Hunchback
« Reply #12 on: 01 November 2016, 22:18:42 »
Hunchback Mini-me

Code: [Select]
Hunchback Mini-me
Assault Battle Armor
Mixed (Base IS)

BV: 410
Cost: 4,532,500 C-bills

Movement: 2/2

Internal: 5
Armor: 50
                     Internal    Armor
--------------------------------------
Trooper 1                   1       10
Trooper 2                   1       10
Trooper 3                   1       10
Trooper 4                   1       10
Trooper 5                   1       10

Weapon                         Loc  Heat
----------------------------------------
Battle Armor LB-X AC (DWP)     Torso     0
Small Laser (DWP)              Right Arm 1
ER Micro Laser (DWP) (Clan)    Torso     1
Small Laser (DWP)              Left Arm  1
Grenade Launcher (Heavy Auto)  APM       0

Equipment                      Loc
----------------------------------
Detachable Weapon Pack         Body
Detachable Weapon Pack         Body
Detachable Weapon Pack         Right arm
Detachable Weapon Pack         Left arm
Heavy Battle Claw              Left arm
Heavy Battle Claw              Right arm
Magnetic Clamps                Body
Anti Personnel Weapon Mount    Right arm


Like the Awesome Mini-me, this carries miniature versions of the weapons of the original, in this case an AC-20, 2 medium lasers, and a small laser is represented by each member of the squad having a BA LB-X AC, 2 small lasers, and an ER micro laser. The main weapon, the LB-X, when all 5 members of the squad are combined, is the equivalent of an LB-20-X AC, with a bit less range. These suits have much less speed than a true hunchback, so I included a magnetic clamp system on them for ease of transport. (though I am not entirely sure if Assault battle armor can even use magnetic clamps, since they can't normally hitch a ride on omnimechs.

Cryhavok101

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Goliath
« Reply #13 on: 03 November 2016, 18:00:24 »
Goliath Minime

Code: [Select]
Goliath Mini-me

Type: ProtoMech
Mass: 15 tons
Tech Base: Clan
Chassis Config: Quad

Chassis: Black Sky Proto
Power Plant: 60 Fusion Engine
Walking Speed: 40 km/h
Maximum Speed: 60 km/h
Armor: Standard
Armament:
    2 LRM-3
    1 Light PPC
    2 Machine Guns

================================================================================
Equipment           Type                         Rating                   Mass
--------------------------------------------------------------------------------
Internal Structure: Standard                     35 points                1500 kg
Engine:             Fusion Engine                120                      1500 kg
    Walking MP: 4
    Running MP: 6    
Heat Sinks:         Single Heat Sink             5                        1250 kg
Cockpit:            Ultra-Heavy                                           750 kg
Armor:              Standard Armor               AV -   67                3350 kg

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head  4              9         
                                               Torso  15             30       
                                                Legs  14             28         

================================================================================
Equipment                                 Location    Heat     Damage     Mass
--------------------------------------------------------------------------------
LRM 3                                     Torso       0        1/m        800 kg
LRM 3                                     Torso       0        1/m        800 kg
LRM 3 Salvos (70)                         Torso       -        -          782 kg
Light PPC                                 Torso       5        5          3000 kg
Machine Gun                               Torso       0        2          250 kg
Machine Gun                               Torso       0        2          250 kg
Machine Gun Ammo (40)                     Torso       -        -          200 kg

My first quad protomech design. Designed after the aging goliath quad mech, a point of these actually out guns the original by quite a bit. Decent at fighting in numerous situations, between machine guns, PPC, and LRM's it has a toolkit to handle many opponents.

Cryhavok101

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Jenner Battlearmor
« Reply #14 on: 26 December 2016, 14:42:15 »
Jenner Battlearmor Minime


Code: [Select]
Jenner
Medium Battle Armor
Clan Tech

BV: 342
Cost: 8,495,000 C-bills

Movement: 5/5

Internal: 5
Armor: 50
                     Internal    Armor
--------------------------------------
Trooper 1                   1       10
Trooper 2                   1       10
Trooper 3                   1       10
Trooper 4                   1       10
Trooper 5                   1       10

Weapon                         Loc  Heat
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Laser Rifle (Mauser IIC IAS)   APM     0
Laser Rifle (Mauser IIC IAS)   APM     0
Laser Rifle (Mauser IIC IAS)   APM     0
Laser Rifle (Mauser IIC IAS)   APM     0
SRM 1                          Body    0

Ammo                           Loc Shots
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BA SRM 1 Ammo                  Body    4
BA SRM 1 Ammo                  Body    4

Equipment                      Loc
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Anti Personnel Weapon Mount    Left arm
Anti Personnel Weapon Mount    Left arm
Anti Personnel Weapon Mount    Right arm
Anti Personnel Weapon Mount    Right arm
BA Myomer Booster              Right arm
BA Myomer Booster              Left arm
BA Myomer Booster              Body
Battle Claw                    Left arm
Battle Claw                    Right arm


A clan based battle armor, working in a point of 5. The point has slightly higher overall damage than the Jenner Battlemech at the same range, same armor as an elemental, and a ground speed of 5, the fastest a medium battle armor can go. While it isn't quite as fast as it's predecessor, it can mechanize on things that are. Not many light omnimech pilots would turn down the chance to pack a Jenner's firepower onto their mech as well as their own.

 

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