The Elemental II is a much maligned clunker of a Battle Suit. Its so heavy it can't use anti-mech swarm attacks, which negated the very nice Myomer Booster which should have made its melee attacks devastating. So it can't swarm and its noticeably slower than its Benchmark making older sibling.
Is there anything we can do with the Elemental II?
How about trying to make it the biggest pain in the ass to get rid of?
Elemental II "Improved"
Base Tech Level: Experimental (Clan)
Level Era
-------------------
Experimental -
Advanced -
Standard 3144+
Tech Rating: F/X-X-X-E
BV: 502
Cost: 3,600,000 C-bills
Movement: 3/3/1
Internal: 5
Armor: 70 BA Stealth (Improved)
Internal Armor
------------------------------
Trooper 1 1 14
Trooper 2 1 14
Trooper 3 1 14
Trooper 4 1 14
Trooper 5 1 14
Weapons Loc Heat
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Gauss Rifle [Anti-personnel Gauss Rifle] (Right arm) Point 1
Equipment Loc
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BA Manipulators [Armored Gloves] (Left arm) Point
BA Manipulators [Armored Gloves] (Right arm) Point
Single-Hex ECM (Body) Point
Mechanical Jump Booster (Body) Point
So it uses the best BA weapon the Clans have got, the AP Gauss Rifle. And that's it. It does have two Armored Gloves so in theory it can use other weapons too, but I didn't include them in this sheet.
It moves at an usual pace of 3/3/1. Instead of the Myomer Booster this clunker instead runs with Mechanical Jump Boosters. ???
This gives it the dubious advantage of being able to hop 30 meters in a single bound for crossing obstacles or running at 31kph to generate a targeting modifier.
Speaking of Targeting Modifiers...notice the Armor. That's right, Improved Stealth Armor. And there is 14 points of it. Only a Gauss Rifle hit or ER PPC will kill this thing outright. It can withstand two Medium Pulse Laser hits, and considering that's usually considered a pretty good way to kill BA, that's a relief.
The crown jewel of this suit, possibly, is the ECM system fitted. Using optional rules for Ghost Targeting, this means the suit can be rather...hard...to hit in the first place. And if the enemy lets it get underfoot, it starts screwing with their fancy electronics.
I'd still consider this a clunker though (Heavy Battle Armor and only a single 3 point hit at range?) but maybe its the annoying clunker you just can't hit reliably unless you start dedicating artillery to the job.