Hooooooly cow this is amazing!Like many artists I can only see the flaws in the finished piece. There's things I could've done differently but didn't for the purposes of expediency, and there's things I wanted to do but BattleTech as a game just didn't have the necessary supporting data. Like, the game doesn't really do much in the way of middle-ground detail between the big strategic map with the interstellar borders and the tactical maps where the Mechs slug it out, you know? I'd have loved to added way more detail to the world lists, like the Universal World Profile in Traveller, but that data doesn't exist for 95% or more of the Inner Sphere, and there's no consistency in terminology for the remaining < 5%. Ah well.
*edit*
Just looked through this, you've done a stellar (pun not intended..too much) amount of work here, this is seriously brilliant!
That... is excessive. How, do we use? Are those Hexes a specific size, so that some how, that map could be used for travel purposes? Or, as I suspect would be the primary use, to be used as a printed game aid, for roll play purposes? Like on the back of a contract or mission orders? ^-^The hexes are all five light years across (vertex to vertex or center to center) and everything within six hexes of any given point is within jump range. So yeah, you could use this to plot a course if you wanted to. (There's a little fudge vis a vis the hexmap and the "actual" maps in the books or on Sarna, for the record. But AFAICT nothing that's on the one-jump line on Sarna is outside the 7-ring on any system. It's in fudging distance, is what I'm saying.)
Just one question - could you do a version which can be printed booklet-style, with cover etc for "little black book" printing?It should already be, I think. The pages are all 8.5x11, and the margins are a little thin but it ought to be printable on any normal home printer. Not booklet size, but honestly that's about as small as I dare go and have the map text be legible.
Cheers,
W.
Just the cover's going to fold across front & back.Ah, okay, I think I get what you're aiming at now. Yeah, I tend to go for maximum KISS and maximum utility when it comes to doing print design for online distribution, and covers/binding tend to suffer a little for that.
Now that I think about it, it'd shouldn't be a big hassle - you'd have to do the front page half sized, then make the other half blank. Then it'll print as the cover on P1, the blank half on P2 ... might need some fiddling.
Had the same issues with my Army Reports 3025.
>Squee!< New fan product!The Atlas itself has the deep periphery states with actual defined borders -- Clanners, Hansa, Nueva Castille, New Delphi and the Axumites. All the system data is derived from the most recent iteration available on Sarna, so the hidden worlds are in the Atlas but not necessarily under the same names. As for ISP points of interest, anything that was essentially a point with a name and nothing else around it is not in the Atlas, because the ISP3 map introduces a ton of space with absolutely ****** all in it, and that would've made the book a Kafkaesque nightmare to make and use.
Thank you! This one looks good - I'll have to look at it in more detail, but this looks like it will be perfect for any AToW RPG group - clear, concise, and easy to understand. The only quibble is, do they have the deep periphery states, ISP planets of interest, Hidden Worlds of the Wobbies, and a couple other small ones?
Dang, I'd like to do this for my AU project.
Astrography of the InnerSphere
One of the dream BattleTech projects I would like to work on is an astrographic map of the InnerSphere. This would chart the stellar regions of the BT universe from settled or exploration zones established in the early days (Terran Alliance) to clusters, nebula, and other interesting places that dot our sky today. This thread is dedicated to research and discussion to that end. I’ll take established canon information (please list your sources if ya do) or conjecture based on other established info. Credit to Roosterboy who first outlined this whole idea and got me going. Here are some major astrographic regions that I already looked up. Thanks for your interest in advance.
InnerSphere
Core Worlds – Lying at the very center of the Human Sphere these planets were among the earliest colonized by mankind and include the very Cradle of Humanity, Terra. These worlds are easily the most developed and highly populated within the Sphere. They serve as the economic, cultural, and political centers of humanity.
Lyrae Sector – Perhaps the richest area of space thanks to its abundance of natural resources. Donegal, Tharkad, Arcturus
Crucis Reach – (HDSB) New Avalon lies at the heart of this region and was surveyed in the first decade of the 23rd Century. Thanks to this garden planet and perhaps other very habitable worlds that compose this region it didn’t take long for this area to be colonized. Three successive waves of colonists settled the region from 2213 to 2221. Musekgon was in the border area of this region.
Draconis Rift – (HKSB) Only the Rift limited the outward growth of Shiro Kurita’s young empire, this was a partially explored region of space which was thought to have very few habitable world. This region proved to be a tenacious obstacle. Pesht was a launching point for Combine forays into the Rift.
Capellan Zone – (HLSB) The Capellan Confederation officially began in July 2367 with the union of five diverse states of this region. This habitable zone rimward of Terra includes the worlds of Ares, Chisholm (Elgin), St. Ives, Tikonov, Liao, Sarna, Sian, and most importantly Capella which probably lies at the center of this region.
Periphery
The Rift – (PSB) Many times in this book regarding the RWR, Rim and Rift are interchanged
March Worlds – (PSB)
Marik Expanses – (PSB)
Capellan Marches – (PSB)
Hyades Rim – (PSB)
Outer Sphere – (PSB)
Draconian Drift – (PSB)
*Hey Takiro - this kind of thing would really seem to mesh with your Salient Horizen project. Well either this one or one of those colored maps (It's been so long, I don't remember the name of the volunteer who made my project map.)
That's good work, there super chief.At this time I have no plans for doing a 3050 version. At least not of the Atlas; maybe one of the one-sheet maps if I were to get bored enough. I've been doodling AU maps on it for my own amusement, and some of those might eventually get posted somewhere, but at this point I consider The Hexening to be mission-complete.
Maybe I missed it, but any plans for a 3050 version or later?