BattleTech - The Board Game of Armored Combat
BattleTech Player Boards => Fan Designs and Rules => BattleMechs => Topic started by: gyedid on 19 September 2019, 12:05:45
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Over in the Warlord thread on the Fan Articles forum, there's a certain longtime poster who wonders why the AFFS needs the Warlord when they have the Sagittaire, a variant of which could fill the same battlefield role as the Warlord. So, here is my take on a Warlord-like variant of the Sag. Still slow as a Lyran plodder, with the same armour and engine, but the tarcomp was sacrificed for the extra mass of HPPCs and extra heat sinks.
Sagittaire SGT-11E
Mass: 95 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3063
Cost: 21,045,375 C-Bills
Battle Value: 2,530
Chassis: Skuel Heavy TRQ Standard
Power Plant: Pitban 285 Fusion XL Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: HildCo LFT 9-X
Jump Capacity: 90 meters
Armor: Starshield Special Heavy Standard Armor
Armament:
2 Heavy PPCs
1 ER PPC
6 ER Medium Lasers
3 Medium Pulse Lasers
Manufacturer: Robinson Standard BattleWorks
Primary Factory: Robinson
Communications System: Sony MSF-31
Targeting and Tracking System: Federated Stalker
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Equipment Type Rating Mass
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Internal Structure: Standard 145 points 9.50
Engine: XL Fusion Engine 285 8.50
Walking MP: 3
Running MP: 5
Jumping MP: 3 Standard
Jump Jet Locations: 1 CT, 1 LL, 1 RL 6.00
Heat Sinks: Double Heat Sink 18(36) 8.00
Heat Sink Locations: 2 LT, 1 RT, 2 LA, 2 RA
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 288 18.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 30 44
Center Torso (rear) 15
L/R Torso 20 30
L/R Torso (rear) 10
L/R Arm 16 31
L/R Leg 20 39
================================================================================
Equipment Location Heat Critical Mass
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ER Medium Laser HD 5 1 1.00
ER Medium Laser CT 5 1 1.00
2 ER Medium Lasers RT 10 2 2.00
ER PPC RT 15 3 7.00
2 ER Medium Lasers LT 10 2 2.00
Medium Pulse Laser LT 4 1 2.00
Heavy PPC RA 15 4 10.00
Heavy PPC LA 15 4 10.00
(R) Medium Pulse Laser RL 4 1 2.00
(R) Medium Pulse Laser LL 4 1 2.00
Free Critical Slots: 1
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 25
3j 4 4 2 0 4 4 Structure: 4
Special Abilities: ENE, SRCH, ES, SEAL, SOA
cheers,
Gabe
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Wow, that design can run hot, but it can throw a lot of damage down range! Bracket firing is a must to avoid a shutdown. It would be tempting to ad a cooling pod for a nasty surprise. Nicely done.
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Down the road a few decades, I’m imagining dropping the leg pulses for a RHS for some real punishment.
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I really like the re-arm. However.... I really hope, for the pilot's sake, the "big red button" is also tied into the ejection system!!!
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I don't see the point of the ER PPC. It's would only seem to ever be used in the 5 hexes a Heavy PPC can't reach. If we're going for Sagittaire with Warlord flavor, I'd swap it out for a targeting computer. You could drop a couple heat sinks to accomodate the space.
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I don't see the point of the ER PPC. It's would only seem to ever be used in the 5 hexes a Heavy PPC can't reach. If we're going for Sagittaire with Warlord flavor, I'd swap it out for a targeting computer. You could drop a couple heat sinks to accomodate the space.
Well it is kinda critpacked. ERLL+4th MPL combo, ERPPC or Large Pulse for more upclose firepower might be the only options you really have room and weight for.
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I would almost consider (even though they suck) a large pulse. That way you have something more viable at close range....the ERPPC is good, but the paired HPPCs are the main long range throw....much too tempting to include the ERPPC. My 0.02$
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I don't see the point of the ER PPC. It's would only seem to ever be used in the 5 hexes a Heavy PPC can't reach. If we're going for Sagittaire with Warlord flavor, I'd swap it out for a targeting computer. You could drop a couple heat sinks to accomodate the space.
That is exactly what it's for. A slow 'Mech like that needs at least one long-range stinger. (I consider the HPPC a medium-range weapon on a modern battlefield.) It also gives the option of a solid (if hot) 10-point hit at point-blank ranges where the HPPC's minimum range becomes an issue.
If I were going to drop the ER PPC for anything, I would do it to free up weight for a standard engine; I would sooner take that over a tarcomp. But that's just me.
cheers,
Gabe
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Down the road a few decades, I’m imagining dropping the leg pulses for a RHS for some real punishment.
I had also considered IJJs in place of the MPLs and standard JJs.
cheers,
Gabe
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OK, here is a standard engine variant. More durable now, but loses the extra reach and has nothing to discourage backbiters anymore.
Sagittaire SGT-11F
Mass: 95 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3063
Cost: 9,940,125 C-Bills
Battle Value: 2,519
Chassis: Skuel Heavy TRQ Standard
Power Plant: Pitban 285 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: HildCo LFT 9-X
Jump Capacity: 90 meters
Armor: Starshield Special Heavy Standard Armor
Armament:
2 Heavy PPCs
1 ER Large Laser
6 ER Medium Lasers
Manufacturer: Robinson Standard BattleWorks
Primary Factory: Robinson
Communications System: Sony MSF-31
Targeting and Tracking System: Federated Stalker
================================================================================
Equipment Type Rating Mass
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Internal Structure: Standard 145 points 9.50
Engine: Fusion Engine 285 16.50
Walking MP: 3
Running MP: 5
Jumping MP: 3 Standard
Jump Jet Locations: 1 CT, 1 LL, 1 RL 6.00
Heat Sinks: Double Heat Sink 18(36) 8.00
Heat Sink Locations: 2 LT, 1 RT, 2 LA, 2 RA
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 288 18.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 30 44
Center Torso (rear) 15
L/R Torso 20 30
L/R Torso (rear) 10
L/R Arm 16 31
L/R Leg 20 39
================================================================================
Equipment Location Heat Critical Mass
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ER Medium Laser HD 5 1 1.00
ER Medium Laser CT 5 1 1.00
2 ER Medium Lasers RT 10 2 2.00
ER Large Laser RT 12 2 5.00
2 ER Medium Lasers LT 10 2 2.00
Heavy PPC RA 15 4 10.00
Heavy PPC LA 15 4 10.00
Free Critical Slots: 11
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 25
3j 4 4 2 0 4 3 Structure: 8
Special Abilities: ENE, SRCH, ES, SEAL, SOA
cheers,
Gabe
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Here is a version that is the purest translation of the Warlord's loadout onto the Sag's frame, with the tarcomp and jump jets, and no ER PPC. And has a standard engine to boot. It's definitely a bracket firer, though, since a few heat sinks had to be sacrificed to make it work.
Sagittaire SGT-11G
Mass: 95 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3063
Cost: 9,663,225 C-Bills
Battle Value: 2,619
Chassis: Skuel Heavy TRQ Standard
Power Plant: Pitban 285 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: HildCo LFT 9-X
Jump Capacity: 90 meters
Armor: Starshield Special Heavy Standard Armor
Armament:
2 Heavy PPCs
6 ER Medium Lasers
Manufacturer: Robinson Standard BattleWorks
Primary Factory: Robinson
Communications System: Sony MSF-31
Targeting and Tracking System: Federated Stalker
================================================================================
Equipment Type Rating Mass
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Internal Structure: Standard 145 points 9.50
Engine: Fusion Engine 285 16.50
Walking MP: 3
Running MP: 5
Jumping MP: 3 Standard
Jump Jet Locations: 1 CT, 1 LL, 1 RL 6.00
Heat Sinks: Double Heat Sink 16(32) 6.00
Heat Sink Locations: 1 LT, 2 LA, 2 RA
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 288 18.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 30 44
Center Torso (rear) 15
L/R Torso 20 30
L/R Torso (rear) 10
L/R Arm 16 31
L/R Leg 20 39
================================================================================
Equipment Location Heat Critical Mass
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3 ER Medium Lasers RT 15 3 3.00
Targeting Computer RT - 7 7.00
3 ER Medium Lasers LT 15 3 3.00
Heavy PPC RA 15 4 10.00
Heavy PPC LA 15 4 10.00
Free Critical Slots: 12
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 26
3j 4 4 2 0 4 3 Structure: 8
Special Abilities: ENE, SRCH, ES, SEAL, SOA
cheers,
Gabe
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And here is an IJJ variant. Again, a pretty pure translation of the Warlord loadout onto the Sag's chassis, this time including the XL engine.
Still a bit uneasy with the lack of a long-range stinger, but that 150 metre jump capacity gives it tactical options 95 tonners don't usually have.
Sagittaire SGT-11H
Mass: 95 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3063
Cost: 22,079,850 C-Bills
Battle Value: 2,478
Chassis: Skuel Heavy TRQ Standard
Power Plant: Pitban 285 Fusion XL Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: HildCo LFT 9-X
Jump Capacity: 150 meters
Armor: Starshield Special Heavy Standard Armor
Armament:
2 Heavy PPCs
6 ER Medium Lasers
Manufacturer: Robinson Standard BattleWorks
Primary Factory: Robinson
Communications System: Sony MSF-31
Targeting and Tracking System: Federated Stalker
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 145 points 9.50
Engine: XL Fusion Engine 285 8.50
Walking MP: 3
Running MP: 5
Jumping MP: 5 Improved
Jump Jet Locations: 1 CT, 1 LT, 1 RT, 1 LL, 1 RL 20.00
Heat Sinks: Double Heat Sink 17(34) 7.00
Heat Sink Locations: 1 LT, 1 RT, 2 LA, 2 RA
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 288 18.00
Internal Armor
Structure Factor
Head 3 9
Center Torso 30 44
Center Torso (rear) 15
L/R Torso 20 30
L/R Torso (rear) 10
L/R Arm 16 31
L/R Leg 20 39
================================================================================
Equipment Location Heat Critical Mass
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3 ER Medium Lasers RT 15 3 3.00
3 ER Medium Lasers LT 15 3 3.00
Heavy PPC RA 15 4 10.00
Heavy PPC LA 15 4 10.00
Free Critical Slots: 3
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 25
3/5j 4 4 2 0 4 2 Structure: 4
Special Abilities: ENE, SRCH, ES, SEAL, SOA
cheers,
Gabe
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Just had a mean and nasty idea...not sure if it will work...not at home with HMP in front of me. BUT. 2x HPPC w/Cap, Radical heat sink, some ermeds. Paired 20 point smacks at decent range with a bevy of ermediums to support close range.