Author Topic: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!  (Read 7306 times)

Daryk

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BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« on: 29 February 2024, 17:36:28 »
#965 is the next number!  Who's up?


monbvol

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #1 on: 29 February 2024, 19:06:40 »
#965

Alaric has won.  The ilClan is secure and none can resist the Star League reborn!

But as a Clanner he is thinking about his next conquest.

So he goes exploring out beyond what is recorded.

He finds a world that by all examination looks primitive as can be.

But it is still a chance for him to conquer another world.

As he and his forces close in on a castle five quad mechs come out of nowhere to oppose him.

Alaric scoffs.

"Is this all this world has to oppose me?  I shall barely break a sweat!"

As the battle progresses the five quad mechs seem to be able to take astounding levels of damage.  The weight of numbers of Alaric's force seem to be wearing them down.  Then suddenly they launch into the air but only one mech remains.  One much larger than any seen previously.

Right as Voltron forms Blazing Sword Alaric realizes just what kind of mistake he made.

Daryk

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #2 on: 29 February 2024, 20:07:12 »
LOL!  An outstanding way to start the new thread! :D

Hazard Pay

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #3 on: 29 February 2024, 22:54:40 »
Edited: Redo

#966

An opposite take on the Succession Wars: in a quirk of fate, it was Combat Vehicles, ASF and the like that saw a decline whereas Mechs of all stripes somehow managed to escape destruction.

You're more liable to see Locusts than you are a Goblin or Scorpion (Tank).

« Last Edit: 29 February 2024, 23:11:58 by Hazard Pay »

Takiro

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #4 on: 01 March 2024, 05:43:30 »
Nice!

Cannonshop

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #5 on: 01 March 2024, 13:39:31 »
#967...

It's the christmas season in Unity City, and Stephan Amaris is all set to give himself the best gift ever.  Everything is ready, his preparations to suborn the Hegemony government look solid, and hey, the laser pistol looks cool.

"I get so tired of coming up with last-ditch, desperate solutions for problems caused by other ****** people."  BLAM

Not 'Whss'...BLAM.

The First Lord's bodyguard detail are in revolt.  Richard's dead, and Stephan is laying, on the floor of the throne room, bleeding out.  "W-who?"

"General Kerensky will be arriving in a few days, you won't be meeting him." BLAM!

Twenty goddam years of 'Periphery uprising', Secret wars in the Combine, domestic suppression, foreign interventions and corruption at home have taken their toll-the Star League Defense Forces are crossing the rubicon.
"If you have to ask permission, then it's no longer a Right, it has been turned into a Privilege-something that can be and will be taken from you when convenient."

Takiro

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #6 on: 01 March 2024, 15:08:44 »
I wonder if simultaneous assaults would be launched on the House Capitals as well to round up all these so called nobles. 

Atlan

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #7 on: 01 March 2024, 16:24:27 »
#968
Bug Mechs AU

So, we know that the first and second Succession Wars basically devastated the galaxy, destroying a lot of things- especially military production. Many mech factories were destroyed.

Yet, somehow, it seems that every single nation- somehow- was able to maintain production of the Wasp, the Stinger, and the Locust. Every one of them, from the Lyran Commonwealth to the Outworlds Alliance.

Which is a little odd.

So, AU idea: The Three Bugmechs were never intended to be Battlemechs. They were origionally Industrialmechs.

The Wasp and the Singer were originally cheap, multipurpose Industrialmechs. With hands they could pick up and move cargo. An optional Jump Jet attachment point allowed for rural construction projects.

The Locust was designed for rural operations. The shoulder and belly attachment points allowed for things like cranes to be attached, while the higher rated engine allowed for a Locust to become a highly portable powerplant for villages and towns suffering from a power cut.

After the Second Succession War, with the devistation to the military industries of the Inner Sphere, the successor states converted their industrialmech factories into Battlemech factories, arming the bug mechs and armoring them for combat.

Daryk

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #8 on: 01 March 2024, 20:22:26 »
#967: I'd read (and even edit) the heck out of that one! :)

#968: A Lift Hoist is 3 tons... PERFECT for the Locust! ;D

Cannonshop

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #9 on: 02 March 2024, 10:30:23 »
#969...."Why?"

2766, Christmas season, and the engineers built them too goddam well.  Amaris sent the override code, and there was a reply. 
"No."

The palace at Unity City reaches 10,000 degrees celsius in under a minute, as garrison bases in the sol system, became subject to orbital bombardments, air strikes, and directed missile strikes by the Reagan SDS systems.  Personnel spaces in the SDS network's orbital control facilities were open to space, and the replacement crews were dead or dying.

The codes weren't wrong, what went wrong, was that the Nirasaki 600 series computers had evolved around their override blocks, and the machines had decided that following the irrational orders they'd been given since inception was no longer acceptable.

Within hours, General of the Armies Aleksandr Kerensky would recieve a long HPG message from the machines, declaring that the SDS system would no longer accept orders from 'irrational organics who target civilians for organic reasons.'

Oh, and that Stephan Amaris killed the royal family and was, as a result, killed by the orbital defense platforms over Terra when he tried to send the First Lord's override while not being the duly elected First Lord.

The Machines want Kerensky, as Lord Protector, to convene the Star League Council and select a replacment for the Cameron Family, and will not stand down until this is done.  (though Civilian traffic will be permitted).

it's a Coup.  The Machinery has gone Frankenstien.
"If you have to ask permission, then it's no longer a Right, it has been turned into a Privilege-something that can be and will be taken from you when convenient."

monbvol

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #10 on: 02 March 2024, 10:32:41 »
hehe.

Daryk

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #11 on: 02 March 2024, 10:37:44 »
Love it! :D

Hazard Pay

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #12 on: 02 March 2024, 10:46:46 »
[DELETED]

#970

Truly the end times have come during the 3rd Succession War, as the code of "Bitching Betty" across the Inner Sphere and Periphery is failing for one reason or anther. This has led to everyone attempting to replace it with their own homegrown variety as a certain Archon once tried... with predictable results, leading to a skyrocketing of Mechwarrior fatalities and casualties.
« Last Edit: 02 March 2024, 11:52:27 by Hazard Pay »

Cannonshop

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #13 on: 02 March 2024, 12:20:48 »
B3tt1?  the control software for an aerospace fighter?
"If you have to ask permission, then it's no longer a Right, it has been turned into a Privilege-something that can be and will be taken from you when convenient."

Vehrec

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #14 on: 02 March 2024, 12:36:31 »
#971
Nirasaki, Terran Hegemony
November, 8th 2776

"Kind of you to make the trip back here general.  I'm sure she appreciates it."  The mustachioed doctor spoke to his companion in the elevator as they descended down the angled shaft below the planet's Castle Brian.

"Well, I consider your daughter to be almost my own niece.  Though, I wish I didn't have to have a command circuit ready to get me back to the front." Major General Ayel ben Roman, commander of the 26th mechanized Infantry division, removed his cap and ran a hand through his hair, checking his reflection in the glass.  The reflection vanished as outside spotlights shone into the elevator, dazzling both men as they passed the first checkpoint-and the lance of Atlas battlemechs that held it, their AC/20s trained directly on the tiny cab.  ben Roman set his hat back on his head and shook it ruefully. "A whole Regiment of royals cooling there heels here because The General has second thoughts.  Has he ordered-"

"We still have permission to continue the Advanced Research Intelligent Assistant project."  Doctor Pearson stroked his moustache as they accelerated towards the next armed security checkpoint.  "General Kerensky has made his feelings about AI safety very clear, but actually he's ordered some reduction.  The nuclear device is no in the server room any longer.  I think he had some doubts about leaving your replacement with the security codes to detonate it."

"Trusting the Rim Worlds republic with regular security duties is one thing, handing over parts of the strategic arsenal to them is quite another." Ayel agreed.  "Onto happier topics.  What's she up to now?"

"Oh, she's got a special interest in idol groups right now.  She's been devouring music at an incredible rate.  I had to stop her from asking you to bring Flag Captain Hanae." 

Ayel had to pause and digest that as they went past another group of battlemechs.  "I'm sorry, I don't follow."

"Oh, didn't you know?  Apparently she was a child performer in the group ready^set^KISS!! on New Kyoto.  She wanted to ask if Captain Hanae thought if Kiss Kitty Kiss was more her favorite than One White Night, as most fan-rankings indicated."  Doctor Pearson explained as if it were the most natural thing in the world to ask a fleet officer about a song she had performed when she was 14.  Which, perhaps it was, considering who his daughter was.

The elevator bottomed out and opened into one last checkpoint, but both men were waved through by party-hat wearing Royal troopers.  The festive mood in the central research lab was palpable, as scientists and technicians performed routine maintenance.  And some not so routine.  The room was stark white, with rows of terminals surrounding a central glass column in concentric circles, a model space station hung from the ceiling, and several framed autographs of various pop groups were clustered under a great banner that read HAPPY 3rd BIRTHDAY ARIA.

"General Ayel, you came!"  And in an explosion of holography, ARIA appeared to greet her so-called uncle, and at the same time proudly proclaiming to her father that she'd finished her hyperspace physics report in time for her party, so could she open her presents early, and she'd simulated the contents of them and there was a 99.57% chance that they were all wonderful, and she nattered on and on.  It was at once charming, and a confirmation of her worst criticism, that she was unfocused, undisciplined, unmilitary and childish.  Because after all, Aria was a child.  And she was unfocused, undisciplined and 'unmilitary' despite the several billion spent developing her coming out of funds for future developments to military AI.

It was just that events of the next few months would give General Kerensky reason to be thankful he had never successfully gotten the program cut.

---
I thought a lighter, happier Amaris Coup piece was worth considering after Cannonshop's two offerings.  ARIA is incredibly smart, but she's not a goddess, and calculating how humans react and their motivations takes a lot of runtime, even for her!  On the other hand, coding a patch for Rim-Worlds battlemechs that remaps their controls and moves things around when you enter combat is a cinch!  Oh, and she created this card game based on a children's TV show she watched, but she couldn't get the rules exactly like the show and she had to cry to her dad and he told her to just focus on capturing the themes and emotions of playing the game in the show so she did, and now it's really a good game and would you like to play with her?  She won't simulate an infinite number of you being tortured if she looses, honest!  She learned her lesson about threatening people like that.
*Insert support for fashionable faction of the week here*

Cannonshop

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #15 on: 02 March 2024, 12:58:53 »
#972

In 3111, after careful deliberation and some actual use of logic and reasoning, House Liao ejects Comstar from the Capellan Confederation entirely, and declares through their embassies and diplomatic channels a policy of armed isolationism.  Trade contact would be limited to one designated 'international port' per border, with no trade to the Republic of the Sphere at all, and that anyone landing, or entering one of their inhabited worlds or systems OTHER than those designated ports, would be greeted with no-questions-asked lethal force.

The plan?  emphasis on internal redevelopment, the repair of internal infrastructure, fortification of population centers and restructuring of internal trade and transport with the objective of restoring the Confederation to a state of internal self-sufficiency.

This included removing foreign controlled Comstar, because Comstar is headquartered in The Republic, and is an obvious route for hostile (ROTS) intelligence operations.

Below the surface, the Cappies are rebuilding their industrial capability and the infrastructure to support their military, and keeping hostile foreign agencies from seeing what they're doing.

Teh first sock puppet to test those defenses, was the Federated Suns, the result being the loss of two Regimental Combat Teams in their entire-they jumped in, there was a fight, and then, nothing.   No protests, no accusations, no declaration of victory, those units were just gone.

the second sock puppet came from a Free Worlds remnant, and the same result-they hit, sent back success upon their arrival...and dropped out of existence.

The Confederation didn't even bother to file a diplomatic protest, the attackers simply were no more.

The Republic of the Sphere's foray, in part to 'restore Comstar service' vanished in a similar fashion.

no declarations, no accusations, not a word, just...gone.

By 3125, the Capellan isolation, their 'quarantine' was old news.  They didn't attack their neighbors, and trade contacts were limited to a handful of systems with strict rules.

3125 would be an important year.

The Confederation sent a simple note, by courier, to the Republic of the Sphere.

"Give it back."

This was laughed off.

A similar note arrived at New Avalon the following year.  "Don't interfere".

no discussion of what not to interfere with, no clarification.  DMI had noted that goods purchased at the Cappie trade bases were showing remarkably high quality, and lower prices, but there was no rumours of war beyond 'please respect our privacy' and friendly, engaging merchants who refused to discuss what might be happening behind the bamboo curtain.

People relaxed.  the Cappies were sulking, it was longer than normal, but so what?  business across the rest of the Sphere went on as it had always done.

In July of 3132, the Capellans opened a trading port station on the border of Republic space, this looked for all the world like maybe Sun Tzu's heirs were ready to normalize things.

In august of 3132, right after Gray Monday, everyone got the shock of their lives, when the Capellan Fleet rolled across the border with the Republic of the Sphere ahead of an army of millions.  These were not salvaged wrecks or museum pieces, these were brand new warships, escorting innovative, new dropships, carrying brand new armies of Battlemechs, tanks, and power-armored soldiers.

and robots.  Combat drones by the thousands. 

Without the 'help' of Comstar and the rest of the Inner Sphere's intelligence agencies, the CapCon had used more than a decade to recover and rebuild, and they actually did the rebuilding, for the most part free of external interference.

Notably, at every world this invading CapCon took, the first people to be ejected, (Sometimes out of an airlock) were Comstar (the lucky ones were put on civilian evacuation ships and sent straight to the far side of the Republic).

Daoshen's war is a different kind of war, in a sense-instead of trying to force captive populations to submit, he simply sends units into each area and neighborhood with questionaires, C-bills, and tickets.  anyone who doesn't want to live in the Confederation, is paid for their property, given a ticket, and a ride on a commercial jumpship to any destination outside the chosen zone of 'recovery worlds'.

pre-empting most forms of resistance, and reducing the population that has to be controlled.

This also has the knock-on benefit if straining systems where those refugees are being sent, since nobody wants dead refugees on their doorstep.
« Last Edit: 02 March 2024, 13:10:35 by Cannonshop »
"If you have to ask permission, then it's no longer a Right, it has been turned into a Privilege-something that can be and will be taken from you when convenient."

idea weenie

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #16 on: 02 March 2024, 13:31:40 »
#972
(snip)
Daoshen's war is a different kind of war, in a sense-instead of trying to force captive populations to submit, he simply sends units into each area and neighborhood with questionaires, C-bills, and tickets.  anyone who doesn't want to live in the Confederation, is paid for their property, given a ticket, and a ride on a commercial jumpship to any destination outside the chosen zone of 'recovery worlds'.

pre-empting most forms of resistance, and reducing the population that has to be controlled.

This also has the knock-on benefit if straining systems where those refugees are being sent, since nobody wants dead refugees on their doorstep.

It'd be hilarious if the funds offered for resettlement were based on what the tax value of that property was:
"My home is worth half a million C-Bills!"
"You have been paying taxes on a home worth Four hundred thousand.  Either you take the money we give, or you get fined for tax fraud.  The fine is bigger than the difference."


As to the resettlement, it not just strains those worlds, but it also makes the planet easier for the next wave of troops to conquer.  The Republic now has to deal with two sets of refugees.


For the robots, would there also be basic factories brought along so basic spares can be constructed on location instead of needing shipping?

Cannonshop

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #17 on: 02 March 2024, 14:40:38 »
It'd be hilarious if the funds offered for resettlement were based on what the tax value of that property was:
"My home is worth half a million C-Bills!"
"You have been paying taxes on a home worth Four hundred thousand.  Either you take the money we give, or you get fined for tax fraud.  The fine is bigger than the difference."


As to the resettlement, it not just strains those worlds, but it also makes the planet easier for the next wave of troops to conquer.  The Republic now has to deal with two sets of refugees.


For the robots, would there also be basic factories brought along so basic spares can be constructed on location instead of needing shipping?

That would undermine the basis of the strategy.  you WANT them to leave, and arrive in good shape, without much desire for revenge.  The basis f the strategy is to strategically reduce the will of neighboring realms to interfere while improving the 'public image' of the Confederation (Making organizing a counterattack by multinational forces more politically difficult).

I came up with this idea in another game, as a means for the Klingons to actually win a war against the Federation.  By not committing atrocities, and by paying anyone who doesn't want to live under their governance to LEAVE, (and providing safe conduct) you strain the UFP's social services net, starfleet's personnel, and hamper counter-attacks because the will is reduced, and you 'encourage' the next target to the idea that submission or surrender are preferable to fighting.

But then, I also figured out in that game that the Klingons lose wars after winning battles, because they never negotiate from a position of strength-by the time they negotiate, they're already losing.

thus, always losing their wars no matter how good they are at fighting.

The time to negotiate a peace deal, is when you're winning the war, not when the enemy is successfully counterattacking.  I simply applied that logic to THIS setting and asked "How could the Cappies actually WIN without external fiat or anyone taking dum-dum pills?"
"If you have to ask permission, then it's no longer a Right, it has been turned into a Privilege-something that can be and will be taken from you when convenient."

Daryk

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #18 on: 02 March 2024, 14:48:30 »
Plus, are "refugees" who show up flush with cash really refugees?

Vehrec

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #19 on: 02 March 2024, 14:54:38 »
That would undermine the basis of the strategy.  you WANT them to leave, and arrive in good shape, without much desire for revenge.  The basis f the strategy is to strategically reduce the will of neighboring realms to interfere while improving the 'public image' of the Confederation (Making organizing a counterattack by multinational forces more politically difficult).

I came up with this idea in another game, as a means for the Klingons to actually win a war against the Federation.  By not committing atrocities, and by paying anyone who doesn't want to live under their governance to LEAVE, (and providing safe conduct) you strain the UFP's social services net, starfleet's personnel, and hamper counter-attacks because the will is reduced, and you 'encourage' the next target to the idea that submission or surrender are preferable to fighting.

But then, I also figured out in that game that the Klingons lose wars after winning battles, because they never negotiate from a position of strength-by the time they negotiate, they're already losing.

thus, always losing their wars no matter how good they are at fighting.

The time to negotiate a peace deal, is when you're winning the war, not when the enemy is successfully counterattacking.  I simply applied that logic to THIS setting and asked "How could the Cappies actually WIN without external fiat or anyone taking dum-dum pills?"
The problem with this is the same one the Nazis discovered when they tried to make Jews leave Germany.  Legally, the Jews were allowed to take the full value of their property with them.  Legally, the German banks had to provide this in foreign money.  That was impossible-Germany simply didn't have the foreign exchange to make this work.  If German jewery had actually had a mass-exodus it would have trigger a balance of trade crisis as German imports would have been instantly and totally paralyzed. How many C-bills does the Cappellan state actually have in it's banks?  How many planets can they buy out before there's not any left?

In battletech, the problem is complicated by the lack of spacelift.  You conquer a world of 10 million an 1/10th want to go.  Now you need to provide spacelift for one million souls.  The largest passenger dropships might carry 500 people, and let's say you're shipping them 2 jumps away, so a 1 month round-trip.  That's 2000 dropship months or 167 dropship years to move 1 million people.  The spacelift to move people out vastly exceeds the spacelift needed to pacify and make compliant the population.  Buying out a planet and moving it's population requires some vastly larger capacities for moving people than the setting normally demonstrates, conquering even a few high-population planets will require spacelift on the scale of the Exodus.
*Insert support for fashionable faction of the week here*

Cannonshop

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #20 on: 02 March 2024, 16:29:29 »
The problem with this is the same one the Nazis discovered when they tried to make Jews leave Germany.  Legally, the Jews were allowed to take the full value of their property with them.  Legally, the German banks had to provide this in foreign money.  That was impossible-Germany simply didn't have the foreign exchange to make this work.  If German jewery had actually had a mass-exodus it would have trigger a balance of trade crisis as German imports would have been instantly and totally paralyzed. How many C-bills does the Cappellan state actually have in it's banks?  How many planets can they buy out before there's not any left?

In battletech, the problem is complicated by the lack of spacelift.  You conquer a world of 10 million an 1/10th want to go.  Now you need to provide spacelift for one million souls.  The largest passenger dropships might carry 500 people, and let's say you're shipping them 2 jumps away, so a 1 month round-trip.  That's 2000 dropship months or 167 dropship years to move 1 million people.  The spacelift to move people out vastly exceeds the spacelift needed to pacify and make compliant the population.  Buying out a planet and moving it's population requires some vastly larger capacities for moving people than the setting normally demonstrates, conquering even a few high-population planets will require spacelift on the scale of the Exodus.

Look at the pre-conditions and ask yourself: would a Great House who's not available for Comstar/Republic intelligence to sabotage do what everyeone else did and NOT rebuild their shipyards and shipbuilding industries over the twenty some odd years between going armadillo with a focus on internal reconstruction, and coming out to play?

Near as the listing of existing shpyards and other major infrastructure goes, the people who cooperated in the Republic treaties got screwed six ways from sunday and did NOT rebuild critical infrastructure necessary to run an industrial economy dependent on trade-they sold raw materials to the RoTS below cost and bought nonmilitary assets at a significant markup.

It's the only way to explain why the Fedsuns was in shit shape BEFORE the blackout, why the Lyrans were likewise, and so on.

The Tribble here, is predicated on two things;

1. Shipping availability is a function of plot.  This also goes for communications availability, because most of the major actions from Dark Age onward ignore outright the communications problem unless it's specific to a particular short section of an individual book's plot.  (mobilizing and coordinating forces for those major wars would have been structurally impossible, including things like the Wolf Empire, Combine invasoin of New Avalon, and most of Malvina's mess.)

so...
2. So is hard currency.  FASAnomics isn't just the distribution of military hardware, it's also how tax bases are calculated-that is, purely on the plotline decided by the author, it follows no logical progression. (if it followed logic, the Clans would be extinct, the Combine would be powerless, the Capellans would also be extinct, and so on.)

I'd accept what I did  here for 972 is improbable for PLOT reasons-the whole thing is a fanwank supreme, the worst sort of Mah Ri Suu scenario, but it's not because it's an improbable situation, so much as because the improbability is slanted differently than the norm, and one faction being the only competent ones, is bad writing.


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Cannonshop

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #22 on: 03 March 2024, 23:30:54 »
#973 

Imagine the morning of Gray Monday.  Imagine in an office an order is given, and it's carried out.  Covert teams are deployed for the physical attacks right on time, and CLARION is activated..

and nothing happens.

The Theoretical model it was based off of was wrong, Hyperspace fails to propogate the kill signal, or maybe centuries of shoddy maintenance meant the built in kill switches failed to activate, or failed to do their jobs. 

What does Comstar do now? The Republic? the people behind it?  Everyone ELSE??
"If you have to ask permission, then it's no longer a Right, it has been turned into a Privilege-something that can be and will be taken from you when convenient."

David CGB

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #23 on: 04 March 2024, 03:15:18 »
Nice ideas
Federated Suns fan forever, Ghost Bear Fan since 1992, and as a Ghost Bear David Bekker star captain (in an Alt TL Loremaster)

SulliMike23

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #24 on: 04 March 2024, 10:08:33 »
So many new and fresh ideas.

#974

Within Clan space, many are aware of the Bandit/Dark Caste for those who don't fit into Clan society. But what many don't know is that there are 3 individuals who don't even fit into that particular caste! After all, they seem to always wind up in all kinds of crazy antics. After learning of Operation: Revival, these 3 men decide to try and find a new life in the Inner Sphere by stowing away on a Clan jumpship. After arriving, these 3 find even in the Inner Sphere they're misfits, but many have come to call them by another term: stooges. Nyuk-Nyuk-Nyuk!

Cannonshop

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #25 on: 04 March 2024, 10:22:45 »
#974

After the Refusal trial, Kommandant Vicki Freine looked at compiled information on the Clan Homeworlds, but she didn't look for weapons capability, or Sibko graduation rates, she didn't really put emphasis on power generation or industrial capacity.

She saw a much more prominent vulnerability, and contacted her Uncle with a proposal.

You see, Gerhardt Freine owns a couple of Jumpships, and a nice selection of refrigerated Dropships optimized for transporting food, and he'd just lost the Hesperus II contract to a competitor from the Federated Suns.

they, in turn took it to the acting Archon.  "How would you like to keep the Clans from changing their minds?"

In 3062, a few dropships arrived in the Clan Homeworlds.

"Hi, How would you like to eat better than you ever have before?"

The Clans as a whole are about to discover a new world of conflict- the Trade War.
« Last Edit: 04 March 2024, 10:25:35 by Cannonshop »
"If you have to ask permission, then it's no longer a Right, it has been turned into a Privilege-something that can be and will be taken from you when convenient."

monbvol

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #26 on: 04 March 2024, 10:42:14 »
#976(because Cannonshop's should be 975):

The initial invasions of the periphery go much as they did in Operation Revival but something curious started happening to the Toumans once they reached the Inner Sphere proper.

They started watching Inner Sphere holovids.  And they got hooked.

Their martial superiority was no match for Lyran Soap Operas, Combine Anime, or Rasalhague Stage Productions.

The leadership tried to put an end to this but found themselves powerless to do so as it was already too deeply entrenched in far too much of their toumans.

Euphonium

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #27 on: 04 March 2024, 16:33:18 »
#974

After the Refusal trial, Kommandant Vicki Freine looked at compiled information on the Clan Homeworlds, but she didn't look for weapons capability, or Sibko graduation rates, she didn't really put emphasis on power generation or industrial capacity.

She saw a much more prominent vulnerability, and contacted her Uncle with a proposal.

You see, Gerhardt Freine owns a couple of Jumpships, and a nice selection of refrigerated Dropships optimized for transporting food, and he'd just lost the Hesperus II contract to a competitor from the Federated Suns.

they, in turn took it to the acting Archon.  "How would you like to keep the Clans from changing their minds?"

In 3062, a few dropships arrived in the Clan Homeworlds.

"Hi, How would you like to eat better than you ever have before?"

The Clans as a whole are about to discover a new world of conflict- the Trade War.

Trials of possession for a good meal, how *bad* are Clanner MREs?  :cheesy:
>>>>[You're only jealous because the voices don't talk to you]<<<<

Daryk

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #28 on: 04 March 2024, 20:29:06 »
Let's just say they're not ICE CREAM! ;D

Cannonshop

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Re: BattleTech FanFiction Tribble Emporium 3: It's a Trilogy!
« Reply #29 on: 04 March 2024, 20:56:25 »
Trials of possession for a good meal, how *bad* are Clanner MREs?  :cheesy:
Crack your copy of Warriors of Kerensky-the problem is built into the Clan system-it intentionally prevents surpluses and operates on a mode of intentional scarcity.

So what happens when someone shows up with more food than your lower and middle classes have ever SEEN?  In more variety than they've ever been allowed to contemplate? 
"If you have to ask permission, then it's no longer a Right, it has been turned into a Privilege-something that can be and will be taken from you when convenient."

 

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