Ok still digesting this, but I like what I see.
The narrative style is different, and does 'cater to a certain crowd' kind of like any other RPG. It isn't going to be for everyone, but for my Pathfinder peers, it should work. We're all pretty RP heavy. Now I just need to find time to run a session.
As to the 'use a point to bypass an obstacle' that's still resource management. Still using a resource to complete a mission. And it also only worked for one PC mind you.
I don't see that as an issue, players do that all the time in other games.
Pathfinder Society "Ok, I want to burn a re-roll"
ATOW "I'm burning some edge."
Within the limits of 'plot twists' I can see it making for a challenging game.
Maurry the Mechwarrior has used Stealth, PErception, and Technician to get into the bay and is about to steal the prototype 'Mech. He knows his buddies are giving him cover fire, but they've been having to soak a lot of damage with Plot points so the GM has a pool.
Maurry's player "Ok, I slide into the 'Mech's seat. Plug my Neurohelmet in and rock this thing."
GM *spends a plot point* The system is password protected.
Carrie the ComStar Adept is down shooting with the others. So she can't help on her turn. Maury doesn't have computer skills. So he can (maybe) try an untrained roll, but knows the odds are against him.
Maurry's player "I want to spend a plot point, the test pilot writes his password on a post-it on the monitor, so I can log it in."
If I'm the GM, I smile and let him do it.
I like this system. IT allows me to throw obstacles and the other players to get around them.