So, I generally did like the damage-mapping of Renegade Legion's game system, regardless of how generally clunky it might actually be. Something about coloring shapes through a template brings out the pre-schooler in me.
Apparently it was popular enough that someone decided to apply it to BattleTech in the form of Renegade Tech. While I call into question the actual orientation for BattleMechs in general (Top Down, versus something sidel-on - Mechs are tall), it worked with some minor caveats.
Going back and rediscovering lore for other franchises that have a touch of the war-game element to them in some fashion, I couldn't help wonder if the system couldn't be applied to something like [urlhttp://airraiders1987.tripod.com/index.html]Air Raiders[/url] or, undoubtedly,
MegaForce, or maybe Dino Riders, or Sectaurs, or..., you get the idea.
So, what do you think could use a war-game treatment, especially along the lines of Renegade Tech?