I'm looking at the table on page163 of Campaign operations, and I'm wondering how to repair the motive system on a vehicle.
In a recent game, a Bandit A took a 10 on the motive system damage table (Halve cruise MP.) It didn't take any internal damage, just armor hits.
Does fixing the motive damage count as the "Repair armor on vehicle" entry or the "repair internal structure on vehicle" entry?
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While we're at it, what does it cost to increase the anti-mech skill of battle armor - the same as increasing gunnery? (P164, CampOps)