Author Topic: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D  (Read 2937 times)

nckestrel

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Final results may vary.  BLR-6C got renamed BLR-6M I believe.

BattleMaster BLR-6C
BattleMaster C 2
Caesar CES-5D
Tempest TMP-4M

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Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

Sartris

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #1 on: 06 February 2019, 23:18:19 »
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GespenstM

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #2 on: 07 February 2019, 09:52:02 »
So that's the TMP-4M... interesting. Thank you for posting this!

Would you be able to show us the Tempest C as well, by chance?

nckestrel

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #3 on: 07 February 2019, 10:05:23 »
So that's the TMP-4M... interesting. Thank you for posting this!

Would you be able to show us the Tempest C as well, by chance?

I did not design the Tempest C, and I don't think I should be posting other people's work and I'm not going to go around pestering them. So I posted only the ones I did myself.  Unfortunately, it was just those four.
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

grimlock1

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #4 on: 07 February 2019, 10:16:39 »
I knew that Thunderbolts gave up range compared to LRMs but I never noticed that it syncs up with PPCs...  Interesting.
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GespenstM

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #5 on: 07 February 2019, 13:05:58 »
Sorry, I didn't realize someone else handled the TMP C. Wasn't asking you to bother other staff, I legitimately had no idea who did what and presumed the TMP-4M designer would also be the TMP C designer. My bad.

Thank you for posting the TMP-4M, it is neat.

I also kind of like the BLR-6M/6C. That's a Battlemaster I'd actually be willing to field in current era play.

...Kind of curious what the Alpha Strike stats on these things would look like.

nckestrel

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #6 on: 07 February 2019, 13:16:33 »
Yeah, I just wanted to explain why. No problem with the asking :).
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

GespenstM

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #7 on: 07 February 2019, 13:33:53 »
Ran the Alpha Strike numbers on the TMP-4M, the results are... interesting.

You wind up with the same armor/structure (sensible, if odd given the armor rearrangement on the TMP-4M is easily the best thing about it; the arms can now take twin PPC hits without a potential crit on the Gauss)... but the damage changes.
You get Short 4, Medium 4, Long 2, with Overheat 1.
TMM 1 on movement 8"/10"j.

I think the result would be a lower-PV alternative to the TMP-3M. Lower base damage, but you pay less for it and make up the difference via overheating.

I admit I was surprised, but mostly in a good way. The TMP-4M is a clear upgrade in the classic boardgame (I'd actually call it "pretty damn good"), and a 'downgrade' (but with a PV reduction to account for this) in Alpha Strike. My sole complaint is I feel the Snub Nose PPC conversion rules for Alpha Strike are nonsensical.


So I ran the BLR-6M/6C too. Got something like...

TMM 1
Armor 8, Structure 7
Short 4, Medium 5, Long 3
Overheat 0 (or possibly 1, this is a borderline case)
Abilities: CASE plus whatever Command Console gives us.

This is pretty neat. It's comparable to the Grand Titan N11M, doing less damage at most brackets but being slightly more durable and having command abilities. Clearly a useful addition in both versions of the game.

nckestrel

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #8 on: 07 February 2019, 14:18:02 »
Yeah, the snubnose PPC Alpha Strike conversion is a crime.  Along with LB20x..
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

Colt Ward

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #9 on: 08 February 2019, 10:35:50 »
So the Battlemaster C 2 is a . . . slower Gargoyle A with a command station?
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(SMD)MadCow

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #10 on: 08 February 2019, 12:15:36 »
Shouldn't the Ceasar be sprinting at 6 (10)?
5/8 for the TSM, then doubled for the SC, right?

nckestrel

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #11 on: 08 February 2019, 12:37:03 »
4/5, 6/10 is how MML shows it, and I think that is correct. 
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #12 on: 08 February 2019, 13:24:20 »
4/5, 6/10 is how MML shows it, and I think that is correct.

Its showing 6 (9) on the record sheet.

nckestrel

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #13 on: 08 February 2019, 13:32:04 »
Its showing 6 (9) on the record sheet.

Yes. I said MM shows it correctly, not the sheet. That sheet wasn't created with MegaMek.  It was done with SSW. 
Alpha Strike Introduction resources
Left of Center blog - Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

SteveRestless

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #14 on: 10 February 2019, 13:41:52 »
So the Battlemaster C 2 is a . . . slower Gargoyle A with a command station?

... Huh. Now I kinda want to bolt a supercharger onto one.
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Empyrus

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #15 on: 10 February 2019, 14:00:09 »
Whoah, the Caesar's pretty cool. Very much a Caesar, but like evil twin. Seems like getting its TSM running requires some fiddling with heat sinks or some time doing alpha strikes, but once it is working... Supercharged run next to someone and kick their shins off. Ouch. :thumbsup:
Also like the hhardened Aarmor with fragile internals. It is cool concept from design perspective, like it in the Kuritan Dark Age totem 'Mechs as well.


As for the speed, counting hardened armor, isn't it 4/5, upped to 5/7 by TSM, and using supercharger while TSM-boosted makes running speed 9 as hardened armor removes 1 from running speed (5*2-1)? (IIRC, MASC/SC speed boost  is always applied to running movement only)
That is, the sheet would show it correctly.

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #16 on: 10 February 2019, 14:39:28 »
Whoah, the Caesar's pretty cool. Very much a Caesar, but like evil twin. Seems like getting its TSM running requires some fiddling with heat sinks or some time doing alpha strikes, but once it is working... Supercharged run next to someone and kick their shins off. Ouch. :thumbsup:
Also like the hhardened Aarmor with fragile internals. It is cool concept from design perspective, like it in the Kuritan Dark Age totem 'Mechs as well.


As for the speed, counting hardened armor, isn't it 4/5, upped to 5/7 by TSM, and using supercharger while TSM-boosted makes running speed 9 as hardened armor removes 1 from running speed (5*2-1)? (IIRC, MASC/SC speed boost  is always applied to running movement only)
That is, the sheet would show it correctly.

Ok, yeah, I forgot about the speed reduction of the Hardened Armor.

Empyrus

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #17 on: 10 February 2019, 15:26:51 »
Actually, the sheet isn't entirely right even if the ultimate max speed is correct, it shows base speed as 4/6 rather than 4/5.

Checking with MML and SSW, it seems that SSW calculates the TSM, supercharger and hardened armor correctly, but prints slightly incorrectly by not applying hardened armor to non-boosted running speed. MML (v0.45.1) shows correct speed, preview tab shows incorrect info, but printing shows correct speed values for all cases.
(Neither SSW nor MML separate SC boost from TSM boost.)

Hammer

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Re: BattleMaster BLR-6M, BattleMaster C 2, Tempest TMP-4M, Ceasar CES-5D
« Reply #18 on: 10 February 2019, 21:31:23 »
Quote from: Empyrus link=topic=64297.msg1480992#msg1480992
(Neither SSW nor MML separate SC boost from TSM boost.)
[/quote

A long known issue we have, and not easy to fix at this point.
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Hey, any chance you could repost these, nckestrel? The links in the OP no longer work.


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