Author Topic: (Answered) Resolution for landing aerodyne DropShip colliding with unit  (Read 458 times)

TimberwolfD

  • Private
  • *
  • Posts: 37
The Total Warfare (p.87) rules for landing an aerodyne DropShip require the landing strip to be free from units.

Are there rules for resolving a collision on landing with another unit? (I didn't find any, but this is BattleTech, so usually there is a rule for that.)

Basically I want to have a battle at a spaceport where units may get smashed/blowtorched by landing DropShips and I'd like to have the rules handy if any exist. Getting blowtorched by exhaust is covered clearly, but collisions are not.
« Last Edit: 09 January 2024, 11:50:53 by Hammer »

Hammer

  • Numerorum Malleo
  • Global Moderator
  • Major
  • *
  • Posts: 4143
    • MegaMek Website
Re: Resolution for landing aerodyne DropShip colliding with unit
« Reply #1 on: 09 January 2024, 11:50:42 »
I believe this should resolve the question.

https://bg.battletech.com/forums/index.php/topic,78829.msg1897299.html#msg1897299

A ground unit on the runway forces the landing unit abort the landing.

If the unit must land due to damage or other involuntary circumstances, instead treat it as a crash, with the first hex of the runway being the point you start the random movement rolls. If those rolls end up with the aero on top of a ground unit, use the normal crashing rules.
MegaMek Projects Wiki
Bug Trackers
MegaMek Tracker
MekHQ Tracker
MegaMekLab Tracker
New Units and RAT's aren't added until after the 2 month release moratorium is passed.
Join the official MegaMek Discord