So this started out with me wanting to see if I could combine a Battleaxe and a Warhammer on an Introtech 3/5/3 BattleMech at 70 tons and ended up...different:
Warhammer WHM-6X
Mass: 70 tons
Chassis: Endo Steel Biped
Power Plant: 210 Fusion
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: Standard
Jump Capacity: 90 meters
Armor: Standard
Armament:
2 Small Laser
2 PPC
4 Medium Laser
2 Machine Gun
2 LRM 5
1 SRM 6
2 Flamer
Manufacturer: Unknown
Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 2650
Tech Rating/Availability: E/D-F(F*)-E-D
Cost: 7,250,500 C-bills
Type: Warhammer
Technology Base: Inner Sphere (Advanced)
Tonnage: 70
Battle Value: 1,673
Equipment Mass
Internal Structure Endo Steel 3.5
Engine 210 Fusion 9
Walking MP: 3
Running MP: 5
Jumping MP: 3
Double Heat Sink 10 [20] 0
Gyro 3
Command Console 6
Armor Factor 208 13
Internal Armor
Structure Value
Head 3 9
Center Torso 22 30
Center Torso (rear) 11
R/L Torso 15 20/22
R/L Torso (rear) 8
R/L Arm 11 22
R/L Leg 15 28
Right Arm Actuators: Shoulder, Upper Arm, Lower Arm
Left Arm Actuators: Shoulder, Upper Arm, Lower Arm
Weapons
and Ammo Location Critical Heat Tonnage
Jump Jet LL 1 - 1.0
Jump Jet CT 1 - 1.0
Small Laser RT 1 1 0.5
2 Medium Lasers RT 2 3 2.0
LRM 5 Ammo (24) RT 1 - 1.0
Half Machine Gun Ammo (100) RT 1 - 0.5
Machine Gun RT 1 0 0.5
CASE RT 1 - 0.5
LRM 5 RT 1 2 2.0
SRM 6 RT 2 4 3.0
Flamer RT 1 3 1.0
SRM 6 Ammo (15) RT 1 - 1.0
PPC LA 3 10 7.0
Small Laser LT 1 1 0.5
2 Medium Lasers LT 2 3 2.0
Machine Gun LT 1 0 0.5
Searchlight LT 1 - 0.5
LRM 5 LT 1 2 2.0
Double Heat Sink LT 3 - 1.0
Flamer LT 1 3 1.0
Jump Jet RL 1 - 1.0
PPC RA 3 10 7.0
Double Heat Sink RA 3 - 1.0