Sarna has the AC version as stripping out the PPCs, switching to an ICE engine and using the remaining tonnage for armor, 3 AC/5s and 8 machine guns.
Bad tank and the guy responsible for the TRO should feel bad, too. Why not just 3 machine guns in the turret.... we are talking about 12.5mm Gattlings to 35mm autocannons- two would be enough ... not to mention that 3 main guns will always drive me nuts.
The following was accomplished only by eating several dozens pieces of chocolate - and its still a poor build:
The problem is that the Shreck is not supposed to have machine guns and autocannons, the Demolisher with its "possible" non-explosive ammunition bins is an AC carrier.
However: a Schreck is a Mech Hunter... it should not deal with light armored combat vehicles or infantry, it should schreck Mechs. And as such it should combine fire power with adequate range.
So two 10 point damage weapons, say a AC10 and a PPC (also removes the issue of minimal range) for cost of some range.
This allows the usage of an ICE and to make things even better - reduces the weight to 75t
1,659,188 CBills - the Zhukov is more expensive.... unfortunatly the Zhukov is already a poor mans Schreck ;D