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1
Now we know how PGI has solved the problem of BHKU-OX:
  • C3 Slave has been replaced with Targeting Computer
  • Coolant Pods were replaced with -5% heat quirk
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MechWarrior Hall / Re: Word Association 36: SAY WHAT AGAIN!!!
« Last post by Akamia on Today at 15:38:15 »
Diameter
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MechWarrior Hall / Re: Word Association 36: SAY WHAT AGAIN!!!
« Last post by rebs on Today at 15:23:37 »
Radius
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Jesus Jones!  Ah, there was a band... we all thought they were going to be the next big thing...

They used to say The Knack were going to be the next Beatles. My Sherona was OK and all but it’s hardly a Lennon/McCartney. 

As for the pirates, let’s hope they roll snake eyes for their checks when they accost the ship carrying BT product to our hands.
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The Black Hawk-KU released today. Anyone have it yet? Any thoughts?

I don't have one myself yet, but I do want one regardless of how it performs. lol
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The Voyagers are a unique resource.  An object that far away capable of reporting physical findings is worth it.  It’s science that also tests the limits of engineering.
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Strategic Combat / Re: Spheroid dropships landing damage in SBF
« Last post by Zematus737 on Today at 14:43:32 »
That s clear. But in SBF they wrote that spheroid dropships could Land on paved hexes only. It Is clearly an error.

On page 182 of Airship and Spheroid Landing: Airships require a landing area that is comprised of either clear,
paved terrain or a hex predesignated as having an active runway. All
other spheroid aerospace Squadrons may land upon virtually any
terrain of uniform elevation—including clear, paved, woods, jungle,
or even urban hexes.
However, the act of landing in upon any terrain
other than paved will cause terrain damage, and may result in damage
to the landing Squadron as well.

Sometimes the rules require a second or third run over.  Unless you can point out the restriction as paved only for Spheroid, this is the only SBF rule for Spheroid landings I could see.
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That directly contradicts this line: If neither Formation wishes to engage with the other Formation,
then both Formations may continue to move normally, paying
an additional +1 MP to move through the hostile occupied hex.

If you stop in an occupied hex and the opponent unit has not yet determined their movement and both do not wish to engage each other, I would say that the EngCR does not occur.  In ACS scale rules, scouts are not permitted to engage other ACR Formations.  But if the author is saying this you can decide for yourself which action to take if that improves your game.
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Strategic Combat / Re: Spheroid dropships landing damage in SBF
« Last post by Mostro Joe on Today at 14:35:07 »
That s clear. But in SBF they wrote that spheroid dropships could Land on paved hexes only. It Is clearly an error.
10
Engagements are completely optional and not forced if both sides do not want to commit to hostilities.

I asked directly to he author. The engagement Is automatica if you end tour move in a hex occupied hex.
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