Author Topic: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition  (Read 152007 times)

carlisimo

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1230 on: 18 February 2020, 18:49:32 »
It looks like a piston that helps accelerate the hatchet by pulling back on its base.  The arm does a lot of the accelerating, too, but I’m guessing the wrist actuator isn’t capable of helping enough. 

DarkSpade

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1231 on: 18 February 2020, 18:52:35 »
An improvement over the original to be sure, but I'm not too excited about this one.  Can't quite put my finger on what's wrong.  Too lanky?

HBS did a great job on theirs, but I've never been a fan of the retractable hatchet.
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Wolf72

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1232 on: 18 February 2020, 19:45:12 »
XP?  I am sure you could have picked a worse one . . . 95, Vista . . .

glad I wasn't the only one who saw that.  XP wasn't half bad ... the others ... *shudder*.

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1233 on: 18 February 2020, 19:45:54 »
NT was the most stable version I ever used...

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1234 on: 18 February 2020, 19:48:41 »
Steeeeering things back on topic guys. Let's not derail this into OS rankings.
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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1235 on: 18 February 2020, 20:00:08 »
Is that nod to the HBS Battletech game Hatchetman? It's similar setup.

That was my initial thought.
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shivanwurm

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1236 on: 18 February 2020, 20:09:29 »
An improvement over the original to be sure, but I'm not too excited about this one.  Can't quite put my finger on what's wrong.  Too lanky?

HBS did a great job on theirs, but I've never been a fan of the retractable hatchet.

Is it the cockpit design? That threw me off at first.

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1237 on: 18 February 2020, 20:26:07 »
An improvement over the original to be sure, but I'm not too excited about this one.  Can't quite put my finger on what's wrong.  Too lanky?
The rounded front of the cockpit and teardrop side windows don't work for me. Getting rid of the hinge under the hatchet will be easy. Fixing the cockpit a little less easy.

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1238 on: 18 February 2020, 20:30:40 »
Yeah... I'm not sure why they felt compelled to mess with the head.  The Hatchetman was never unseen...

Pat Payne

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1239 on: 18 February 2020, 20:36:52 »
Yeah... I'm not sure why they felt compelled to mess with the head.  The Hatchetman was never unseen...

I dunno -- I actually like the fact that, like the Archer and the Locust, there's actual proper glazing finally for the cockpit, so i can visualize what the pilot would be seeing out of.

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1240 on: 18 February 2020, 20:38:49 »
Though even the new glazing makes you wonder how reclined the pilot has to be...

DarkSpade

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1241 on: 18 February 2020, 21:08:12 »
Is it the cockpit design? That threw me off at first.

Could be the ball on the side of the head. Always though it looked weird and on this it looks even weirder.
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MoneyLovinOgre4Hire

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1242 on: 18 February 2020, 21:31:19 »
I always wondered what that ball was supposed to be.
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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1243 on: 18 February 2020, 21:57:24 »
disco

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1244 on: 18 February 2020, 22:13:30 »
I'm thinking the hinge and other stuff under the forearm is to show that the hatchet is a component mounted to the arm, not something merely carried as most existing art suggests.
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DarkSpade

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1245 on: 18 February 2020, 22:23:13 »
I'm thinking the hinge and other stuff under the forearm is to show that the hatchet is a component mounted to the arm, not something merely carried as most existing art suggests.

Very good point.

I always wondered what that ball was supposed to be.

Sarna says something about anti-aircraft targeting. Because nothing says aircraft hunter like an AC10 and a hatchet.
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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1246 on: 18 February 2020, 23:47:11 »
If anime mecha can easily chop jets up with swords...
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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1247 on: 18 February 2020, 23:51:45 »
stone was channeling his inner gundam on the cover of stratops

there are just so many redesigns now i'm numb to the process. i'm usually like "yup! better than it was! print the minis!"
« Last Edit: 18 February 2020, 23:53:31 by Sartris »

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1248 on: 18 February 2020, 23:58:49 »
Personally, I don't care for the hinge under the hatchet. I get why it's there, I just don't like it.

Also, from the back those legs look like baggy pants.
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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1249 on: 19 February 2020, 00:04:15 »
Looks like a mech more able to swing the hatchet and survive a DFA attempt.

there are just so many redesigns now i'm numb to the process. i'm usually like "yup! better than it was! print the minis!"
Sorta there as well, but looking forward to putting many of these up against their old sculpts to see the improvement first hand. 8)
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hf22

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1250 on: 19 February 2020, 00:14:44 »
I'm thinking the hinge and other stuff under the forearm is to show that the hatchet is a component mounted to the arm, not something merely carried as most existing art suggests.

In the public comments on his Patreon, Anthony Scroggins has said:

"Nah I haven't designed it to let go of and stow the hatchet. The piston style attachment just helps with leverage and stability ... it's clearly not a drop and pickup system."

So its not to suggest the hatchet is retractable apparently, just that it isn't droppable, and to provide an indication the hand is reinforced enough to handle the weapon.

shivanwurm

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1251 on: 19 February 2020, 02:23:18 »
Is it the cockpit design? That threw me off at first.

Looking at it in better resolution on my home computer, where I though the cockpit was and looked weird may not be the cockpit. I thought it was on the underside of the nose with 3 split windows. But looking in higher resolution it looks like it might be at the spot where you would traditionally expect the cockpit of a Hatchetman to be.

Hard for me to tell with some of the light reflections in these 3D renders.
« Last Edit: 19 February 2020, 02:28:03 by shivanwurm »

Ruger

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1252 on: 19 February 2020, 05:07:39 »
Sarna says something about anti-aircraft targeting. Because nothing says aircraft hunter like an AC10 and a hatchet.

The fluff text has always (since the first printing of the 3025 TRO) said that the Ares-8a battle computer can track fighters and target them, with the sensors being in that globe.

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1253 on: 19 February 2020, 05:48:31 »
Did anyone get the email with the redemption code for the new short story, or did the CrowdOx system for that just not work as expected?

Empyrus

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1254 on: 19 February 2020, 06:12:10 »
Did anyone get the email with the redemption code for the new short story, or did the CrowdOx system for that just not work as expected?
Redemption and Malice (PDF)?
That was just a download link, not a code.

hf22

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1255 on: 19 February 2020, 07:40:39 »
Redemption and Malice (PDF)?
That was just a download link, not a code.

Yeah, Redemption and Malice.

I'm trying to figure out how I'm suppose to access it, without much success. Where did the link come from?

Fat Guy

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1256 on: 19 February 2020, 08:00:46 »
Did anyone get the email with the redemption code for the new short story, or did the CrowdOx system for that just not work as expected?

I got no email, and this is the first I've heard of this.
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Empyrus

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1257 on: 19 February 2020, 08:19:31 »
Yeah, Redemption and Malice.

I'm trying to figure out how I'm suppose to access it, without much success. Where did the link come from?
I got a "getting your links" email (after modifying my pledge for Nova Cat dice and coin, despite the thing being supposedly locked), and that email included redemption codes for Proliferation Cycle from CGL store and a link to Redemption and Malice PDF (downloaded via Crowdox judging by the link).

Empyrus

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1258 on: 19 February 2020, 08:27:16 »
Hmm, CGL store requests a password, logically KS backers should have gotten a password via email or maybe a DM in KS. Can't say i've seen one.

Fat Guy

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Re: Clan Invasion Kickstarter Discussion 5, Green Eyeshade Edition
« Reply #1259 on: 19 February 2020, 09:08:15 »
What day did this email go out, and who is the sender?

I checked my inbox, trash and spam folders and I'm not seeing it.
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