StarCorps Industries posts the following bid:
Based on the design requirements, we have modified our venerable Longbow LBW-7Q design to raise its protection to sixteen and a half tons of armor and include Freezers and CASE; with the leftover mass budget we have added another pair of medium lasers, a pair of small pulse lasers for anti-infantry work and increased the battlefield endurance by adding another ton of LRM-5 and two tons of LRM-20 ammunition:
Longbow LGB-8T
Mass: 85 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Age of War/Star League
Tech Rating/Era Availability: E/E-F-D-A
Production Year: 3051
Cost: 7.648.825 C-Bills
Battle Value: 1.957
Chassis: StarCorp 100 Standard
Power Plant: Strand 255 255 Fusion Engine
Walking Speed: 32,4 km/h
Maximum Speed: 54,0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: StarSlab/9.5 Mk II Standard Armor w/ CASE
Armament:
2 Holly LRM-20s
4 Martell Medium Lasers
2 Holly LRM-5s
2 Martell Small Pulse Lasers
Manufacturer: StarCorps Industries (Aurigan Reach)
Primary Factory: TBA
Communications System: O/P 3000 COMSET
Targeting and Tracking System: AntiAir Flak Systems-1
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 130 points 8,50
Engine: Fusion Engine 255 13,00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: Double Heat Sink 12(24) 2,00
Heat Sink Locations: 1 LT, 1 RT
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 263 16,50
CASE Locations: 1 LT, 1 RT 1,00
Internal Armor
Structure Factor
Head 3 9
Center Torso 27 41
Center Torso (rear) 13
L/R Torso 18 27
L/R Torso (rear) 9
L/R Arm 14 28
L/R Leg 18 36
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Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
LRM-20 RA 6 5 10,00
LRM-20 LA 6 5 10,00
LRM-5 RT 2 1 2,00
2 Medium Lasers RT 6 2 2,00
Small Pulse Laser RT 2 1 1,00
LRM-5 LT 2 1 2,00
2 Medium Lasers LT 6 2 2,00
Small Pulse Laser LT 2 1 1,00
@LRM-20 (18) RT - 3 3,00
@LRM-5 (24) RT - 1 1,00
@LRM-5 (24) LT - 1 1,00
@LRM-20 (18) LT - 3 3,00
Free Critical Slots: 17
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 9 Points: 20
3 4 4 3 0 4 0 Structure: 7
Special Abilities: CASE, SRCH, ES, SEAL, SOA, LRM 1/2/2, IF 2
In the heavy 'mech slot, we offer one of the most iconic designs in production, the Warhammer. The 7T variant trades two SRM tubes for another pair of Medium Lasers, exchanges the machine guns for small pulse lasers, and changes its 18 single heat sinks for fifteen Freezers, enabling it to comfortably fire its twin Donal PPCs at enemies at range or alternatively fire all of its many close-range weapons at enemies close by, all without worrying about heat management. Thirteen and a half tons of armor and CASE makes the 7T hard to put down.
Warhammer WHM-7T
Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3051
Cost: 6.412.683 C-Bills
Battle Value: 1.612
Chassis: StarCorps 100 Standard
Power Plant: VOX 280 Fusion Engine
Walking Speed: 43,2 km/h
Maximum Speed: 64,8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: StarSlab 9.5/Mk II Standard Armor w/ CASE
Armament:
2 Donal PPCs
4 Martell Medium Lasers
1 Holly SRM-4
2 Martell Small Pulse Lasers
2 Martell Small Lasers
Manufacturer: StarCorps Industries (Aurigan Reach)
Primary Factory: TBA
Communications System: O/P 3000 COMSET
Targeting and Tracking System: O/P 1500 ARB
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 107 points 7,00
Engine: Fusion Engine 280 16,00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 13(26) 3,00
Heat Sink Locations: 2 LT
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Standard Armor AV - 216 13,50
CASE Locations: 1 RT 0,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 34
Center Torso (rear) 9
L/R Torso 15 22
L/R Torso (rear) 8
L/R Arm 11 22
L/R Leg 15 30
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
PPC RA 10 3 7,00
PPC LA 10 3 7,00
Small Laser RT 1 1 0,50
2 Medium Lasers RT 6 2 2,00
Small Pulse Laser RT 2 1 1,00
SRM-4 RT 3 1 2,00
Small Laser LT 1 1 0,50
2 Medium Lasers LT 6 2 2,00
Small Pulse Laser LT 2 1 1,00
@SRM-4 (25) RT - 1 1,00
Free Critical Slots: 26
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 16
4 4 4 2 0 3 1 Structure: 6
Special Abilities: CASE, SRCH, ES, SEAL, SOA
For the medium slot, we present the Gladiator, recently licensed from Luthien Armor Works (with sublicensing options). The GLD-4RT is modified from the old standard 4R by increasing its protection up to a respectable eleven and a half tons of armor, replacing the SRM-6 for a Holly LRM-5 and one of the medium lasers for a small pulse laser. A FalconTech recon camera helps it moonlight as a heavy scout.
Gladiator GLD-4RT
Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3051
Cost: 5.062.507 C-Bills
Battle Value: 1.410
Chassis: MW240 Standard
Power Plant: CoreTek 275 Fusion Engine
Walking Speed: 54,0 km/h
Maximum Speed: 86,4 km/h
Jump Jets: GE-2200
Jump Capacity: 150 meters
Armor: Kemplar 5000 Standard Armor w/ CASE
Armament:
1 Donal PPC
1 Martell Medium Laser
1 Holly LRM-5
1 Martell Small Pulse Laser
1 FalconTech Recon Camera
Manufacturer: StarCorps Industries (Aurigan Reach)
Primary Factory: TBA
Communications System: O/P 3000 COMSET
Targeting and Tracking System: O/P 1500 ARB
Additional:
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 91 points 5,50
Engine: Fusion Engine 275 15,50
Walking MP: 5
Running MP: 8
Jumping MP: 5 Standard
Jump Jet Locations: 1 CT, 2 LT, 2 RT 2,50
Heat Sinks: Double Heat Sink 11(22) 1,00
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 184 11,50
CASE Locations: 1 LT 0,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 18 28
Center Torso (rear) 7
L/R Torso 13 19
L/R Torso (rear) 7
L/R Arm 9 18
L/R Leg 13 26
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
PPC RA 10 3 7,00
LRM-5 RA 2 1 2,00
Medium Laser LA 3 1 1,00
Small Pulse Laser LA 2 1 1,00
Recon Camera HD 0 1 0,50
@LRM-5 (24) LT - 1 1,00
Free Critical Slots: 33
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 14
5j 2 2 2 0 2 0 Structure: 5
Special Abilities: CASE, SRCH, ES, SEAL, SOA
For the light slot, our designers have worked hard on a design that could become the heart of the Aurigan Coalition military, seen across every planet in the reach; the Arano stands at twenty five tons, with a maximum speed of 97 km/h and a maximum jump distance of 180m it is capable of keeping up with Wasps and Stingers, and with two Martell medium lasers and one Martell small pulse laser, it can deal with scout 'mechs and infantry alike. A FalconTech recon camera makes the Arano an excellent scout, and a full five and a half tons of StarSlab Lite armor keeps it in the fight longer than most of its peers.
Arano RN-1T
Mass: 25 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3051
Cost: 2.041.875 C-Bills
Battle Value: 630
Chassis: StarCorps 200 Standard
Power Plant: Strand 150 Fusion Engine
Walking Speed: 64,8 km/h
Maximum Speed: 97,2 km/h
Jump Jets: GE-2200
Jump Capacity: 180 meters
Armor: StarSlab Lite Standard Armor
Armament:
2 Martell Medium Lasers
1 Martell Small Pulse Laser
1 FalconTech Recon Camera
Manufacturer: StarCorps Industries (Aurigan Reach)
Primary Factory: TBA
Communications System: O/P 3000 COMSET
Targeting and Tracking System: O/P 1500 ARB
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 43 points 2,50
Engine: Fusion Engine 150 5,50
Walking MP: 6
Running MP: 9
Jumping MP: 6 Standard
Jump Jet Locations: 2 CT, 2 LL, 2 RL 3,00
Heat Sinks: Double Heat Sink 10(20) 0,00
Heat Sink Locations: 2 LT, 2 RT
Gyro: Standard 2,00
Cockpit: Standard 3,00
Actuators: L: SH+UA R: SH+UA
Armor: Standard Armor AV - 88 5,50
Internal Armor
Structure Factor
Head 3 9
Center Torso 8 12
Center Torso (rear) 3
L/R Torso 6 9
L/R Torso (rear) 3
L/R Arm 4 8
L/R Leg 6 12
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Small Pulse Laser RT 2 1 1,00
Medium Laser RT 3 1 1,00
Medium Laser LT 3 1 1,00
Recon Camera HD 0 1 0,50
Free Critical Slots: 29
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 3 Points: 6
6j 2 1 0 0 1 0 Structure: 2
Special Abilities: ENE, SRCH, ES, SEAL, SOA
All of the designs were engineered to ensure maximum component reusability; all laser systems are licensed from Martell, missile systems from Holly, and PPCs from Donal to reduce licensing troubles and simplify logistics, especially considering that no previously estabilished local source of components currently exists.
StarCorps Industries is a household name in battlemech manufacturing dating back from the dawn of the technology itself, and has factories in all successor states. We sincerely hope to be able to have a long and fruitful relation with the Aurigan Coalition government, and offer our expertise in implementing and maintaining the required industrial complexes.