Here's a neat idea- even though the Society made the gilder protomech system, why did they only make one variant, especially what it does (staying at long range) so well?
For this idea, I took arguably the best Sprite variant (the 2) and completely overhauled it, dropping the light TAG, some armor and it's old jump jets for a hover system. Capable of moving 5/8 as a VTOL/WiGE (I cant remember) it only carries a single large laser- a weapon that makes it terrifying against slow omnimechs, allowing it to stay at range assuming faster units carrying LBX ACs don't case it down. Funny enough, that makes the most terrifying enemy the basic Clint IIC or something similar.
Sprite (Hover) Superheavy Protomech
Mass: 15 Tons
Chassis: Glider
Power Plant: 90 Fusion
Cruising Speed: 5 kph
Maximum Speed: 8 kph
Jump Jets: None
Jump Jet Capacity: 0 meters
Armor: Standard Proto armor
Armament:
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
Type: Sprite (Hover) (Glider)
Technology Base: Clan (Wars of Reaving)
Tonnage: 15
Battle Value: Incomplete
Equipment: Mass
Internal Structure: 1500 KG
Engine: 90 3000 KG
Walking MP: 1
Running MP: 0
WiGE Cruise MP: 5
WiGE Flank MP: 8
Heat Sinks: 12 3000 KG
Cockpit: 750 KG
Armor Factor: 55 2750 KG
Internal Armor
Structure Value
Head 4 9
Torso 15 15
R/L Arm 4/4 5/5
Legs 8 15
Main Gun 2 6
All Weapons and Ammo Location Mass(KG)
ER Large Laser(1) MG 4000