Assault class : Glyptodon
Father of the "Armadillo" serie, this thing is named from the prehistoric armadillo.
Type/Model: Glyptodon
Tech: Clan / 3100
Config: Tracked Omni Vehicle
Rules: Level 2, Standard design
Mass: 100 tons
Power Plant: 200 Clan Type Fusion
Cruise Speed: 21,6 km/h
Maximum Speed: 32,4 km/h
Armor Type: Forging ZK11 Ferro-Fibrous
Manufacturer: BHV Babylon Heavy Vehicles
Location: Babylon
Communications System: Q2 Block 9
Targeting & Tracking System: TRTTS Mark II
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Type/Model: Glyptodon
Mass: 100 tons
Equipment: Items Mass
Int. Struct.: 50 pts Standard 0 10,00
Engine: 200 Fusion 0 8,50
Shielding & Transmission Equipment: 0 4,50
Cruise MP: 2
Flank MP: 3
Heat Sinks: 10 Single 0 ,00
Cockpit & Controls: 0 5,00
Crew: 7 Members 0 ,00
Turret Equipment (Locked): 0 4,00
Armor Factor: 249 pts Ferro-Fibrous 1 13,00
Internal Armor
Structure Value
Front: 10 60
Left / Right Sides: 10 50/50
Rear: 10 34
Turret: 10 55
Variants
Glyptodon A : Basic version
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Type/Model: Glyptodon A
Weapons and Equipment Loc Heat Ammo Items Mass
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4 Ultra AC/10s Turret 0 60 5 46,00
4 Machine Guns Front 0 200 5 2,00
2 Machine Guns Left 0 2 ,50
1 Streak SRM 4 Left 0 50 2 4,00
2 Machine Guns Right 0 2 ,50
1 Streak SRM 4 Right 0 1 2,00
1 C.A.S.E. Equipment Body 0 ,00
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TOTALS: 0 18 100,00
Items & Tons Left: 7 ,00
Calculated Factors:
Total Cost: 8 735 833 C-Bills
Battle Value: 1 180
Cost per BV: 7 403,25
Weapon Value: 1 858 / 1 726 (Ratio = 1,57 / 1,46)
Damage Factors: SRDmg = 68; MRDmg = 41; LRDmg = 13
Glyptodon B : Close range / Urban warfare
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Type/Model: Glyptodon B
Mass: 100 tons
Weapons and Equipment Loc Heat Ammo Items Mass
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3 Ultra AC/20s Turret 0 25 4 41,00
2 Heavy Machine Guns Turret 0 2 1,00
4 ER Small Lasers Front 8 4 2,00
2 Heavy Machine Guns Left 0 100 3 2,00
1 Streak SRM 6 Left 0 30 2 5,00
2 Heavy Machine Guns Right 0 2 1,00
1 Streak SRM 6 Right 0 1 3,00
1 C.A.S.E. Equipment Body 0 ,00
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TOTALS: 8 19 100,00
Items & Tons Left: 6 ,00
Calculated Factors:
Total Cost: 9 480 833 C-Bills
Battle Value: 1 485
Cost per BV: 6 384,4
Weapon Value: 2 244 / 2 047 (Ratio = 1,51 / 1,38)
Damage Factors: SRDmg = 107; MRDmg = 37; LRDmg = 0
Glyptodon C : Long range sniper
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Type/Model: Glyptodon C
Weapons and Equipment Loc Heat Ammo Items Mass
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3 Gauss Rifles Turret 0 24 4 39,00
2 Light Machine Guns Turret 0 200 3 1,50
1 LRM 10 w/ Artemis IV Front 0 24 2 5,50
2 Light Machine Guns Left 0 2 ,50
2 Light Machine Guns Right 0 2 ,50
1 Targeting Computer 1 8,00
1 C.A.S.E. Equipment Body 0 ,00
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TOTALS: 0 15 100,00
Items & Tons Left: 10 ,00
Calculated Factors:
Total Cost: 8 009 583 C-Bills
Battle Value: 1 353
Cost per BV: 5 919,87
Weapon Value: 1 886 / 1 837 (Ratio = 1,39 / 1,36)
Damage Factors: SRDmg = 53; MRDmg = 43; LRDmg = 31
Glyptodon E : ATM fire support
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Type/Model: Glyptodon E
Mass: 100 tons
Weapons and Equipment Loc Heat Ammo Items Mass
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5 Adv. Tact. Msl. 12s Turret 0 75 6 50,00
2 ER Medium Lasers Turret 10 2 2,00
4 Machine Guns Front 0 200 5 2,00
2 Machine Guns Left 0 2 ,50
2 Machine Guns Right 0 2 ,50
1 C.A.S.E. Equipment Body 0 ,00
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TOTALS: 10 18 100,00
Items & Tons Left: 7 ,00
Calculated Factors:
Total Cost: 12 223 333 C-Bills
Battle Value: 1 879
Cost per BV: 6 505,23
Weapon Value: 2 203 / 2 203 (Ratio = 1,17 / 1,17)
Damage Factors: SRDmg = 74; MRDmg = 52; LRDmg = 6
Glyptodon K : Anti-personnal
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Type/Model: Glyptodon K
Mass: 100 tons
Weapons and Equipment Loc Heat Ammo Items Mass
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4 Plasma Canons* Turret 28 4 12,00
4 AP Gauss Rifles* Turret 0 80 5 4,00
4 SRM 6s Front 0 60 5 10,00
2 Heavy Machine Guns Front 0 200 3 3,00
1 Heavy Machine Gun Left 0 1 ,50
1 Heavy Machine Gun Right 0 1 ,50
1 Plasma Ammo* Body 0 160 2 4,00
1 Targeting Computer 1 3,00
1 C.A.S.E. Equipment Body 0 ,00
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TOTALS: 28 23 100,00
Items & Tons Left: 2 ,00
Calculated Factors:
Total Cost: 9 163 333 C-Bills
Battle Value: 1 179
Cost per BV: 7 772,12
Weapon Value: 925 / 925 (Ratio = ,78 / ,78)
Damage Factors: SRDmg = 37; MRDmg = 6; LRDmg = 0