Author Topic: The Sohei: O5P Warrior Monks  (Read 98349 times)

Daryk

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Re: The Sohei: O5P Warrior Monks
« Reply #450 on: 30 April 2019, 19:10:07 »
Dare I ask... Blazer Cannon?  8)

DOC_Agren

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Re: The Sohei: O5P Warrior Monks
« Reply #451 on: 30 April 2019, 20:34:32 »
Would you like to post the PP3 here Doc? Might give folks an idea of what the force is looking like
Here you go, it is in the update that should have been done in 3050.. 
For long range firepower, 2 ERPPC
Midrange adds in 2 ML
Close adds 2 SPL to deal with inf and a SL because having a SL is woth 1 point of armor
and DHS to keep it kinda cool..
Warhammer 6D+ (Popcorn Popper 3)

Tonnage:    70   
Cost:    6,407,498 C-bills   
Battle Value:    1,406   
Equipment       Mass
Internal Structure:    Standard    7.0
Engine:    280    16.0
Type:    Fusion    
Walking MP:    4    
Running MP:    6    
Jumping MP:    0    
Heat Sinks:    19 [38]    9.0
Gyro:    Standard    3.0
Cockpit:       3.0
Armor Factor:    216    13.5
   Internal
Structure    Armor
Value
Head    3    9
Center Torso    22    32
Center Torso (rear)       11
L/R Torso    15/15    22/22
L/R Torso (rear)       8/8
L/R Arms    11/11    22/22
L/R Legs    15/15    30/30
Weapons and Ammo    Location    Crits    Tons
Medium Laser    LT    1    1.0
Medium Laser    RT    1    1.0
Small Laser    CT    1    0.5
ER PPC    LA    3    7.0
ER PPC    RA    3    7.0
Pulse Laser (Small)    LT    1    1.0
Pulse Laser (Small)    RT    1    1.0
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

Takiro

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Re: The Sohei: O5P Warrior Monks
« Reply #452 on: 30 April 2019, 20:50:23 »
Dare I ask... Blazer Cannon?  8)

Nope, sorry Daryk. Not available circa 3053.

Warhammer 6D+ (Popcorn Popper 3)

Very nice Doc!

Here is the Atlas that Daniel McAlister will be using from now on. Hope you like it!

AS7-GLL ATLAS

Quote
Mass: 100 tons
Chassis: Foundation Special 10X EndoSteel
Power Plant: Vlar 300
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
   Jump Capacity: None
Armor: Durallex Special Heavy
Armament:
2 Dragon’s Fire Gauss Rifles
3 Magna Mk III Large Lasers
Manufacturer: Defiance Industries & Independence Weaponry
Primary Factory: Hesperus & Quentin
Communications System: Army Comm Class 5
Targeting and Tracking System: Army Comp Type 29K

Overview:
Not everyone was satisfied with the performance of the upgraded AS7-K Atlas especially in light of the Clan invasion. While the new Hermes 300 XL Engine freed up a large amount of weight it created new vulnerabilities and internal space difficulties which made the use of other lostech materials impossible. Chief among them were bulky Double Heat Sinks which could have helped dissipate much, if not all, of the weapons fire from the AS7-K. Even more concerning was the added danger of engine failure due to side torso criticals which impacted the Assault Mech’s legendary durability. Designers all over the InnerSphere searched for a better way to improve on the old AS7-D and thanks to the Clan threat eventually pooled their ideas into a new concept.

Capabilities:
   It was decided that rather than use an Extra-Light (XL) Engine a new EndoSteel frame would be constructed to form a powerful skeleton for this venerable BattleMech. Some critics were quick to point out that such a costly venture would lead to even more difficulties with refits of older models. Additionally, the new chassis would be more than two times as bulky then the Extra-Light Engine. Proponents quickly countered that EndoSteel would be cheaper than an XL power plant in the long run and this Atlas would be the first in a new model line. This decision along with a commitment to utilize Double Heat Sinks ultimately created a weight savings of thirteen tons.
   Not all of the AS7-K was ultimately negatively judged as not only was the original Dragon’s Fire Gauss Rifle retained another was added. Doubling up on these massive rail guns assured that the new Atlas would be terrifying opponents for any battlefield foe including the Clans. Backing up these huge cannons were three standard Large Lasers which while shorter ranged than their Extended Range brethren generated far less heat. Their placement in each arm and the center torso allowed the Mech to retain its imposing battlefists while keeping one centrally located for maximum endurance. Much of the traditional Atlas remained wholly untouched as the Engine, Electronics, and Armor were all retained.
   While an excellent design overall it has some drawbacks including the lack of any CASEs to protect the side torsos from catastrophic Gauss Rifle explosions. However, without an XL Engine such incidents could not automatically disable the Atlas so with limited space and weight the CASEs were omitted. Secondly, even with Double Heat Sinks the design slightly overheats when firing all weapons and running (+4). Designers admit that they just ran out of room for additional coolers and so Mechwarriors must watch their heat levels when repeatedly firing.

Deployment:
   Prototypes of this new BattleMech first saw action on Solaris and Rockland as designers evaluated their performance in the arenas and against the Clans. Gladiators and the Sohei have been quick to praise the new design and look forward to further use in action.

Quote
Type: Atlas
Technology Base: Inner Sphere - Level 2
Tonnage: 100 tons

Equipment                        Mass
Internal Structure:         EndoSteel          5
Engine:            300             19
Walking MP:         3
Running MP:         5
Jumping MP:         0
Heat Sinks:            12 (24)            2
Gyro:                           3
Cockpit:                         3
Armor Factor:            304            19

Internal Structure   Armor Value
Head            3         9
Center Torso         31         47 / 14
R/L Torso         21         32 / 10
R/L Arm         17         34
R/L Leg         21         41

Weapons and Ammo      Location      Critical   Tonnage
Gauss Rifle          Right Torso      7      15
Ammo (Gauss) 16      Right Torso      2      2
Gauss Rifle          Left Torso      7      15
Ammo (Gauss) 16      Left Torso      2      2
Large Laser         Right Arm      2      5
Large Laser         Left Arm      2      5
Large Laser         Center Torso      2      5

DOC_Agren

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Re: The Sohei: O5P Warrior Monks
« Reply #453 on: 30 April 2019, 23:18:45 »
Dare I ask... Blazer Cannon?  8)
Well in theory if you could find a mad scientist/weapon designer to build/juryrig one, because they were never really more then a bunch of one of designs.  Write some good fluff.

While research on the Blazer started in the Lyran Commonwealth in 2801, actual prototype models first showed up in the Free Worlds League in 2812.

With the re-introduction of double heat sinks, the Blazer cannon is now a viable weapon.

"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

Sharpnel

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Re: The Sohei: O5P Warrior Monks
« Reply #454 on: 01 May 2019, 01:20:52 »
Dare I ask... Blazer Cannon?  8)
You need counseling. Your obsession, it controls you. ;)
« Last Edit: 01 May 2019, 01:26:34 by Sharpnel »
Consigliere Trygg Bender, CRD-3BL Crusader, The Blazer Mafia
Takehiro 'Taco' Uchimiya, SHD-2H Shadow Hawk 'Taco', Crimson Oasis Trading Company

"Of what use is a dream, if not a blueprint for courageous action" -Adam West
As I get older, I realize that I'm not as good as I once was.
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Daryk

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Re: The Sohei: O5P Warrior Monks
« Reply #455 on: 01 May 2019, 03:25:18 »
I won't argue that, but DOC has it right... it's never gone extinct, and the narrow window between the reintroduction of DHS and the development of the Heavy PPC is its sweet spot.

For Watanabe, it's a way to cram a head capper into a Wolverine.  As a 3 gunner, she's going to need an edge unless the Jags do something to put physical combat on the table.

Daryk

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Re: The Sohei: O5P Warrior Monks
« Reply #456 on: 01 May 2019, 03:28:57 »
In the mean time, here's what Ferro, DHS and CASE can do for Matsuomot's Victor:
Code: [Select]
VTR-9K Matsumoto

Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 8,839,200 C-Bills
Battle Value: 1,961

Chassis: Unknown Endo-Steel
Power Plant: Unknown 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 120 meters
Armor: Unknown Ferro-Fibrous w/ CASE
Armament:
    1  Gauss Rifle
    2  SRM-6s
    2  Medium Pulse Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   122 points                4.00
    Internal Locations: 3 LT, 2 RT, 5 LA, 2 LL, 2 RL
Engine:             Fusion Engine                320                      22.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 1 CT, 1 LT, 2 RT                                   4.00
Heat Sinks:         Double Heat Sink             10(20)                    0.00
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Ferro-Fibrous                AV - 247                 14.00
    Armor Locations: 1 HD, 1 CT, 2 LT, 8 RT, 2 LA
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           40       
                                 Center Torso (rear)                  10       
                                           L/R Torso     17           26       
                                    L/R Torso (rear)                  8         
                                             L/R Arm     13           26       
                                             L/R Leg     17           34       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 SRM-6s                                     LT        8         4         6.00
Gauss Rifle                                  RA        1         7        15.00
2 Medium Pulse Lasers                        LA        8         2         4.00
@SRM-6 (15)                                  LT        -         1         1.00
@Gauss Rifle (16)                            RA        -         2         2.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 20
4j         4       5       2       0      4     0   Structure:  6
Special Abilities: CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0

Sharpnel

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Re: The Sohei: O5P Warrior Monks
« Reply #457 on: 01 May 2019, 04:54:49 »
I won't argue that, but DOC has it right... it's never gone extinct, and the narrow window between the reintroduction of DHS and the development of the Heavy PPC is its sweet spot.

For Watanabe, it's a way to cram a head capper into a Wolverine.  As a 3 gunner, she's going to need an edge unless the Jags do something to put physical combat on the table.
You can always stick a Peeper on a Wolverine or twin ER larges with some tweaking.
Consigliere Trygg Bender, CRD-3BL Crusader, The Blazer Mafia
Takehiro 'Taco' Uchimiya, SHD-2H Shadow Hawk 'Taco', Crimson Oasis Trading Company

"Of what use is a dream, if not a blueprint for courageous action" -Adam West
As I get older, I realize that I'm not as good as I once was.
"Life is too short to be living someone else's dream" - Hugh Hefner

Takiro

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Re: The Sohei: O5P Warrior Monks
« Reply #458 on: 01 May 2019, 05:32:03 »
I won't argue that, but DOC has it right... it's never gone extinct, and the narrow window between the reintroduction of DHS and the development of the Heavy PPC is its sweet spot.

For Watanabe, it's a way to cram a head capper into a Wolverine.  As a 3 gunner, she's going to need an edge unless the Jags do something to put physical combat on the table.

Well I stand corrected, Doc is right all the way but pay careful attention to what he also said write some damn good fluff why you have it on your 'Mech here. The Sohei are looking for some innovative ways to defeat the Clans so I suppose some mad scientist or crazy arse engineer could hook you up.

As you can see by my Atlas here we believe Tech Level 1 weapons aren't entirely useless and things like Large Lasers, PPCs and even AC/20s might have a place in combat still even against the Clans. If you'd like a hard charger capable of big damage then check out another one of my designs, the Hunchback.

HBK-6K HUNCHBACK

Quote
Mass: 50 tons
Chassis: Crucis Type VI Deluxe EndoSteel
Power Plant: Magna 250 Fusion
Cruising Speed: 54 kph
Maximum Speed: 86 kph
Jump Jets: None
   Jump Capacity: None
Armor: Aldis Heavy Ferro-Fibrous with CASE
Armament:
1 Kali Yama Big Bore Autocannon/20
3 Hellion V Medium Lasers
Manufacturer: Kali Yama Weapons Industries
Primary Factory: Kalidasa
Communications System: Omicron 4002 Networking Channel
Targeting and Tracking System: TRSS Eagle Eye

Overview:
Focusing on pilot safety and making effective use of lostech the HBK-5M Hunchback debuted in 3046. While meeting all FWLM design specs many were disappointed by the new model’s lackluster performance. Excess Double Heat Sinks were the subject of many critiques which often pointed out the impossibility of overheating due to engine damage or repeated inferno round attacks. The presence of superfluous ‘freezers’ wouldn’t have been so bad if it wasn’t for the tiny ammunition load that the model possessed for its main gun. With only five rounds available for combat thanks to its single ton of ammo many Mechwarriors joked the 5M was safer for pilots, their opponents! Even the advanced tech Sunglow Prism-Optic Small Pulse Laser drew criticism for its insignificant short-range punch.
These drawbacks proved minor compared to the rise of long range weaponry like the Gauss Rifle and ER PPC which threatened to make the AC/20 obsolete. This was true at least for slow moving BattleMechs like the Hunchback which had difficultly closing range with faster XL Engine opponents fitted with distant hard-hitting firepower. The Clan Invasion and FedCom efforts to optimize their individual war machines in its wake threatened to make this venerable war machine and its main weapon increasing inconsequential on the modern battlefield. As the Marik Civil War began there were already several design proposals to address these problems. So, when Guardian Hestor Hepburn-Marik of Kalidasa wanted a deterrent against possible Lyran adventurism engineers from Kali Yama stepped forward with what would become the new 6K.

Capabilities:
The focus of the entire concept was to improve this venerable trooper’s rate of movement without degrading its toughness or raw firepower. While an Extra Light (XL) Engine promised greater speeds with lighter weight cores they were far bulkier and much costlier which made them somewhat of a liability. These cumbersome power plants also intruded on side torso space which would affect the placement of the Kali Yama Big Bore Autocannon/20. Thankfully engineers found the solution to this dilemma with the old Magna 250 Fusion Engine from the TBT-5N Trebuchet was on hand and readily available. This standard larger engine also had the added benefit of incorporating all ten Double Heat Sinks saving valuable internal space for advanced weight saving materials which would make the final product possible. Nine and half tons of Aldis Heavy Ferro-Fibrous developed for a new design still years away from production provided the maximum protection for this fifty-ton BattleMech. Cellular Ammunition Storage Equipment (CASE) located in the Left Torso was retained from the 5M to help mitigate any internal explosions during combat. The only component that would have to be newly manufactured was the Crucis Type VI Deluxe EndoSteel structure upon which the BattleMech would be built. Thanks to some foreign investment and the new TBT-7M Trebuchet chassis this obstacle would be overcome relatively painlessly. Even the larger three-ton gyroscope required to balance the new design was relatively easy to obtain thanks again to the Trebuchet. The weaponry remained largely unchanged with the exception of the additional Hellion V Medium Laser which replaced the head mounted Sunglow Prism-Optic Small Pulse Laser. Even with this upgrade the design still runs cool during the most strenuous combat situations with coolant to spare thanks to the Double Heat Sinks. The only other addition was one more ton of autocannon ammunition which augmented the staying power of the faster Hunchback’s main gun.

Deployment:
Since the new HBK-6K Hunchback was funded in part by Tai-sho Isoroku Kurita of the Draconis Combine a portion of production was slated for the Dieron Regulars. During the Marik Civil War all new models went to the Silver Hawks and 31st Marik Militia as Guardian Hestor Hepburn-Marik and Tai-sho Kurita agreed. Rumor has it the 6K designation was bestowed for the twin K (Kalidasa and Kurita) creators of this Hunchback. Its performance in combat has thus far been impressive surprising opponents with its speed and toughness. Closing much quicker than older models the 6K has devastated unwary adversaries who were under the impression it could not close distance. Those who made that mistake have not survived to tell about it.

Variant:
A future theoretical variant could drop the Ferro Fibrous armor and return to its original armor plating making way for a Triple Strength Myomer. This model would have to downgrade the head mounted Medium Laser back to the original Small Laser as well and return to ten single Heat Sinks enabling the design to ‘overheat’ and activate its new myomers. Simulations show this future variant would be even faster than the new 6K.

Quote
Type: Hunchback
Technology Base: Inner Sphere - Level 2
Tonnage: 50

Equipment                        Mass
Internal Structure:         EndoSteel         2.5
Engine:            250            12.5
Walking MP:         5
Running MP:         8
Jumping MP:         0
Heat Sinks:            10 (20)            0
Gyro:                           3
Cockpit:                         3
Armor Factor:            169            9.5

Internal Structure   Armor Value
Head            3         9
Center Torso         16         27 / 5
R/L Torso         12         20 / 4
R/L Arm         8         16
R/L Leg         12         24

Weapons and Ammo      Location      Critical   Tonnage
AC/20            Right Torso      10      14
Ammo (AC) 10      Left Torso      2      2
CASE            Left Torso      1      .5
Medium Laser         Right Arm      1      1
Medium Laser         Left Arm      1      1
Medium Laser         Head         1      1

One of these Mechs can be obtained for you by O5P in time for the Trial. The Blazer might work too and I will have to look into it appearing during the Free Worlds League Civil War.  ;)

As for your Victor it looks acceptable, if that is what you want!

Any thoughts on some of the other Mechs gang outside your own? 

Quote
Hitomi Barca, Elite (2/2), Battlemaster [Takiro]
Jirou Sainze, Elite (1/2), Shogun [Takiro]
Haruna Takahashi, Elite (0/1), Katana [Takiro]
Donald Werner, Elite (2/2), Victor [Takiro]
Catherine Kennedy, Elite, Grasshopper [Dragon Cat]

Sharpnel

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Re: The Sohei: O5P Warrior Monks
« Reply #459 on: 01 May 2019, 06:49:03 »
Here's my take on Haruna's Katana

Code: [Select]
Katana  CRK-5003-2 Haruna

Mass: 85 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3052
Cost: 7,995,700 C-Bills
Battle Value: 2,084

Chassis: Unknown Standard
Power Plant: Unknown 255 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: Unknown
    Jump Capacity: 90 meters
Armor: Unknown Standard Armor
Armament:
    1  Gauss Rifle
    2  ER Large Lasers
    2  SRM-6s
    2  Small Pulse Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     130 points                8.50
Engine:             Fusion Engine                255                      13.00
    Walking MP: 3
    Running MP: 5
    Jumping MP: 3 Standard
    Jump Jet Locations: 1 CT, 1 LL, 1 RL                                   3.00
Heat Sinks:         Double Heat Sink             13(26)                    3.00
    Heat Sink Locations: 1 LT, 2 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 232                 14.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     27           34       
                                 Center Torso (rear)                  15       
                                           L/R Torso     18           25       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     14           22       
                                             L/R Leg     18           30       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
SRM-6                                        RT        4         2         3.00
SRM-6                                        LT        4         2         3.00
Gauss Rifle                                  LT        1         7        15.00
ER Large Laser                               RA        12        2         5.00
Small Pulse Laser                            RA        2         1         1.00
ER Large Laser                               LA        12        2         5.00
Small Pulse Laser                            LA        2         1         1.00
@SRM-6 (30)                                  RT        -         2         2.00
@Gauss Rifle (16)                            RT        -         2         2.00
                                            Free Critical Slots: 16

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 21
3j         4       4       3       0      4     0   Structure:  7
Special Abilities: SRCH, ES, SEAL, SOA, SRM 1/1/0


and Hitomi's Battlemaster

Code: [Select]
Battlemaster BLR-1G Hitomi

Mass: 85 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3052
Cost: 9,263,443 C-Bills
Battle Value: 1,692

Chassis: Unknown Standard
Power Plant: Unknown 340 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
    1  ER PPC
    1  SRM-6 w/ Artemis IV FCS
    4 Martell Medium Lasers
    2  Medium Pulse Lasers
    2  Small Pulse Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     130 points                8.50
Engine:             Fusion Engine                340                      27.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         Double Heat Sink             16(32)                    6.00
    Heat Sink Locations: 2 RT, 1 LA
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 241                 13.50
    Armor Locations: 1 HD, 2 CT, 2 LT, 2 RT, 2 LA, 2 RA, 1 LL, 2 RL

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     27           38       
                                 Center Torso (rear)                  14       
                                           L/R Torso     18           27       
                                    L/R Torso (rear)                  9         
                                             L/R Arm     14           24       
                                             L/R Leg     18           30       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
2 Medium Lasers                              RT        6         2         2.00
(R) Medium Pulse Laser                       RT        4         1         2.00
2 Medium Lasers                              LT        6         2         2.00
SRM-6                                        LT        4         2         3.00
    Artemis IV FCS                           LT        -         1         1.00
(R) Medium Pulse Laser                       LT        4         1         2.00
ER PPC                                       RA        15        3         7.00
2 Small Pulse Lasers                         LA        4         2         2.00
@SRM-6 (Artemis) (30)                        LT        -         2         2.00
                                            Free Critical Slots: 8

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      8    Points: 17
4          5       4       1       0      4     0   Structure:  7
Special Abilities: SRCH, ES, SEAL, SOA

« Last Edit: 01 May 2019, 07:00:13 by Sharpnel »
Consigliere Trygg Bender, CRD-3BL Crusader, The Blazer Mafia
Takehiro 'Taco' Uchimiya, SHD-2H Shadow Hawk 'Taco', Crimson Oasis Trading Company

"Of what use is a dream, if not a blueprint for courageous action" -Adam West
As I get older, I realize that I'm not as good as I once was.
"Life is too short to be living someone else's dream" - Hugh Hefner

Sharpnel

  • Colonel
  • *
  • Posts: 13414
Re: The Sohei: O5P Warrior Monks
« Reply #460 on: 01 May 2019, 07:34:31 »
Three more takes on the Mechs listed above:

Jirou's Shogun (switched to 14 DHS added two more tons of LRM ammo and maxed armor)

Code: [Select]
Shogun SHG-2F Jirou

Mass: 85 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: All Eras (non-canon)
Tech Rating/Era Availability: E/E-F-D-A
Production Year: 3029
Cost: 8,077,100 C-Bills
Battle Value: 2,049

Chassis: Unknown Standard
Power Plant: Unknown 255 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: Unknown
    Jump Capacity: 90 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
    1  ER PPC
    2  LRM-15s
    2  SRM-6s
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     130 points                8.50
Engine:             Fusion Engine                255                      13.00
    Walking MP: 3
    Running MP: 5
    Jumping MP: 3 Standard
    Jump Jet Locations: 1 CT, 1 LL, 1 RL                                   3.00
Heat Sinks:         Double Heat Sink             14(28)                    4.00
    Heat Sink Locations: 1 LT, 1 RT, 1 LA, 1 RA
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA    R: SH+UA+LA
Armor:              Standard Armor               AV - 263                 16.50
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     27           39       
                                 Center Torso (rear)                  15       
                                           L/R Torso     18           26       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     14           28       
                                             L/R Leg     18           36       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
SRM-6                                        RT        4         2         3.00
ER PPC                                       RT        15        3         7.00
SRM-6                                        LT        4         2         3.00
LRM-15                                       RA        5         3         7.00
LRM-15                                       LA        5         3         7.00
@SRM-6 (15)                                  RT        -         1         1.00
@LRM-15 (16)                                 RT        -         2         2.00
@SRM-6 (15)                                  LT        -         1         1.00
@LRM-15 (16)                                 LT        -         2         2.00
                                            Free Critical Slots: 13

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      9    Points: 20
3j         4       4       3       0      4     0   Structure:  7
Special Abilities: CASE, SRCH, ES, SEAL, SOA, SRM 1/1/0, LRM 1/2/2, IF 2


Donald's Victor (Swapped Gauss for LB10X, SRM4 for 2 SSRM2s, MPLs for 3 Medium Laser. added more armor and Single Heat sinks [A very Kuritan thing to do])

Code: [Select]
Victor VTR-9K Donald

Mass: 80 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: E/X-F-E-A
Production Year: 3049
Cost: 8,542,920 C-Bills
Battle Value: 1,583

Chassis: Unknown Endo-Steel
Power Plant: Unknown 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 120 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
    1  LB 10-X AC
    3  Medium Lasers
    2  Streak SRM-2s
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                   122 points                4.00
    Internal Locations: 7 LT, 7 RT
Engine:             Fusion Engine                320                      22.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 CT, 1 LL, 1 RL                                   4.00
Heat Sinks:         Single Heat Sink             17                        7.00
    Heat Sink Locations: 1 HD, 2 LA, 1 LL, 1 RL
Gyro:               Standard                                               4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA
Armor:              Standard Armor               AV - 216                 13.50
    CASE Locations: 1 LT, 1 RT                                             1.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           35       
                                 Center Torso (rear)                  14       
                                           L/R Torso     17           25       
                                    L/R Torso (rear)                  9         
                                             L/R Arm     13           21       
                                             L/R Leg     17           24       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 RT        3         1         1.00
2 Streak SRM-2s                              LT        4         2         3.00
LB 10-X AC                                   RA        2         6        11.00
2 Medium Lasers                              LA        6         2         2.00
@LB 10-X (Cluster) (20)                      RT        -         2         2.00
@LB 10-X (Slug) (10)                         RT        -         1         1.00
@Streak SRM-2 (50)                           LT        -         1         1.00
                                            Free Critical Slots: 8

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 16
4j         3       3       1       0      4     0   Structure:  6
Special Abilities: CASE, SRCH, ES, SEAL, SOA, FLK 1/1/1

Catherine's Grasshopper (15 DHS, Upgrade all laser plus added two SPLs. added AMS and Beagle probe (ECM variant would swap AMS for SRM2))

Code: [Select]
Grasshopper GHR-5H Catherine

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3052
Cost: 6,905,173 C-Bills
Battle Value: 1,515

Chassis: Unknown Standard
Power Plant: Unknown 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
    1  ER Large Laser
    4  Medium Pulse Lasers
    2  Small Pulse Lasers
    1  Anti-Missile System
    1  Beagle Active Probe
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LL, 2 RL                                         4.00
Heat Sinks:         Double Heat Sink             15(30)                    5.00
    Heat Sink Locations: 2 LT, 2 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                  13       
                                           L/R Torso     15           20       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     11           22       
                                             L/R Leg     15           26       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Anti-Missile System                          HD        1         1         0.50
ER Large Laser                               CT        12        2         5.00
Medium Pulse Laser                           RT        4         1         2.00
Medium Pulse Laser                           LT        4         1         2.00
Beagle Active Probe                          LT        0         2         1.50
Medium Pulse Laser                           RA        4         1         2.00
Small Pulse Laser                            RA        2         1         1.00
Medium Pulse Laser                           LA        4         1         2.00
Small Pulse Laser                            LA        2         1         1.00
@Anti-Missile System (24)                    RT        -         2         2.00
                                            Free Critical Slots: 18

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 15
4j         4       4       1       0      3     0   Structure:  6
Special Abilities: AMS, PRB, RCN, ENE, SRCH, ES, SEAL, SOA


ECM Variant

Code: [Select]
Grasshopper GHR-5H Catherine 2

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3052
Cost: 6,760,673 C-Bills
Battle Value: 1,576

Chassis: Unknown Standard
Power Plant: Unknown 280 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: Unknown
    Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
    1  ER Large Laser
    4  Medium Pulse Lasers
    1  Streak SRM-2
    2  Small Pulse Lasers
    1  Guardian ECM Suite
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             Fusion Engine                280                      16.00
    Walking MP: 4
    Running MP: 6
    Jumping MP: 4 Standard
    Jump Jet Locations: 2 LL, 2 RL                                         4.00
Heat Sinks:         Double Heat Sink             15(30)                    5.00
    Heat Sink Locations: 2 LT, 2 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 208                 13.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           30       
                                 Center Torso (rear)                  13       
                                           L/R Torso     15           20       
                                    L/R Torso (rear)                  10       
                                             L/R Arm     11           22       
                                             L/R Leg     15           26       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Streak SRM-2                                 HD        2         1         1.50
ER Large Laser                               CT        12        2         5.00
Medium Pulse Laser                           RT        4         1         2.00
Medium Pulse Laser                           LT        4         1         2.00
Guardian ECM Suite                           LT        0         2         1.50
Medium Pulse Laser                           RA        4         1         2.00
Small Pulse Laser                            RA        2         1         1.00
Medium Pulse Laser                           LA        4         1         2.00
Small Pulse Laser                            LA        2         1         1.00
@Streak SRM-2 (50)                           RT        -         1         1.00
                                            Free Critical Slots: 19

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 16
4j         4       4       1       0      3     0   Structure:  6
Special Abilities: ECM, SRCH, ES, SEAL, SOA


Consigliere Trygg Bender, CRD-3BL Crusader, The Blazer Mafia
Takehiro 'Taco' Uchimiya, SHD-2H Shadow Hawk 'Taco', Crimson Oasis Trading Company

"Of what use is a dream, if not a blueprint for courageous action" -Adam West
As I get older, I realize that I'm not as good as I once was.
"Life is too short to be living someone else's dream" - Hugh Hefner

Takiro

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Re: The Sohei: O5P Warrior Monks
« Reply #461 on: 01 May 2019, 15:00:20 »
Some interesting variants there Sharpnel, I do have one other Victor concept with an AC/20. Tell me what you think guys and keep those proposals coming!

VTR-9D2 VICTOR
Quote
Technology Base: InnerSphere Level 2
Tonnage: 80 tons

Equipment                           Mass
Internal Structure:          EndoSteel            4
Engine:            320 XL            11.5
   Walking MP:         4
   Running MP:         6
   Jumping MP:         4
Heat Sinks:            13 (26)               3
Gyro:                              4
Cockpit:                           3
Armor Factor:            240               15

            Internal Structure      Armor Value
   Head            3            9
   Center Torso           25            37 / 12
   R/L Torso         17            25 / 8
   R/L Arm         13            25
   R/L Leg         17            33

Weapons and Ammo:      Location      Criticals   Mass
Autocannon/20         Right Arm      10      14
Ammo (AC) 15         Right Torso      3      3
CASE               Right Torso      1      .5
2 Streak SRM-2s         Left Torso      2      3
Ammo (Streak SRM) 50      Right Torso      1      1
2 Large Pulse Lasers         Left Arm      4      14
2 Jump Jets            Center Torso      2      2
Jump Jet            Right Leg      1      1
Jump Jet            Left Leg      1      1

Sharpnel

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Re: The Sohei: O5P Warrior Monks
« Reply #462 on: 01 May 2019, 16:23:13 »
You went the XL route, which explains the greater short range potential.
Consigliere Trygg Bender, CRD-3BL Crusader, The Blazer Mafia
Takehiro 'Taco' Uchimiya, SHD-2H Shadow Hawk 'Taco', Crimson Oasis Trading Company

"Of what use is a dream, if not a blueprint for courageous action" -Adam West
As I get older, I realize that I'm not as good as I once was.
"Life is too short to be living someone else's dream" - Hugh Hefner

DOC_Agren

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Re: The Sohei: O5P Warrior Monks
« Reply #463 on: 01 May 2019, 17:20:49 »
I am not sure if Aika Gunma, Elite (2/3), Warhammer [O5P Ghost]
has turned in a mod for their ride, if they have might be interested in modifing it into Popcorn Popper 3

Based on the WRH 6RK model..

Code: [Select]
Type: WRH 6rk+ Technology Base: Inner Sphere / 3055
Ruleset: Standard (5th edition)
Tonnage: 70
Cost: 16,097,867 C-bills
Battle Value: 1,433
Equipment Mass
Internal Structure: Endo Steel 3.5
Engine: 350 15.0
Type: Fusion XL
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 17 [34] 7.0
Gyro: Standard 4.0
Cockpit: 3.0
Armor Factor: 216 13.5
Internal
Structure Armor
Value
Head 3 9
Center Torso 22 32
Center Torso (rear) 11
L/R Torso 15/15 22/22
L/R Torso (rear) 8/8
L/R Arms 11/11 22/22
L/R Legs 15/15 30/30
Weapons and Ammo Location Crits Tons
ER PPC LA 3 7.0
ER PPC RA 3 7.0
Pulse Laser (Medium) LT 1 2.0
Pulse Laser (Medium) RT 1 2.0
Pulse Laser (Small) RT 1 1.0
Pulse Laser (Small) LT 1 1.0
Streak SRM 2 LT 1 1.5
Streak SRM 2 RT 1 1.5
Ammo (SSRM 2) 50 CT 1 1.0

 
BattleForce 2
MP Damage PB/M/L Overheat Class
5 5/4/2 4 H
Armor/Structure Point Value Specials
5/3 15 -
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

Daryk

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Re: The Sohei: O5P Warrior Monks
« Reply #464 on: 01 May 2019, 21:37:38 »
Ok, here's my initial whack at a Blazer Wolverine's stats.  Fluff will have to wait until I have a few moments not so far past bedtime (like tomorrow after work).  The mod here basically takes a 6M, adds Endo and Ferro, and drops two heat sinks (doubling the remaining 12) to pay for the Blazer Cannon.  I think it works pretty well, and I'll come up with some covert operations shenanigans to obtain the Blazer Cannon (or at least the specs).  And thanks for the thumbs up on the Victor.  I think it will look a lot like a normal one, encouraging a Jag to close, only to find out it has triple the number of SRM tubes...

Code: [Select]
WVR-6BC Watanabe

Mass: 55 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3070
Cost: 5,420,557 C-Bills
Battle Value: 1,580

Chassis: Unknown Endo-Steel
Power Plant: Unknown 275 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: Unknown
    Jump Capacity: 150 meters
Armor: Unknown Ferro-Fibrous w/ CASE
Armament:
    1  Binary Laser Cannon
    1  SRM-6
    2  Medium Lasers
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel                    91 points                3.00
    Internal Locations: 4 LT, 1 RT, 5 LA, 2 LL, 2 RL
Engine:             Fusion Engine                275                      15.50
    Walking MP: 5
    Running MP: 8
    Jumping MP: 5 Standard
    Jump Jet Locations: 1 CT, 2 LT, 2 RT                                   2.50
Heat Sinks:         Double Heat Sink             12(24)                    2.00
    Heat Sink Locations: 1 RT
Gyro:               Standard                                               3.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Ferro-Fibrous                AV - 185                 10.50
    Armor Locations: 1 CT, 2 LT, 6 RT, 2 LA, 3 RA
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     18           30       
                                 Center Torso (rear)                  6         
                                           L/R Torso     13           20       
                                    L/R Torso (rear)                  6         
                                             L/R Arm     9            18       
                                             L/R Leg     13           26       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
Medium Laser                                 HD        3         1         1.00
SRM-6                                        LT        4         2         3.00
Binary Laser Cannon                          RA        16        4         9.00
Medium Laser                                 LA        3         1         1.00
@SRM-6 (15)                                  LT        -         1         1.00
                                            Free Critical Slots: 1

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 16
5j         3       3       0       0      2     0   Structure:  5
Special Abilities: CASE, SRCH, ES, SEAL, SOA

Takiro

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Re: The Sohei: O5P Warrior Monks
« Reply #465 on: 02 May 2019, 04:45:25 »
Very nice gang, I'll try to clean everything up into one file tonight.

Daryk

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Re: The Sohei: O5P Warrior Monks
« Reply #466 on: 02 May 2019, 15:11:38 »
Proposed fluff for the Blazer Cannon!

By the mid-30th century, Defiance Industries had manufactured enough ZEU-6Y Zeus 'mechs for more than one to be deployed against the Combine.  It wasn't until a lucky Steiner pilot landed a head shot on a Sho-Sa's Dragon with the notorious Blazer Cannon that it became an intelligence collection priority, however.  Fortunately for the Order, their plant in the DCMS unit that suffered the casualty was faster than their ISF counterpart, and a head hunter mission was quickly put together. Though battered by the collection mission, the ZEU-6Y was spirited off world scant months later.  Unfortunately, testing by Order scientists wasn't favorable, and rivalry with the ISF saw it buried in a warehouse for the better part of a century.  That changed when the clans came.  A records search by Order scientists desperate to find SOMETHING to use against the advanced technology of the invaders pointed to a dusty warehouse just in time for the MechaSenshi's request.  Carefully removing the heavy Blazer Cannon and its Improved Cooling Jacket, they were able to transform the shoulder mount into one suitable for a 'mech's hand.  MechaSenshi Watanabe took one look at the ugly, double-barreled monstrosity and decided it was the perfect weapon.

So... any chance of getting that cooling jacket too?  ::)

Daryk

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Re: The Sohei: O5P Warrior Monks
« Reply #467 on: 02 May 2019, 17:57:04 »
And before I forget, my vote for a single clan weapon across the force is a clan Large Pulse Laser.  It's hard to do better, though I'll acknowledge an argument can be made for an ER PPC...

Takiro

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Re: The Sohei: O5P Warrior Monks
« Reply #468 on: 02 May 2019, 18:44:08 »
I like the fluff Daryk, what's a cooling jacket??

Any other design thoughts gang??

Daryk

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Re: The Sohei: O5P Warrior Monks
« Reply #469 on: 02 May 2019, 19:14:44 »
It's a (positive) quirk from Strat Ops (page 194, slightly out of alphabetical order):
Quote
Improved Cooling Jacket (1 Point)
One weapon’s design incorporates a highly effective cooling jacket. When fired, this weapon generates 1 point less heat (never less than 1 point).

Basically, the Blazer would only generate 15 heat instead of 16...

Takiro

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Re: The Sohei: O5P Warrior Monks
« Reply #470 on: 02 May 2019, 22:06:25 »
I'd say no as the Blazer is already a reach my friend. ;)

Daryk

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Re: The Sohei: O5P Warrior Monks
« Reply #471 on: 03 May 2019, 02:38:01 »
No worries... I would have felt foolish if I didn't at least ask since the jacket is present on the Zeus.

Takiro

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Re: The Sohei: O5P Warrior Monks
« Reply #472 on: 03 May 2019, 05:02:21 »
I appreciate all your input Daryk!

Well, with a day left before the start of this does anyone have any last second tactical advice on how they feel their character should act? Or any thoughts at all on the battle??

DOC_Agren

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Re: The Sohei: O5P Warrior Monks
« Reply #473 on: 03 May 2019, 16:02:04 »
No worries... I would have felt foolish if I didn't at least ask since the jacket is present on the Zeus.
I would try to help, but.. even I got nothing to try my counterpoint on.. ;D ::) 8)
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

Takiro

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Re: The Sohei: O5P Warrior Monks
« Reply #474 on: 04 May 2019, 20:32:12 »
Quick Summary

Well the Trial unfolded like I thought it would with the Sohei performing probably better than expecting. Shiori Noriko [Ice Hellion] bought down the Thunder Stallion with her first shot, a well-placed ER PPC blast directly to the cockpit. Likewise, the Behemoth and Warhammer IIC were also taken out with head damage in subsequent turns creating excellent salvage. Unfortunately, Catherine Kennedy [Dragon Cat] in her Grasshopper was forced to eject after taking on the Galaxy Commander in his modified Behemoth. As the battle turned against the Jaguars they lashed out with Mechwarrior Frenz breaking Zell and pouncing on Katsumi Watanabe in his Wolverine who was already engaged with another opponent. The Wolverine was soon taken out by combined fire in the resulting grand melee. Frenz’s Hunchback IIC was also consumed in the resulting reckoning unleashed by the Sohei. Regrettably, Jak “Two Guns” Warren [Doc Argen] was KIA after suffering combined fire from the Hellhound and Shadow Hawk IIC which produced multiple head hits. The Jaguars fell back toward their base which held the supplies being fought over by the combatants and the Sohei were unwilling to follow these treacherous killers. They did however fell Star Commander Dak’s Marauder even though he managed to escape.

In the end five Smoke Jaguar Mechs (Behemoth*, Supernova, Great Wyrm, Hellhound, Shadow Hawk IIC) escaped. Four Clan Mechwarriors (Sibum, Annazah, Hogah, Frenz) were KIA while Star Commander Dak was WIA but escaped. Sadly Jak “Two Guns” Warren [Doc Argen] was KIA but the rest of the Sohei remained in pretty good shape. Three (Catherine Kennedy, Aika Gunma, Katsumi Watanbe) were WIA but can probably continue to fight in the battle. Of the three Sohei Mechs disabled during the Trial only the Wolverine was destroyed all the Blazer could be salvaged it never registered a hit. The Grasshopper could be repaired but needs a lot of work which ironically means the Popcorn Popper (WHM-PP3 Warhammer) is probably in the best shape even though its pilot is no more. Don’t forget as well that three Clan Mechs (Behemoth, Thunder Stallion, Warhammer IIC) are very salvageable and are probably in even better shape than the Sohei’s damaged Mechs.

This sets up the greater battle of Rockland which will unfold as time goes on. Love to hear what you think guys. What is our next move?

DOC_Agren

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Re: The Sohei: O5P Warrior Monks
« Reply #475 on: 04 May 2019, 22:31:42 »
Well the fact we only lost Jak “Two Guns” Warren [Doc Argen](Doc Agren) means we did much better then I expected.

Catherine Kennedy (put her in which ever ride Gunma doesn't take)
Aika Gunma (either put in the repaired Popcorn Popper (WHM-PP3 Warhammer) or the Warhammer IIC)
Katsumi Watanbe [do u have a perfered new ride?]


corrected the fun misspelling
« Last Edit: 05 May 2019, 12:15:55 by DOC_Agren »
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

Daryk

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Re: The Sohei: O5P Warrior Monks
« Reply #476 on: 05 May 2019, 03:38:48 »
I hope Watanabe got in at least one punch once zell was broken...

At least the Blazer did one thing it's very good at: DRAW FIRE.  Watanabe will be working to improve her gunnery as quickly as she can.

DOC, looks like auto-correct garbled your question, but as far as a new ride, Watanabe will be looking for something with hands (so she can punch) and mobility (so she can punch... ;)).

Ice Hellion

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Re: The Sohei: O5P Warrior Monks
« Reply #477 on: 08 May 2019, 11:33:36 »
Shiori Noriko [Ice Hellion] bought down the Thunder Stallion with her first shot, a well-placed ER PPC blast directly to the cockpit.

A sniper  :D
In turn they tested each Clan namesake
In trial against the ice hellion's mettle.
Each chased the ice hellion, hunting it down.
All faild to match the predator's speed and grace.
Khan Cage smiled and said. "And that is how we shall be."

The Remembrance, Passage 5, Verse 3, Lines 1-5

Takiro

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Re: The Sohei: O5P Warrior Monks
« Reply #478 on: 08 May 2019, 15:27:24 »
Sorry Doc, I always seem to mangle your name. You do have to admit that I am consistent though.

I'd say four BattleMechs could return to service for the battle folks. The WHM-PP3 Warhammer is in the worst shape with the Behemoth, Warhammer IIC and Thunder Stallion all much more easily repaired. Unfortunately Daryk not one has a hand actuator, sorry!

Two questions for you all - do you think the Sohei would have bought any extra BattleMechs with them? The Sohei have personnel who can fight in a Mech - should they mobilize them?

It was a fine shot Ice and probably the most stunning pulled off during the battle shocking the Jaguars into action other than they wished.

DOC_Agren

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Re: The Sohei: O5P Warrior Monks
« Reply #479 on: 08 May 2019, 17:24:12 »
Sorry Doc, I always seem to mangle your name. You do have to admit that I am consistent though.
Yes yes you do   :beer:

Quote
I'd say four BattleMechs could return to service for the battle folks. The WHM-PP3 Warhammer is in the worst shape with the Behemoth, Warhammer IIC and Thunder Stallion all much more easily repaired. Unfortunately Daryk not one has a hand actuator, sorry!
Aika Gunma (Upgrade to the Warhammer IIC)
Catherine Kennedy (Upgrade to the Behemoth)
Katsumi Watanbe (Now reserve pilot, because well you are a medium mech pilot and all we have open is Assault)

Use Aika Gunma Warhammer to fix the Popcorn Popper3 as a reserve mech

Quote
Two questions for you all - do you think the Sohei would have bought any extra BattleMechs with them? The Sohei have personnel who can fight in a Mech - should they mobilize them?
I doubt we would have brought any extra mech along.. parts yes
Right now any and all those cross trained pilots, unless we are looking at needing them, are more valueable where they are currently serving.

Quote
It was a fine shot Ice and probably the most stunning pulled off during the battle shocking the Jaguars into action other than they wished.
Jak “Two Guns” Warren would have bought you a beer.. Jeremiah “Bullfrog” Bullton will be steal the story for his next there I was moment  8)
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

 

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