Getting ready to play a ground scenario that incorporates aerospace fighters engaging ground units via the low altitude map for the first time.
Unless I’m reading the rules incorrectly or they have been updated via some errata that I missed, in which case please enlighten me, I would like to get some thoughts from those who have experience on the above scenario.
Rules as written, the attack declaration phase is absolutely miserable for any player trying to engage a an ASF with ground units, because the ASF doesn’t declare its flight path until it declares its attack . . . Which would obviously would be withheld to the very
last initiative round. Thus, early in the phase, attack declarations against an ASF could be totally wasted because that unit has no idea what the range will be, because the flight path could be anywhere on the map.
How do you all deal with this? Just chock it up to ASFs having that much of an initiative advantage against ground units because of thier speed?
I’m considering house ruling the system to have an ASF declare its flight path right after it declares that it’s going to use air to ground attacks in the movement phase, making it just like the ‘ASFs on ground mapsheets’ is rule set, so I think it’s reasonable.
Thoughts would be much appreciated, thanks!