Author Topic: Something on the horizon  (Read 47553 times)

Dragon Cat

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Re: Something on the horizon
« Reply #30 on: 26 March 2019, 13:57:45 »
I like the DropShips in flight
My three main Alternate Timeline with Thanks fan-fiction threads are in the links below. I'm always open to suggestions or additions to be incorporated so if you feel you wish to add something feel free. There's non-canon units, equipment, people, events, erm... Solar Systems spread throughout so please enjoy

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Kojak

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Re: Something on the horizon
« Reply #31 on: 26 March 2019, 17:08:26 »
Looks awesome. This is all for that Horse-focused TRO you're working on?


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marauder648

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Re: Something on the horizon
« Reply #32 on: 27 March 2019, 00:01:37 »
Yep :D  And glad ya folks approve :)
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marauder648

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Re: Something on the horizon
« Reply #33 on: 30 March 2019, 03:28:03 »
A lil teaser for you lovely folks.



A Pallas class transport shuttle.



A Tartar class DropShip begining breaking thrust to slow itself down prior to entering normal flight on approach to its target.


Both drawn by the amazing Matt Plog, and thoughts and comments are most welcome.
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jimdigris

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Re: Something on the horizon
« Reply #34 on: 30 March 2019, 06:16:13 »
 :o :thumbsup:

Wrangler

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Re: Something on the horizon
« Reply #35 on: 30 March 2019, 06:37:21 »
Very interesting DropShip.  The first image suggests it's a modified Beta Fighter from Robotech.  :o

Another nice one from Plog!  :thumbsup:

Thanks for funding this marauder648!
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marauder648

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Re: Something on the horizon
« Reply #36 on: 30 March 2019, 07:04:01 »
The Dropship is heavily inspired by the Colonial Marines craft from Aliens as well as the Halo universe's Pelican transport/dropship :)  Plog called the DropShip

Quote
I think this thing came out the kind of beautiful ugly that I always love in BT stuff.  Instead of going for bilateral balancing with massive twin rotating engines, the Tartar hedges it's bets with spread out control.  Smaller vectorable engine units near the wing edges give appreciable control to the massive vehicle while fighting gravity.  Larger semi-main units by the bridge, and the rearward main units doing the majority of the straight lifting, while not being quite as agile on their own.

--I don't know what it is about this thing, but as i was drawing it i kept thinking about the Caspian Sea Monster.  The massive Russian WiGe.  Ugly as hell, yet kinda beautiful:D
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Phobos

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Re: Something on the horizon
« Reply #37 on: 30 March 2019, 12:46:14 »
Are you sure the Pallas is a shuttle? Looks a bit heavy for merely 200 tons. Other than that they both look amazing!

marauder648

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Re: Something on the horizon
« Reply #38 on: 30 March 2019, 13:43:21 »
A lot of the bulk towards the rear is a heat shielded cocoon for a vehicle to be carried in, it can carry a vehicle or mech up to 100 tons in weight. Most of the bulk's in the front, the tail is quite long and raised up slightly, making it look heavier than it is when its just a space where it can pick up its cargo.
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Dragon Cat

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Re: Something on the horizon
« Reply #39 on: 31 March 2019, 12:56:02 »
So two different ships? Same stats?
My three main Alternate Timeline with Thanks fan-fiction threads are in the links below. I'm always open to suggestions or additions to be incorporated so if you feel you wish to add something feel free. There's non-canon units, equipment, people, events, erm... Solar Systems spread throughout so please enjoy

https://bg.battletech.com/forums/index.php/topic,20515.0.html - Part 1

https://bg.battletech.com/forums/index.php/topic,52013.0.html - Part 2

https://bg.battletech.com/forums/index.php/topic,79196.0.html - Part 3

marauder648

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Re: Something on the horizon
« Reply #40 on: 31 March 2019, 13:00:29 »
Nope, the pod is detachable, basically it drops in with the tank under the back, lands for a few seconds, detaches the tank and takes off.  She's basically a WW2 LST.
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Phobos

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Re: Something on the horizon
« Reply #41 on: 04 April 2019, 07:25:28 »
Is that covered by existing rules or did you have to "extend"?

marauder648

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Re: Something on the horizon
« Reply #42 on: 15 April 2019, 10:07:35 »
Watch Report 041/1

REDACTED

A pair of reports have arrived from Niles and Tamaron and I present them to you now.  Thanks to REDACTED field observations and the reports from REDACTED we have data on several projects being worked on by the Horses and Coyotes.  Attached are our initial theories on suspected performance curves, but additional data will be required and we suggest that REDACTED continue REDACTED investigations.

01 - Sighted on Tamaron testing ground 03.  Unknown designation - Light Mech, possibly OmniMech. Investigation required


02 - Sighted at Tamaron Spaceport - Confirmed light Aerospace fighter - Mass - 35 tons.


03 - Sighted on Niles - Mass indicates total weight between 60 - 70 tons.  Designation unknown.  Investigation required.



Drawn by the amazing Matt Plog, thoughts always welcome!
« Last Edit: 15 April 2019, 10:16:26 by marauder648 »
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Maingunnery

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Re: Something on the horizon
« Reply #43 on: 15 April 2019, 13:52:39 »

Nice sliding action on that light 'Mech.

Cute fighter, lots of engine?

The Thunderhound, is it an Urban combat unit?
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marauder648

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Re: Something on the horizon
« Reply #44 on: 15 April 2019, 14:05:17 »
The fighter's fast but not uber fast and nope the Thunder Hound's a standard combat unit.
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marauder648

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Re: Something on the horizon
« Reply #45 on: 27 April 2019, 07:30:51 »
A WIP of a 'lineup' of the Hell's Horses Battle Armour in service during my next project (and basically an AU) at the time of Operation REVIVAL. 

From left to right

Deimos light battle armour
Elemental Battle Armour
Alastor Heavy Battle Armour (IS designation 'Gnome')
NYI - Alecto Assault Battle Armour

Drawn by Harri Kallio who said that the biggest challenge thus far was the Gnome and Elemental suits.

Quote
It's the Golem and basic Elemental that give me trouble. As their width and length ratios are borked. It's not even the fact that the wearers can get 8 feet 2 inches, it's the fact that these two armor pieces have groin guards and legs set up in a way that either the wearers pelvis is shaped like an upside down U, or they're so big that the armor is actually paper thin and they're actually squatting inside the suits





As always, thoughts/comments are most welcome!


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Maingunnery

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Re: Something on the horizon
« Reply #46 on: 27 April 2019, 08:09:02 »
Yes proportions have always been a difficult part with BA design.
So the sketch is very well done.
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marauder648

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Re: Something on the horizon
« Reply #47 on: 27 April 2019, 08:18:17 »
Aye its clever what he did too drawing a character and then fitting the armour around them so the height is consistent etc.  The bigger Alecto is a suit that's more akin to the Kanazuchi and is sat in rather than worn (can't get my head round anyone walking around in a 2-ton suit.
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Hptm. Streiger

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Re: Something on the horizon
« Reply #48 on: 27 April 2019, 13:26:25 »
Aye it's clever what he did too drawing a character and then fitting the armor around them so the height is consistent etc.  The bigger Alecto is a suit that's more akin to the Kanazuchi and is sat in rather than worn (can't get my head around anyone walking around in a 2-ton suit.
Most larger suits use a cockpit, but IS with their Sloth were the first - looks like the guy is sitting like a formula 1 driver.
For the Fenris and Rottweiler, it looks as if the poor guy is forced to run on his arms (legs might be stiff in the body).

Shedu and Nephilim are cockpit builds obviously.

But this work is pretty cool

marauder648

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Re: Something on the horizon
« Reply #49 on: 27 April 2019, 13:52:19 »
I think with the Fenris and Rottie the driver is basically hunched forwards like they are riding a Formula 1 motorbike.  In my non-cannonical Bjorn I had the Pilot of the suit sitting in the rear of the suit with his legs forwards towards the head, and the pilot of the quad suit sat in a really reclined seat.
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marauder648

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Re: Something on the horizon
« Reply #50 on: 07 May 2019, 22:53:39 »
Whilst not a bit of art, I do have a lil update on the Hell's Horses project i've been working on. Good news too! The text side of things is all done and proofread. Coming in at 47,439 words in total. The big part is now waiting for bits of art and slots to open up to get the last groups of drawings done. And then put it all together in a downloadable PDF for folks to read and enjoy. With any luck that will be done by December :)
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Maingunnery

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Re: Something on the horizon
« Reply #51 on: 08 May 2019, 10:30:28 »
Whilst not a bit of art, I do have a lil update on the Hell's Horses project i've been working on. Good news too! The text side of things is all done and proofread. Coming in at 47,439 words in total. The big part is now waiting for bits of art and slots to open up to get the last groups of drawings done. And then put it all together in a downloadable PDF for folks to read and enjoy. With any luck that will be done by December :)
:thumbsup:  8)

I have been wondering about that, good to hear this, looking forward to the end result.
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Elmoth

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Re: Something on the horizon
« Reply #52 on: 08 May 2019, 10:45:47 »
I think with the Fenris and Rottie the driver is basically hunched forwards like they are riding a Formula 1 motorbike.
To nitpick a thread with loads of excellent designs, it is Moto GP, not formula 1. Formula 1 is for cars only. it is talking about the UEFA Champions League of American football :)

Really love the BA designs. This problem is common in fantasy SciFi. Look at Warhammer 40k for the same exact problem, for example.

Cheers,
Xavi

marauder648

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Re: Something on the horizon
« Reply #53 on: 18 May 2019, 05:31:50 »
Clan Hell’s Horses always makes the most use of infantry forces in the Clans and thanks to the Zhukov reforms this would not diminish. Specialised infantry forces like the light Cavalry Point’s and their HV-400 ‘Scarab’ personal hovercraft were the eyes and ears of some Clusters. The Horses also have the largest number of Elementals in service or in secondary formations and make extensive use of them as heavy jump infantry or heavy foot infantry squads. These assault units firepower was augmented with the introduction of the X-99 and GL-35 automatic grenade launcher and were equipped with the best personal armour that the Horses could provide. Even the ad-hoc Solhama Infantry Points were quite lavishly equipped with weapons and tended to be far better trained than typical Clan infantry forces.

Whereas most Clans used Solhama troops as their infantry in often near suicidal roles or as little more than military police to keep the populace of conquered worlds in check, the Hell’s Horses deployed their infantry with specific roles and duties in mind. Often they would have their own transport pool of either locally manufactured trucks or Polemos and Svantovit APCs as well as retrofitted Indra’s although the Indra had mainly been relegated to convoy protection duties and far less common in front line duties.

Infantry forces also had two levels of protection or three if one was an Elemental. The standard BDU (Battle Dress Uniform) was hard wearing, water and tear resistant whilst also being lightweight and quite cool to wear. Reinforced padding on the knees and elbows made firing from prone positions more comfortable and didn’t hinder movement. This was the standard field dress for infantry and it could be augmented with Stage II protection.

Stage II protection could be added to the standard BDU and comprised of reinforced external plastic polymer padding for the knees, shins, elbows, and shoulders. A lightweight flak vest with front and rear protection, as well as webbing for magazines, medical patches, or painkillers, was easily equal to those that equipped Inner Sphere forces but tended to be lighter thanks to the advanced hardened plastics used. Stage II protection also used an easily replaceable spray on plastic polymer that would dry into camouflage patterns. This meant that instead of having to use different clothing for different climates, all you had to do was apply a different ‘spray on camouflage’. Without the covering applied the body armour looks pitted with many ‘holes’. These help reduce weight without affecting the protection offered and help with the breathability of the armour. Making it more comfortable to wear.

Stage III protection was only for Elementals in Assault Infantry Stars and was the best protection possible outside of Battle Armour. Going further than the Stage II, the Stage III armour incorporates full protection for the arms and legs and chest whilst servo’s in the armours arms and legs help take the weight without encumbering its wearer and allows them to use heavy weapons like the Mauser IIC or X-99 without tiring. The Stage III armour also incorporates the Hell’s Horses full face helm that is the hallmark of their infantry forces. Like the standard body armour the Phase III armour can be camouflaged with the ‘camo in a can’ plastic polymers used on the Stage II armour. Without this the suit’s ‘diamond’ like structure can be more easily seen.

During Operation REVIVAL the Hell’s Horses would use conventional Infantry in offensive and defensive roles and their Infantry Star’s would fight with honour on Tukkayid and, despite suffering atrocious casualties they mauled ComGuard infantry formations and caused more casualties than they suffered.

In the images below are the examples of this type of armour, in its most basic and 'stripped down' form. Elemental Thomas has yet to don the shoulder or thigh guards of his Stage III armour. But it does give a good view of the armour without its camoflage applied. He can also be seen wearing a Mark IV 'Armet' type helm. These helmets, based on SLDF technology can give a wearer a 270 field of view as well as having low light and infrared vision options. These The Mark IV is not as popular as the Mark V 'Sallet' type helm which is lighter and somewhat less cumbersome.

Warrior Zane is wearing the standard BDU whilst Warrior Riz is wearing the Stage II armour although he has not yet attached his shoulder guards. Again it shows the underlying armour as well as the hook up points for things like ammunition pouches and other equipment.


Drawn by the rather wonderful - https://www.deviantart.com/bobgreyvenstein  who went out of his comfort zone in this commission as he tends to draw high and low fantasy stuff and that probably shows in the picture.  But, as always, thoughts and comments are most welcome!




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Red Pins

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Re: Something on the horizon
« Reply #54 on: 18 May 2019, 20:20:24 »
Holy...


I hate you.  Fantastic looking project, 648!
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marauder648

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Re: Something on the horizon
« Reply #55 on: 20 May 2019, 15:12:04 »
Thank you Red Pins :D Glad you like!



*quietly head canons that the Alecto makes sounds like the baddie robot from Robocop II when it walks and moves.*



« Last Edit: 21 May 2019, 03:58:08 by marauder648 »
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Kojak

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Re: Something on the horizon
« Reply #56 on: 20 May 2019, 16:29:40 »
Man, that infantry art is gorgeous. I am 100% putting that image in my headcanon.


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marauder648

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Re: Something on the horizon
« Reply #57 on: 21 May 2019, 03:56:53 »
Man, that infantry art is gorgeous. I am 100% putting that image in my headcanon.

Thank you :D I'm glad ya like 'em :)
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Hptm. Streiger

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Re: Something on the horizon
« Reply #58 on: 21 May 2019, 04:07:30 »
Man I love that Deimos, this is how you want to use your infantry, maximum field of fire for minimal exposure.

marauder648

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Re: Something on the horizon
« Reply #59 on: 21 May 2019, 06:13:54 »
Man I love that Deimos, this is how you want to use your infantry, maximum field of fire for minimal exposure.

Huh, I never thought of it like that :D The Alecto's a big assault suit, its a brick with guns but having the weapons up that high does make a lot of sense!
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