Author Topic: Creating a character  (Read 1674 times)

Damage Inc.

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Creating a character
« on: 10 May 2012, 16:18:09 »
So i was thinking about creating a character based on Cannonshops Giao Pham from his story "Traveling With Cousin Giao".

I did a rough outline of what would be needed:

High INT, RFL, and DEX

Null G Ops
Nav - jumpship
Tech - KF Core
Martial Arts - Zero G
Small Arms
Mathematics
Astrogation
Language - Viet
Language - German (basic)
Compulsion - Hatred RWR
Compulsion - Hatred SL
Compulsion - Fear of Gravity Wells (aka planetside)
Fast Learner
Tech Empathy.

What else should I look at.  I'm gonna start chunking the numbers tonight.

Yeah, I know some of these are customs and have no rules for them, but thats what role playing is for. ;D

Taron Storm

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Re: Creating a character
« Reply #1 on: 11 May 2012, 12:23:01 »
Engineering and more tech skills.  Probably Science-KF Tech would be there too since she working on theory for redesign of KF drives.

Damage Inc.

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Re: Creating a character
« Reply #2 on: 11 May 2012, 13:34:23 »
I'm thinking Combat Sense (or something similar) because she's not one to sit around and wait for the superioirs to call to action.

Damage Inc.

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Re: Creating a character
« Reply #3 on: 11 May 2012, 16:32:56 »
Wow, what a weird experience.

Here's what I did :

Stage 0 - Lyran Alliance, Coventry Province
Stage 1 - Blue Collar
Stage 2 - Spacer Family
Stage 3 - Tech College
Stage 4 - Civilian Job
Stage 4 - Tour of Duty (required 5 and out)

That got me:

STR  - 2
BOD - 2
RFL  - 7
DEX - 7
INT  - 5
WIL - 2
CHA - 1
EDG - 0

Equipped 4
Combat Sense
Compulsion / Hatred clans -1
Wealth 0
G Tolerance
Natural Aptitude / Zero G Ops 5
Introvert
Fast Learner
Tech Empathy
Compulsion / Hatred RWR -2
Compulsion / Hatred SL -1

Language / German 0
Language / Viet 4
Negotiation 2
Appraisal 0
Protocal / Lyran 4
Administration 3
Career / Rock Jack 4
Interest / KF Jump Core 4
Interest / Jump Calculations 4
Zero G Ops 5
Martial Arts / Zero G 5
Navigation / Space 4
Technician / KF Core 5
Career / Ships Crew 1
Comms Conventional 1
Computers 5
Gunnery / Spacecraft 1
Perception 2
Piloting / Spacecraft 3
Sensor Ops 1
Tech / Aeronautics 3
Tech / Electronics 3
Tech / Nuke 2
Tech / Jet 2
Small Arms 2
Leadership 2
Med Tech 1
Acrobatics / Free Fall 3


Damage Inc.

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Re: Creating a character
« Reply #4 on: 11 May 2012, 16:35:51 »
The combination of martial arts, acrobatics and 0 g ops would give her the specialized fighting style she has.  Also the interest at +4 gives her the "specialist or consultant" tier.

 

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