Author Topic: Cicada CDA-2AC  (Read 840 times)

YingJanshi

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Cicada CDA-2AC
« on: 09 March 2013, 16:13:13 »
Again just messing around in SSW. Want to test this in MM but don't know when I'll get around to it. Not likely to get a kill with it, but used right I think it might be annoying.

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Cicada CDA-2AC
Rules Level: Introductory
Technology Base: Inner Sphere
Chassis Config: Biped
Production Year: 3025
Earliest Production Year: 2801
Extinct By: Never

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Chassis: Unknown Standard
Power Plant: Unknown 280 Fusion Engine
Cruising Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: None
     Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
     1 Medium Laser
     1 Autocannon/2
     1 Small Laser
Manufacturer: Unknown
     Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

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Technology Base: Inner Sphere  40.00 tons
Chassis Config: Biped Cost: 3,205,883 C-Bills
BV2: 697 Tech Rating/Era Availability: D/X-D-D

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Equipment   Mass
Internal Structure: Standard 4.00
Engine: 280 Fusion Engine 16.00
Walking MP: 7
Running MP: 11
Jumping MP: 0 
Heat Sinks: 10 - Single (10 in engine) 0.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA    R: SH+UA
Armor: 88 points - Standard Armor 5.50

 
 Internal Armor
 Structure Factor
Head: 3 9
Center Torso: 12 13
Center Torso (rear):  8
R/L Torso: 10 9
R/L Torso (rear):  6
R/L Arm: 6 6
R/L Leg: 10 8


Weapons and Ammo Location Heat Criticals Tonnage
Medium Laser RT 3 1 1.00
Autocannon/2 LT 1 1 6.00
Small Laser CT 1 1 0.50
Ammo (AC/2) 45 LT -- 1 1.00

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BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. OV Armor: 3 Points: 7
7 1 1 1 0 2 0 Structure: 3 
Special Abilities: SRCH, ES, SEAL, SOA


Created using Solaris Skunk Werks

Initiate of the Order of Valhalla

(HBS: Backer #4,960)
(Clan Invasion: Backer #314)
(Mercenaries: Backer #6,017)