OK, we all know that 'Mech production is limited by some unknown factor......
......So what do people think is the situation?
I've got my own headcanon to explain why the effectively infinite raw resources of the 1000+ inhabited star systems of the Inner Sphere result in the extraordinarily finite numbers of mechs in the five Great House Armies, and here it is: House Armies are the tip of the iceberg when it comes to numbers.
So before delving into headcanon, here's some foundational thoughts that I'd like to lay out that I feel are, despite the vagueness of FASAnomics, fairly indisputable. In order to manufacture X amount of 'Mechs, Y amount of time is required as well as Z amounts of capital, raw resources, and components (can even call them MechWidgets, if you prefer).
Ok, so now into headcanon/interpretation. To me, the mineral resources of the Inner Sphere is in practical terms infinite. The
availability of Z won't be a bottleneck, although additional factors like transportation and component/MechWidget manufacturing certainly could be. And their lack of availability in the SW era DOES largely satisfy a bottleneck of mech production all by themselves, imo. Of course I vocally complain about BattleTech 'jumping the shark' post 4th SW, and this is one example of what I mean when I complain about that. TRO after TRO gets published of new mechs, and suddenly this alone is no longer satisfactory in explaining manufacturing bottlenecks.
To futher explain "low" mech production numbers, especially in the TRO treadmill eras, a bit more is necessary. I choose an explanation that is backwards compatible with the SW era, so that I don't have to rely on something undescribed going on to satisfy my explanation(s). That extra thing is seeing industry through a lens that mates the BTU to the Age of Sail rather than the 20th century.
A key facet of this is mech factories, in my mind, aren't constantly cranking out mechs in the way modern car manufacturers do. They build them in production runs of pre-planned number, and once the run is up, no more mechs are ever made
of that run. (Of course, there could always be subsequent runs produced.) The capital required for variable Z would never be fronted by the manufacturer, but would instead be supplied by investors. These investors naturally include the logistical arms of the various House Armies, but critically to my POV
it's not limited to them. Corporations, powerful nobles, arms dealers, hell even pirates themselves through sufficiently complicated shell companies "buy" their mechs from a manufacturer prior to the mech ever even being manufactured. They shell out the cash, and then wait for ultimate delivery. (As a matter of fact, piracy being what it is in the BTU, I can't see any major manufacturing enterprise being ultimately sustainable unless it's all on a "pay up front" arrangement. If the shipment gets hijacked and the buyer never gets delivery, the buyer is holding the bag rather than the manufacturer... and the manufacturer stays in business to "sell" a replacement item...)
So with that view, mech factories conceivably sit idle some of the time waiting for enough backers to fund the next production run of X mechs. And then a fraction of X never goes into the House Armies, even once the run is underway. Another thing I like about this view is it's very handy in explaining the bewildering array of mech variants. If a mech published in TRO 3058 has been available for almost 100 years, it ought to have staggering numbers if it's been in
constant production. On the other hand, if there's only been a half dozen to a dozen production runs of that particular mech over the near-century, it is easier to reconcile why there's not more of that mech represented on the RATs/in the artwork/mentioned in the era lore. With House Mech armies being small in the Dark Age, you logically can't be dominated numerous mech chassis from ages past, not to mention being thematically wrong since there's TRO3145 to cover that era's "prominent" mechs....