Part 2:
Starting where we left off last time.
The sniping match continues up top, but the battle is getting rough at the bottom of the table.
The commander's
Caesar walks backwards almost out of frame, so as not to get hit by 18 SRMs from the streak 6 monster tank.
Here's an aerial shot of the battle. The fighting up top is resolving into a series of duels.
At some point during the last 2 weeks, the
Mad Cat Mk II pilot remembered how to hit targets. This was not a welcome development for the WoB.
The
Vanquisher holds his ground by the admin building (now with WoB flag!) as the
Raven sneaks behind and the
Orion lumbers closer.
As the big boys fight, the infantry is left abandoned next to a garage.
The SRM monster can't get a lock on the
Merlin due to the giant concrete wall in the way.
The
Caesar hates this tank.
Wide angle aftermath of the last turn. The
Thunder Hawk lies in a smoking heap after it took some fire to its gauss capacitors.
The SRM tank is a large clump of slag and blood after the
Caesar caved in the front and held the trigger down until laser blasts started coming out the back.
The
Caesar observes the carnage that he has wrought.
The Mk II, the
Raven and the
Orion all team up on the
Vanquisher while the
Hatchetman is trying to fend off the speedy WoB flankers.
This duel is getting personal.
'splode.
An impromptu conga line has formed.
Another turn results in more dead mechs and tanks.
The
Battlemaster survived a flurry of shots, but then critically destroyed its own engine when he failed the PSR.
The
Caesar decides to start murdering battle armor.
The two giant assault mechs square off while the mediums plink away.
The
Orion got caught out of position and is now being shot at by the
Hermes.
The
Thug looks over the remains of the
Battlemaster while another tank burns behind the wall.
The
Avatar was absorbing LBX-20s like a pro, but now he'll see how many
Highlander attacks he can fend off.
Herrrrrrrrrrrrrrrrrrrrrrmes.The
Thug is slowly being forced backwards to the admin building as the Sharpshooters advance.
After another brutal turn, the WoB forces find themselves without a
Vanquisher or
Blackjack.
The
Vanquisher brews up while the
Hermes pours concentrated laser fire into the weak side torso of the
Raven.
The
Mad Cat Mk. II is still somehow alive after losing 85% of its armor and suffering 4 pilot hits while killing the
Vanquisher and
Blackjack.
The
Vanquisher will be good salvage. The pilot died after repeated neural trauma, but the cockpit is still intact. Pesky ammo explosions and stray SRMs will get you every time.
The
Cauldron Born is living up to its namesake as it absorbs fire without going down.
The
Thug is making a last stand at the admin building.
The
Avatar casually murdered a few battle armor guys on his way to plug the
Thug with some AC20 rounds.
At this point the Mad Cat Mk. II pilot is asleep at the wheel due to a gauss rifle explosion, but somehow still propped up against that wall.
Poor
Blackjack. Your BS pulse rifles almost made my mechs shut down several times.
The
Archer surveys the damage.
The
Wraith is still trying to poke through back armor.
We had to stop again because some a-hole had to go to work! Here he is in the nerd room picking up his stuff.
My random Plog artwork gets its own place in the nerd room.