Version 4-8 is attached!I figured out how to calculate movement rates correctly, but it required moving Climbing and Swimming to fixed places in the skill list (so the sheet can tell if there are skill levels or not... 0 and "None" aren't the same thing). I also added asterisks in the Data Table for the custom Traits and SPAs I added in the last version, and cleaned up the sample character (which still had some copy paste errors after all these years). Finally, I put a "Condition Monitor" below the name/height/weight block.
Version 4-9!