Author Topic: Battletech Long Island  (Read 163621 times)

jimdigris

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Re: Battletech Long Island
« Reply #570 on: 04 May 2016, 16:16:40 »
One more thing Sgt. Laila Barcenes and Sgt. Edilenny Exhume what are their rides.
I have Lt. Emely Abreu in your Echo Battle Armor unit is that correct?
Sgt. Barcenes is in the Saladin.
Sgt. Exhume is attached to the Karnov in training.
As for Lt. Abreu, she is in the first (of two) battlearmor squads attached to the Karnov labeled "Alpha".

shadhawk

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Re: Battletech Long Island
« Reply #571 on: 16 May 2016, 11:09:34 »
just a heads up we are on this Sunday the 22nd

jimdigris

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Re: Battletech Long Island
« Reply #572 on: 16 May 2016, 17:19:33 »
Could you calculate our current account balances for Sunday?

shadhawk

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Re: Battletech Long Island
« Reply #573 on: 17 May 2016, 02:07:53 »
will do

jimdigris

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Re: Battletech Long Island
« Reply #574 on: 17 May 2016, 16:55:44 »
Thank you!

Devondra

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Re: Battletech Long Island
« Reply #575 on: 19 May 2016, 18:28:50 »
can someone please send me the email regarding the game sunday i just went though 293 emAILS AND CANT FIND IT grrrrr my email is

Devondra@aol.com

the link to find games in your area is not working

thanks

christine

shadhawk

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Re: Battletech Long Island
« Reply #576 on: 19 May 2016, 20:30:20 »
Go to page 19. 4th from the bottom

Devondra

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Re: Battletech Long Island
« Reply #577 on: 19 May 2016, 20:48:05 »
ok thanks for the info   O0

ok since most all my stuff has Artillery lol i am bringing my manteuffel and my karnov so we will have people to put in buildings if needed

 ;D

Devondra

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Re: Battletech Long Island
« Reply #578 on: 20 May 2016, 21:27:38 »
ok still thinking about a name but here is everything else lol

Company commander/mech commander - Kiah Lorrian Rosen Franks - in the wolverine

Company XO /vechicle commander - Benjamin Dalton Baird - in Morningstar City Command Vehicle

Senior NCO = Morgan Fletcher Franks - in Maxim Hover Transport Infantery

Infantry Commander - Seaton Reeves Franks - gray death scout

senior tech - Everett Hugh Franks

ObnoxiousTwerp

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Re: Battletech Long Island
« Reply #579 on: 22 May 2016, 19:28:53 »
And just to drive people nuts even further, the quick response medical force arriving downtown after the holocaust:

The Dragon's Clutch - Dr. Kiko Musashi, commander
     MASH Unit - Commander - Dr. Kiko Musashi
     Kestrel MedEvac VTOL
     LRM Carrier
     Bandit Hovercraft

Platoon Motorized Rifle Armed Infantry, arrived on Wheeled APC
Platoon Jump Rifle Armed Infantry, arrived on Wheeled APC

Unit insignia:  Caduceus with paired Dragons similar to Kurita Dragons rather than snakes wrapped around it.  Insignia colors are in Black and White

(This info subject to Anthony's approval)
« Last Edit: 22 May 2016, 21:31:37 by ObnoxiousTwerp »

jimdigris

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Re: Battletech Long Island
« Reply #580 on: 23 May 2016, 15:27:17 »
Did they visit the bank to make a withdrawl?

ObnoxiousTwerp

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Re: Battletech Long Island
« Reply #581 on: 23 May 2016, 15:59:08 »
Nope, setting up almost smack dab in the center of the crater with the MASH unit, having the hovertank and the VTOL hopping around everywhere picking up wounded with the jump troopers, who appear to be med-trained, and having the LRM carrier and motor platoon next to the MASH unit with the LRM packs at a constant ready...

There are some things that are more important than money, and attending to wounded civilians harmed by these honorless pirates is one of them...

Besides, the bank isn't open at the moment, too much structural damage.  The good doctor's withdrawals are usually handled during business hours by gentlement arriving in an antiquated (armored) black limousine...
« Last Edit: 23 May 2016, 16:01:33 by ObnoxiousTwerp »

shadhawk

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Re: Battletech Long Island
« Reply #582 on: 23 May 2016, 17:30:25 »
The medical personal are your crew. So this is how they roll. As for time to when they get in to the city would be on how you send them in. If the go in as a group then they will take about one hour. If the dust off chopper is sent in ASAP then it will be on seen in 15 mins. The others in in that hour time frame.
« Last Edit: 23 May 2016, 17:32:19 by shadhawk »

ObnoxiousTwerp

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Re: Battletech Long Island
« Reply #583 on: 23 May 2016, 18:12:56 »
So the Kestrel with the doctor and a couple of medics (and one bodyguard because they know who is signing the paychecks) arrives in 15 and starts triage and work with the hospital until the MASH gets there, and everything else shows up about 45 minutes after that...

shadhawk

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Re: Battletech Long Island
« Reply #584 on: 23 May 2016, 19:08:35 »
That works

I am sure that you will find that other aid stations are up and running. I think the squad medics and local hospital staff will be working hard to deal with all the injuries on site.

Devondra

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Re: Battletech Long Island
« Reply #585 on: 24 May 2016, 06:34:54 »
my karnov makes a fast trip back to camp to pick up medical supplies and get them back to the site since i did not know this other force was even on its way i should be back to the site slightly after vtol arrives i think but Anthony will need to confirm it my karnov is going top speed both ways and calling ahead to have all the medical supplies ready picking them up and getting back asap

there maybe some confusion at the site when this "medical" faction shows up since the site is secured by our people who are already doing the rescue work

(my question to my self is who is this group and how did they know to mobilize before we even called the governor about what happened here..... very strange makes me wonder espicaily since we have the entire city on coms black out)

 i am hoping credentials are verified by the commander on the field as we dont know who this is who is showing up rite now

 i would think we have the city on lock down cause we dont know for sure if all the foot soldiers of the bandit invaders are gone or if they are still out of there in other buildings hiding

the other group of my men that have secured the prisoners in the factory will need our field commander to notify the governor so we can arrange transport with her

my men in the karnov when they get back to the site with the medical supplies will become part of the security and search and rescue  but we as a group also have to make sure crowd control is done and that no looting of the damaged buildings occurs may i suggest a militarily curfew (with the governors permission) untill we get this mess cleaned up.

strange stuff is happening on this planet people seem to know what we are doing all the time even before we are deployed me thinks we have rats in the nest lol

so if we are to be effective for the governor we need to make dang sure the prisoners we took at the factory get back to her asap so she can have a little "talk" with them.

my men are securing them at the factory and no one but us and the governors men are going to be permitted access to them. the troops at the factory are also going to question the workers and try and figure out what was taking by the force that left


 

ObnoxiousTwerp

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Re: Battletech Long Island
« Reply #586 on: 24 May 2016, 14:39:38 »
The old woman who was the first person off the chopper seemed curt, not outright insulting, but short, distracted perhaps.  She and her medics presented valid hospital ID when challenged as credentialed physicians and EMTs, but seemed more interested in getting to work assisting the personnel already attending to the wounded than in dealing with security.  She did inform the personnel who inspected her identification that her mobile ground unit was following up, and should be here with it's escorts in an hour or so, and asked them to relay that information to whomever was coordinating the overall response to the situation.

Her bodyguard, at least, had a military-surplus wrist comm unit on.  She didn't appear to be wearing one.


IronbornGreyjoy

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Re: Battletech Long Island
« Reply #587 on: 24 May 2016, 16:55:18 »
Colonel Greyjoy (my CO) is going to order the infantry we brought (my Fa Shih BA and any other "free" infantry troops from the other commands that didn't return to base) to do a detailed search of the city to look for any other random "surprises" that were left behind in the city by "Bully" and his mysterious employers.  Whatever we find that is still intact will be catalogued for further reference/ divvying up later.  My 'Mechs ("Crow's Eye" and "Black Lorren") are going to continue to patrol the city until relieved by the planetary militia.  Those whose machines that were banged up in the battle should return to base for repairs, though the others should remain until relieved.

"What is dead may never die...but rises again, harder and stronger!"

jimdigris

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Re: Battletech Long Island
« Reply #588 on: 24 May 2016, 18:38:41 »
Could we get an identity of this planet?  There are two really detailed maps http://bg.battletech.com/forums/index.php?topic=52805.msg1220441#new that show the Inner Sphere on the eve of the First Succession war as well as another in 3025.  There has to be something promising there.

shadhawk

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Re: Battletech Long Island
« Reply #589 on: 24 May 2016, 19:04:42 »
What kind of IS are you looking for? This is not an official on the map world. I have said this before at game time. If you want a location it Kurita periphery south of the GB zone and north of the OA

shadhawk

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Re: Battletech Long Island
« Reply #590 on: 25 May 2016, 14:16:00 »
OK so the next little adventure will be June 19. Mission info to follow

ObnoxiousTwerp

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Re: Battletech Long Island
« Reply #591 on: 25 May 2016, 14:46:08 »
That's Bully tap dancing his way our of the governor's mansion in her Grand Dragon without turning anyone into foot paste, right?

Oh, right, you said mission info to follow...

(Yes, I'm kidding, Chris, or at least I think I am(hug))  :)
« Last Edit: 25 May 2016, 14:48:31 by ObnoxiousTwerp »

jimdigris

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Re: Battletech Long Island
« Reply #592 on: 25 May 2016, 14:54:37 »
What kind of IS are you looking for? This is not an official on the map world. I have said this before at game time. If you want a location it Kurita periphery south of the GB zone and north of the OA
What about Naikongzu located in hex 1044 on the 2786 map?  It's 4 jumps beyond the border and not listed in the 3025 map.

shadhawk

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Re: Battletech Long Island
« Reply #593 on: 25 May 2016, 16:16:10 »
Nope not the rock you are on

shadhawk

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Re: Battletech Long Island
« Reply #594 on: 25 May 2016, 16:31:07 »
That's Bully tap dancing his way our of the governor's mansion in her Grand Dragon without turning anyone into foot paste, right?

Oh, right, you said mission info to follow...

(Yes, I'm kidding, Chris, or at least I think I am(hug))  :)

Hay no giving plot lines away  :D

ObnoxiousTwerp

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Re: Battletech Long Island
« Reply #595 on: 25 May 2016, 21:42:49 »
Anthony, sorry to do this to you, but I can't make the 19th.  I can make either the 12th or the 26th?

Sorry for screwing up the interplay...

shadhawk

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Re: Battletech Long Island
« Reply #596 on: 25 May 2016, 23:42:44 »
Anthony, sorry to do this to you, but I can't make the 19th.  I can make either the 12th or the 26th?

That's the only Sunday I have open to run  :-[

Quote
Sorry for screwing up the interplay...

No Problem

eilidhdawn

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Re: Battletech Long Island
« Reply #597 on: 05 June 2016, 18:10:50 »
military encrypted alert

defense level orange

inbound unidentified ship incoming from nonstandard jump point

updates to follow

shadhawk

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Re: Battletech Long Island
« Reply #598 on: 05 June 2016, 23:18:13 »
Nejiro control this is the DCS Dragon's Hope we have track on a single DropShip making a fast burn to the surface. Its track is such we will not be able to intercept.

IronbornGreyjoy

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Re: Battletech Long Island
« Reply #599 on: 06 June 2016, 16:33:31 »
This is Colonel Euron Greyjoy to all commands.  Prepare for mobilization ASAP.  Madame Governor, the Ironborn are ready to respond upon your orders.

"What is dead may never die!"