Hey Guys -
Sorry about the delayed reply... didn't realize they had changed the address for the website and couldn't log in for the last week or so.
If the choice is only between one or the other of aero or the wob scenario, aero sounds good to me for this month. How many fighters, what BV2, and will we be bringing dropships too? my feeling is no more than 8 max fighters and no more than 2 drops per side, or things will get too confusing.
However, there's a third alternative that we might consider for the game this month: run the wob mission as planned, but we use either:
1) a large force of an air lance with one drop as reinforcements and they get 6 fighters and one drop,
or
2) if we want to keep it simple, just 4 fighters each.
That way, we can also get a feel for strafing, striking and bombing rules changes, and play the scenario anyway ^-^
Also, I would appreciate it if someone would bring Strat Ops and the 3067 and 3085 books to the next session if you guys have them so I can see what the newer fighters/vehicles/mechs are and look over the salvage/repair rules. Otherwise, I'll be stuck with some pretty limited choices for fighters in the campaign, and won't know how to go about doing repairs during the campaign. @p?
Finally, on an unrelated note, I think I'm going to run a limited version (1 daishi vs one lance, instead of the star vs company) of my daishi hunt scenario at I-Con this year. [brew] Any suggestions on the hunter lance the players will get to try to kill the daishi with? Looking for something from operation bulldog era and using the units who were involved.
see you on the 22nd
-C