Author Topic: Epic to Battletech: Help Needed  (Read 14885 times)

Top Sergeant

  • Catalyst Demo Team
  • Major
  • *
  • Posts: 4952
  • Swamp Angels Mercenary Regiment
Re: Epic to Battletech: Help Needed
« Reply #30 on: 27 March 2011, 11:31:55 »
I have several Epic Titans which I use as Light and Medium Battlemechs.

And I'd love to get more!
We hear that there are tumults and riots in Rome, and that voices are raised concerning the army and the quality of our soldiers. Make haste to reassure us that you love and support us as we love and support you, for if we find that we have left our bones to bleach in these sands in vain, then beware the fury of the legions.


Wanderer

  • Sergeant
  • *
  • Posts: 123
Re: Epic to Battletech: Help Needed
« Reply #31 on: 31 March 2011, 22:12:22 »
So?  It's close enough for BT work.  You could load it with Thunderbolt launchers instead, but I like the Arrow idea better.

Perhaps scaling down to, say... dual MML-5?

iamfanboy

  • Captain
  • *
  • Posts: 1980
Re: Epic to Battletech: Help Needed
« Reply #32 on: 01 April 2011, 01:16:37 »
Or just... 2 LRM-5s?

As was suggested earlier, simply using the Rhinos as Heavy Tracked APCs and taking out the infantry bay + secondary armament leaves enough for the Whirlwinds to have 2x LRM-5s in a turret and/or SRMs, making their purpose to escort the infantry-carrying 'Mechs with a minimum of fuss.

Remember, too, the whirlwind has a minimum range of 12".


But it does depend on what psycko intends on using them for - as generic infantry transports, or as power-armor transports? If he's doing a SW-era game, then power armor is probably right out...

Sabelkatten

  • Lieutenant Colonel
  • *
  • Posts: 6952
Re: Epic to Battletech: Help Needed
« Reply #33 on: 01 April 2011, 07:41:41 »
Except the Whirlwind's range is actually quite poor compared to other heavy weapons... at least in terms of Epic.  Compared to other artillery units in Epic, the whirlwind is actually quite poor performing.

To give an example of what I mean...  in the current incarnation of the epic rules, the whirlwind only can fire 45cm... the same distance as the missile launchers or lascannons of the dreadnaught.  Yes, it is an aoe weapon but it's range is not the massive 9 boards that an Arrow IV launcher can provide.  Compare this to say...  the Basilisk of the same game, which reaches out over 120 cm... and it is the artillery piece of the guard.

Small side note - indirect fire artillery doubles the range in Epic Armageddon, so the Whirlwind actually has a 90 cm range.

But I agree that LRMs are really the best weapon for a CBT version. Or maybe Thunderbolts. :)

Khymerion

  • Captain
  • *
  • Posts: 2500
    • The Iron Hack
Re: Epic to Battletech: Help Needed
« Reply #34 on: 01 April 2011, 08:28:10 »
Small side note - indirect fire artillery doubles the range in Epic Armageddon, so the Whirlwind actually has a 90 cm range.

But I agree that LRMs are really the best weapon for a CBT version. Or maybe Thunderbolts. :)

Thanks for clarifying that for me, didn't realize that was how the most current ruleset worked.  Haven't used my epic army for anything but vehicle and infantry filler for other games since the debacle of Epic 40K.   Still, 90cm isn't bad but compared now to the 240cm that a basilisk can fire if you are correct... 

Though in that regard, I can understand why an Arrow was considered.  I was operating off an older incarnation.  I can see now how the consideration of 9 board range compared to an 18 board Sniper or 30 board Long Tom...  much more favorable in that light.

Will have to update and see if it can be fitted into the canon weight Rhino/Whirlwind chassis.  Thank you again.
"Any sufficiently rigorously defined magic is indistinguishable from technology."  - Larry Niven... far too appropriate at times here.

...but sometimes making sure you turn their ace into red paste is more important than friends.

Do not offend the chair leg of truth.  It is wise and terrible.

The GM is only right for as long as the facts back him up.

Nebfer

  • Lieutenant
  • *
  • Posts: 1398
Re: Epic to Battletech: Help Needed
« Reply #35 on: 02 April 2011, 23:01:09 »
Well heres my take for the Land Raider
 
Code: [Select]
        BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPON

Type/Model:    Land Raider
Tech:          Inner Sphere / 3060
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          80 tons
Power Plant:   240 Pitban Fusion
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Hvy Ferro-Fibrous
Armament:     
  4 Med X-Pulse Lasers
  2 Light Machine Guns*
  1 Grenade Launcher
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Land Raider
Mass:          80 tons

Equipment:                                 Items    Mass
Int. Struct.:  32 pts Standard               0      8.00
Engine:        240 Fusion                    0     11.50
Shielding & Transmission Equipment:          0      6.00
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:     24 Single                    0     14.00
Cockpit & Controls:                          0      4.00
Crew: 6 Members                              0       .00
Sponson Turret Equipment:                    0      1.00
Armor Factor:  297 pts Hvy Ferro-Fibrous     3     15.00

                          Internal    Armor
                          Structure   Value
   Front:                     8         81
   Left / Right Sides:        8      72/72
   Rear:                      8         72

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
2 Med X-Pulse Lasers     Lf_Spon 12          2      4.00
2 Med X-Pulse Lasers     Rt_Spon 12          2      4.00
2 Light Machine Guns*    Front    0  100     3      1.50
1 Grenade Launcher       Front    0          1       .50
1 Targeting Computer                         1      2.00
1 C.A.S.E. Equipment     Body                1       .50
Infantry Bay             Body                1      8.00
--------------------------------------------------------
TOTALS:                          24         14     80.00
Items & Tons Left:                           7       .00

Calculated Factors:
Total Cost:        4,207,050 C-Bills
Battle Value 2:    1,260 (old BV = 653)
Cost per BV:       3,338.93
Weapon Value:      1,362 / 1,362 (Ratio = 1.08 / 1.08)
Damage Factors:    SRDmg = 24;  MRDmg = 6;  LRDmg = 0
BattleForce2:      MP: 3T,  Armor/Structure: 0 / 11
                   Damage PB/M/L: 3/3/-,  Overheat: 0
                   Class: GA;  Point Value: 13
                   Specials: tran8

The Rhino and Whirlwind can be recreated via Heavy APCs
Hey Psyckosama you would not have a size comparison for B-tech units?


My rational
I view Lascannons as Medium class Lasers (for the most part), Bolt Guns are practicably in all purposes MGs (just firing gyrojet rounds), I went for the X-pulse for the Range and accuracy and the LMG mostly for the range. A TC to help simulate the advanced AI it has.
It has a Fusion like it's WH40k counter part, and it's speed is close enough as well, though the B-tech one has a bit faster road speed (64kph), Never mind the sprinting speed.

A lot of this is going to come down to where you stand on the 40K fluff. Per The Hunt for Voldorious, the battle canons in use by the Imperial Guard fire unstable fission cores that create miniature nuclear fireballs to tear through enemy armour. Various laser and ballistic weapons are more powerful still.

Well per imperium armor a Leman Russ fires APCBC rounds. With the Vanquisher firing off APCR ammo which is noted as being rare.



Khymerion

  • Captain
  • *
  • Posts: 2500
    • The Iron Hack
Re: Epic to Battletech: Help Needed
« Reply #36 on: 03 April 2011, 05:36:05 »
To help with the size comparisons, there is the canon WH40K fluff wiki http://wh40k.lexicanum.com/wiki/Main_Page.

Since it tries very hard to use only stuff coming direct from the mouths of GW, it can be considered as reliable as the wiki Sarna.net is for Btech, at least for terms of fluff.  At least that is what I use to try to research some facts when a question comes up.

Perhaps getting a better unified consensus will allow a much more conductive environment to work towards a goal of getting as much converted over as smoothly as possible.  If only as to serve as a resource for those who also have Epic miniatures that need to be press ganged into service.
"Any sufficiently rigorously defined magic is indistinguishable from technology."  - Larry Niven... far too appropriate at times here.

...but sometimes making sure you turn their ace into red paste is more important than friends.

Do not offend the chair leg of truth.  It is wise and terrible.

The GM is only right for as long as the facts back him up.

Nebfer

  • Lieutenant
  • *
  • Posts: 1398
Re: Epic to Battletech: Help Needed
« Reply #37 on: 03 April 2011, 17:25:37 »
To help with the size comparisons, there is the canon WH40K fluff wiki http://wh40k.lexicanum.com/wiki/Main_Page.

Since it tries very hard to use only stuff coming direct from the mouths of GW, it can be considered as reliable as the wiki Sarna.net is for Btech, at least for terms of fluff.  At least that is what I use to try to research some facts when a question comes up.

Perhaps getting a better unified consensus will allow a much more conductive environment to work towards a goal of getting as much converted over as smoothly as possible.  If only as to serve as a resource for those who also have Epic miniatures that need to be press ganged into service.

I was referring to the minis side of things, not the real units.

For example In WH40k a Land Raider may be an 80 ton beast, but if the mini being used is only half the size of the 95 ton Alacorn Tank... It's a bit hard to justify it to be that heavy...

Psyckosama

  • Warrant Officer
  • *
  • Posts: 545
Re: Epic to Battletech: Help Needed
« Reply #38 on: 03 April 2011, 19:03:38 »
I was referring to the minis side of things, not the real units.

For example In WH40k a Land Raider may be an 80 ton beast, but if the mini being used is only half the size of the 95 ton Alacorn Tank... It's a bit hard to justify it to be that heavy...

Based on the mini where would you weigh it in?

Sabelkatten

  • Lieutenant Colonel
  • *
  • Posts: 6952
Re: Epic to Battletech: Help Needed
« Reply #39 on: 04 April 2011, 02:36:33 »
Abandoning the idea that it has twin lasers on each side...

50 tons tracked, 4/6 SFE, 10.5 tons FF armor (50/47/42), LPPC R Sponson, LPPC L Sponson, MagShot R Sponson, MagShot L Sponson w/ 50 rounds, 2xLMG Front w/ 100 rounds, CASE, 8 tons cargo.

How does that look?

 

Register