In Interstellar Operations: Battleforce pag. 182, it is said that aerodyne dropships can land only in a "clear, paved or urban hex" and, if due to an emergency a different type of hex is chosen, it will sustain landing damage". It is clear and logical.
Then we read: "All other spheroid aerospace Squadrons may land upon virtually any terrain of uniform elevation—including clear, paved, woods, jungle, or even urban hexes. However, the act of landing in upon any terrain other than paved will cause terrain damage, and may result in damage to the landing Squadron as well"... MAY result? It means that when a spheroid dropship lands in some difficult terrain the damage could not be automatic? In the following paragraph this hint disappears.
And anyway, why an aerodyne dropship can land in a clear hex without sustaining damage, while the spheroid dropship has a safe landing only on a paved hex? Perhaps I am just wrong here, but I thought that spheroid dropships were better suited to land on open fields, while the aerodyne dropships were better prepared for specific paved hexes!
The following section read again: "Landing Damage - An aerospace Squadron landing in terrain other than a clear, paved, or urban hex will suffer damage". So perhaps it was an error to state that spheroid dropships sustain damage in every hexes except the paved ones?
Final thoughts: it is my feeling that the author wanted to give to the spheroid dropships some degree of flexibility, specifing that they can land virtually anywhere, even if risking to sustain damages in doing so. Where instead aerodyne dropships would sustain an automatic damage if not trying to land in a clear, paved or urban hex with a runaway. And that somewhere the text got messed up. Perhaps I'm wrong again.