Author Topic: Alpha strike counters pack  (Read 2111 times)

makulator

  • Corporal
  • *
  • Posts: 63
Alpha strike counters pack
« on: 19 March 2024, 12:58:35 »
Could someone try to explain how to use the counters in the Pack?
There are elevation 1" and 2" counters i guess for players using online 2d maps but which use could the jump +5 or ground +2 counter have?
Low med and high alt are These counters intended for Flyers?
Mors Tua Vita Mea

Kerfuffin(925)

  • Major
  • *
  • Posts: 3762
Re: Alpha strike counters pack
« Reply #1 on: 19 March 2024, 15:23:12 »
Jump 5 and Ground 2 are TMM trackers.

You jumped to gain a 5 (4+1 jump) TMM. Same deal with ground.
NCKestrel’s new favorite.

nckestrel

  • Scientia Bellator
  • Freelance Writer
  • Lieutenant Colonel
  • *
  • Posts: 11176
Re: Alpha strike counters pack
« Reply #2 on: 19 March 2024, 15:40:42 »
Elevation 1" and 2" are for VTOLS and WiGEs that can go airborne.
Jump +5 and Ground +2 (and other variations) are for tracking the movement mode and TMM of units.  When the unit moves, placing the matching (movement mode and TMM) counter to you know which units have moved already, and during the Combat Phase have a quick reference for everyone what the attacker movement modifier is (based on the movement mode) and the target movement modifier is (TMM).
Low, med and high altitutude counters are for aerospace units.
Alpha Strike Introduction resources
Left of Center blog - Tukayyid Expanded Random Unit Tables, Nashira Campaign for A Game of Armored Combat, TP 3039 Vega Supplemental Record Sheets

makulator

  • Corporal
  • *
  • Posts: 63
Re: Alpha strike counters pack
« Reply #3 on: 19 March 2024, 15:52:32 »
Thank you now it seems to be clear
Mors Tua Vita Mea