Author Topic: [IG] Battle for Hoff - Queen's Gambit accepted  (Read 21871 times)

sentinemodo

  • Guest
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #60 on: 06 October 2013, 16:05:00 »
Crusader

Movement:
walk A1216 -> A1217 (2 MP, facing) -> B1201 (2MP, facing)
 
Facing:
SW

Defense:
+0 (2H)

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #61 on: 06 October 2013, 16:51:27 »
Stinger 02

Movement:
Jump 1203 - 1404 2 (MP)
 
Facing:
SW

Defense:
+1 J
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Guest
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #62 on: 06 October 2013, 17:12:28 »
Griffin #2

Movement:
jump 0815 -> 0614 (2 MP) -> 0515 (1MP)
 
Facing:
S

Defense:
+1 (3H) +1J +1LW

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #63 on: 06 October 2013, 17:54:52 »
Griffin

Movement:
Run 0315 FC N (1 MP) 0315 - 0311 (4 MP) 0311 FC NE (1 MP) 0311 - 0510 (2 MP)
 
Facing:
NE

Defense:
+2 (6H)
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Guest
« Last Edit: 07 October 2013, 14:31:17 by sentinemodo »

sentinemodo

  • Guest
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #65 on: 07 October 2013, 03:58:50 »
Crusader

Torso Twist:
Y -> R -> Facing NW

Target:
Griffin, range 12 hexes

Weapons:
LRM15 -> G3 + 1AW + 2TM + 2HW + 2MR = 10
LRM15 -> G3 + 1AW + 2TM + 2HW + 2MR = 10

G = Gunnery MR = Medium Range AW = Attacker Walked TM = Target Movement HW = Heavy Woods

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #66 on: 07 October 2013, 07:55:51 »
Rifleman

Target:
Archer*

Weapons:
AC/5 G 3 +1 W +1 LW +1 LW +2 MR +1 LW = 9
AC/5 G 3 +1 W +1 LW +1 LW +2 MR +1 LW = 9

*Waiting on feedback from opponent as there might a potential LR shot to the Archer.
« Last Edit: 07 October 2013, 11:32:13 by hive_angel »
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Guest
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #67 on: 07 October 2013, 11:27:12 »
Archer

Torso Twist:
N

Target:
Rifleman*, range 12 hexes

Weapons:
LRM20 -> G4 + 2LW + 2MR = 8
LRM20 -> G4 + 2LW + 2MR = 8

G = Gunnery MR = Medium Range AW = Attacker Walked TM = Target Movement HW = Heavy Woods

*pending discussion

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #68 on: 07 October 2013, 11:41:12 »
Warhammer

Torso Twist:
NE

Target:
None
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Guest
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #69 on: 07 October 2013, 13:46:50 »
Griffin #1

Torso Twist:
N

Target:
Warhammer, range 7 hexes

Weapons:
LRM10 -> G4 +3AJ + 2LW  = 9

G = Gunnery MR = Medium Range AW = Attacker Walked TM = Target Movement HW = Heavy Woods

sentinemodo

  • Guest
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #70 on: 07 October 2013, 13:48:10 »
Griffin #2

Torso Twist:
N

Target:
Warhammer, range 7 hexes

Weapons:
LRM10 -> G4 +3AJ + 2LW  = 9

G = Gunnery AW = Attacker Jumped LW = Light Woods

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #71 on: 07 October 2013, 14:05:50 »
Griffin

Torso Twist:
SE

Target:
Crusader

Weapons:
PPC G 3 +2 R +2 HW +2 MR = 9
LRM10 G 3 +2 R +2 HW +2 MR = 9

Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #72 on: 07 October 2013, 14:44:12 »
Utter crap. Nothing happened.

Rifleman

Target:
Archer

Weapons:
AC/5 G 3 +1 W +1 LW +1 LW +2 MR +1 LW = 9 Miss
AC/5 G 3 +1 W +1 LW +1 LW +2 MR +1 LW = 9 Miss
Rifleman's Weapon Rolls (2d6=8, 2d6=7)

Heat 2 +1 W +1 AC/5 +1 AC/5 = 5 - 10 Heat Sinks = 0 Heat


Griffin

Target:
Crusader

Weapons:
PPC Malfunction Success
PPC G 3 +2 R +2 HW +2 MR = 9 Miss
LRM10 G 3 +2 R +2 HW +2 MR = 9 Miss
Griffin's Weapon Rolls PPC Malfunction PPC LRM10 (2d6=8, 2d6=8, 2d6=7)

Heat 4 +2 R +10 PPC + 4 LRM10 = 20 - 12 Heat Sinks = 8 Heat
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #73 on: 07 October 2013, 14:45:45 »
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Guest
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #74 on: 07 October 2013, 14:52:21 »
Ranged attacks
Crusader @ Griffin

LRM-15 x2 @ 10 Crusader -> LRM-15 x2 (2d6=6, 2d6=11) miss and HIT
Crusader -> LRM-15 -> cluster size (2d6=9) -> 12 missiles
Crusader -> LRM-15 -> locations 5,5,2 damage (2d6=8, 2d6=2, 2d6=8) -> LT 5 damage, CT 5 damage + critical chance, LT 2 damage
Crusader -> LRM-15 -> determining critical hits (2d6=6) -> no critical hit

Archer @ Rifleman
LRM-20 x2 @8 -> Archer -> LRM-20 x2 (2d6=7, 2d6=8) miss and HIT
Archer -> LRM-20 -> cluster size (2d6=6)
-> 12 missiles
Archer -> LRM-20 -> locations 5,5,2 damage (2d6=8, 2d6=6, 2d6=8) -> LT 5 damage, RT 5 damage, LT 2 damage

Griffin #1 @ Warhammer
LRM-10 @ 9 -> Griffin #1 -> LRM-10 (2d6=6) miss

Griffin #2 @ Warhammer
LRM-10 @ 9 -> Griffin #2 -> LRM-10 (2d6=7) miss

Ammo
Crusader LRM-15 - 10 left
Archer LRM-20 - 20 left
Griffin #2 LRM-10 - 21 left
Griffin #1 LRM-10 - 21 left

Heat
Crusader - starting 4 + 1 Walk + 5 LRM + 5 LRM - 10 heatsink = 5 remaining (-1 MP)
Archer - starting 3 + 6 LRM + 6 LRM - 10 heatsink = 5 remaining (-1 MP)
Griffin #1 - starting 2 + 4 Jump + 4 LRM - 12 heatsinks = 0 remaining
Griffin #2 - starting 7 + 3 Jump + 4 LRM - 12 heatsinks = 2 remaining
Wasp - starting 0 + 2 Jump - 10 heatsinks = 0 remaining
« Last Edit: 07 October 2013, 14:58:46 by sentinemodo »

sentinemodo

  • Guest
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #75 on: 07 October 2013, 14:59:35 »
Turn 4

initiative (2d6=8)

your move

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #76 on: 07 October 2013, 16:15:37 »
Stinger 01

Movement:
J 0610 - 1113 (5 MP) 1113 - 1212 (1 MP)

Facing:
N

Defense:
+2 (6 Hex) +1 J +2 HW
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Guest
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #77 on: 08 October 2013, 08:46:12 »
Archer

Movement:
doesn't move

Facing:
S

Defense:
+1 LW

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #78 on: 08 October 2013, 09:29:54 »
Stinger 02

Movement:
J 1404 - 1006  (4 MP) 1006 - 1007 (1 MP)

Facing:
N

Defense:
+2 5H +1 J +1 LW
« Last Edit: 08 October 2013, 10:29:01 by hive_angel »
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Guest
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #79 on: 08 October 2013, 13:46:31 »
Crusader

Movement:
Running
1201 -> 1302 (5 MP, from SW facing change 2 times to SE, elevation change, facing right to S) 

Facing:
S

Defense:
+0 (1H)

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #80 on: 08 October 2013, 15:11:04 »
Griffin

Movement:
Jump
0510 - 0709 (2 MP) 0709 - 0708) (1 MP)
PSR for entering Water Depth 02 Griffin PSR (2d6=4)
PSR 4 +0 = Success

Facing:
NE

Defense:
LOS Blocked
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Guest
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #81 on: 08 October 2013, 16:19:04 »
Wasp

Movement:
Jump
1212 - 1514 (3 MP)
1212 -> 0810 (4MP) -> 0808 (2MP)

Facing:
NW

landing in the water -1 (2d6=2) FAIL

falling damage 20/10 x (0 + 1) / 2 -> 1

facing after fall (1d6=1) -> same direction NW, hit location front

damage from fall (2d6=6) -> RT

saving from damage to mechwarrior (2d6=5) success, no damage

Defense:
LOS blocked (except Griffin I guess)
+2 (6H) + 1J
« Last Edit: 09 October 2013, 16:23:31 by sentinemodo »

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #82 on: 09 October 2013, 16:00:53 »
Rifleman

Movement:
R
1008 - 1004

Facing:
N

Defense:
+1 (4)
« Last Edit: 10 October 2013, 09:07:50 by hive_angel »
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Guest
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #83 on: 11 October 2013, 16:08:34 »
Griffin #1

Movement:
not moving

Facing:
S

Defense:
+0 (0H) +2 HW

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #84 on: 12 October 2013, 14:40:37 »
Warhammer

Movement:
R
0203 - 0605 (4 MP) Facing Change NE (1 MP) 0605 - 0705 (1 MP)

Facing:
NE

Defense:
+2 5H
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #85 on: 14 October 2013, 11:24:36 »
Griffin #2

Movement:
jump A0515 -> B0501 (3 MP) -> B0302 (2 MP)

Facing:
SE

Defense:
+2 (5H) +1J +1LW

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
« Last Edit: 15 October 2013, 15:07:02 by sentinemodo »

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #87 on: 14 October 2013, 12:26:03 »
Finally we can get this turn over, lol.

I'll start off with Stinger 02 doing nothing.
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"

sentinemodo

  • Warrant Officer
  • *
  • Posts: 415
  • prepare for the worst - surprises will be pleasant
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #88 on: 14 October 2013, 14:02:43 »
Archer

Torso Twist:
N

Target:
Rifleman, range 8 hexes

Weapons:
LRM20 -> G4 + 2MR + 1TM = 7
LRM20 -> G4 + 2MR + 1TM = 7

G = Gunnery MR = Medium Range TM = Target Movement

hive_angel

  • Lieutenant
  • *
  • Posts: 1218
  • A, B, C, D, E, F, Guy ...
    • Send Three Squads To Help
Re: [IG] Battle for Hoff - Queen's Gambit accepted
« Reply #89 on: 14 October 2013, 14:10:10 »
Stinger 01 will do nothing as well.
Follow my blog for Battletech battle reports!

http://ststh.blogspot.com

Search for "Battle Report"