I've put together a design for a missile carrier, primarily intended for indirect fire support using the infantry TAG systems for guidance the UCT MC uses MML launchers which provide it with a brutal up close punch when required and an incredible ability to level buildings rapidly with a close range alpha strike against buildings of 64 damage per salvo.
UCT Missile Carrier UCT-MC
Mass: 50 tons
Tech Base: Inner Sphere
Motive Type: Wheeled
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 0
Dry Cost: 4,525,000 C-Bills
Total Cost: 4,824,000 C-Bills
Battle Value: 1,010
Power Plant: 180 Fusion XL Engine
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor: Heavy Ferro-Fibrous
Armament:
3 MML-9s
2 ER Medium Lasers
1 Unknown CASE
1 Anti-Missile System
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 25 points 5.00
Engine: XL Fusion Engine 180 5.50
Cruise MP: 4
Flank MP: 6
Heat Sinks: Single Heat Sink 10 0.00
Control Equipment: 2.50
Lift Equipment: 0.00
Turret: 2.00
Armor: Heavy Ferro-Fibrous AV - 178 9.00
Armor
Factor
Front 43
Left/Right 35/35
Turret 36
Rear 29
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
2 ER Medium Lasers T 10 2 2.00
3 MML-9s T 15 3 18.00
CASE BD - 1 0.50
Anti-Missile System BD 1 1 0.50
@MML-9 (LRM Semi-G) (39) BD - 0 3.00
@MML-9 (SRM) (11) BD - 0 1.00
@Anti-Missile System (12) BD - 0 1.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 10
4w 4 4 2 0 2 0 Structure: 3
Special Abilities: CASE, AMS, TUR(4/4/2, SRM 3/2/2, LRM 3/2/2, IF 3/2/2), SRM 3/1/0, LRM 0/1/2, IF 2