Author Topic: A what if scenario - Succession Wars Chem Lasers  (Read 1840 times)

Sartris

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A what if scenario - Succession Wars Chem Lasers
« on: 14 April 2018, 15:41:06 »
What if chemical lasers (fluffed as a late 20th century invention) been revived not by CHH scientists, but IS scientists post 2900?

The results were kind of fun. You're welcome to outdo my attempts either by making a better one or impressing with sheer munchkin audacity

The Galleon gets a noticeable upgrade in firepower and a little more armor
Code: [Select]
Galleon Light Tank GAL-099
Base Tech Level: Experimental Mixed (Base IS)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      3145+
Tech Rating: E/X-X-F-F

Weight: 30 tons
BV: 406
Cost: 477,750 C-bills
Source: Succession Wars

Movement: 6/9 (Tracked)
Engine: 180 ICE

Internal: 15
Armor: 64
        Internal  Armor   
---------------------------
Front          3     18   
Right          3     12   
Left           3     12   
Rear           3     10   
Turret         3     12   

Weapons                   Loc  Heat 
-------------------------------------
Medium Chem Laser (Clan)   TU    2   
Medium Chem Laser (Clan)   TU    2   
Small Chem Laser (Clan)    LS    1   
Small Chem Laser (Clan)    RS    1   
Small Chem Laser (Clan)    RS    1   
Small Chem Laser (Clan)    LS    1   

Ammo                        Loc  Shots 
----------------------------------------
Medium Chemical Laser Ammo   BD     30 
Medium Chemical Laser Ammo   BD     30 
Small Chemical Laser Ammo    BD     60 

You can also do an upgrade that anticipates the -104
Code: [Select]
Galleon Light Tank GAL-099L
Base Tech Level: Experimental Mixed (Base IS)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      3145+
Tech Rating: E/X-X-F-F

Weight: 30 tons
BV: 421
Cost: 406,250 C-bills
Source: Succession Wars

Movement: 6/9 (Tracked)
Engine: 180 ICE

Internal: 15
Armor: 64
        Internal  Armor   
---------------------------
Front          3     18   
Right          3     12   
Left           3     12   
Rear           3     10   
Turret         3     12   

Weapons                  Loc  Heat 
------------------------------------
Large Chem Laser (Clan)   TU    6   

Ammo                       Loc  Shots 
---------------------------------------
Large Chemical Laser Ammo   BD     10 
Large Chemical Laser Ammo   BD     10 

This Warrior may be impractical, but a swarm is going to catch your attention
Code: [Select]
Warrior Attack Helicopter H-007
Base Tech Level: Experimental Mixed (Base IS)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      3145+
Tech Rating: E/X-X-F-F

Weight: 21 tons
BV: 470
Cost: 663,850 C-bills
Source: TRO 3039 - Succession Wars

Movement: 9/14 (VTOL)
Engine: 50 ICE

Internal: 15
Armor: 24
       Internal  Armor   
--------------------------
Front         3      6   
Right         3      5   
Left          3      5   
Rear          3      6   
Rotor         3      2   

Weapons                  Loc  Heat 
------------------------------------
Large Chem Laser (Clan)   FR    6   
SRM 4                     FR    3   

Ammo                       Loc  Shots 
---------------------------------------
Large Chemical Laser Ammo   BD     10 
Large Chemical Laser Ammo   BD     10 
SRM 4 Ammo                  BD     25 

For a little more fight in your IFV
Code: [Select]
Goblin Medium Tank (Chem)
Base Tech Level: Experimental Mixed (Base IS)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      3145+
Tech Rating: E/X-X-F-F

Weight: 45 tons
BV: 680
Cost: 776,475 C-bills
Source: TRO 3039 - Age of War
Role: Brawler

Movement: 4/6 (Tracked)
Engine: 180 ICE

Internal: 25
Armor: 128
        Internal  Armor   
---------------------------
Front          5     30   
Right          5     24   
Left           5     24   
Rear           5     20   
Turret         5     30   

Weapons                  Loc  Heat 
------------------------------------
Large Chem Laser (Clan)   TU    6   
Large Chem Laser (Clan)   TU    6   
Machine Gun               FR    0   

Ammo                       Loc  Shots 
---------------------------------------
Large Chemical Laser Ammo   BD     10 
Large Chemical Laser Ammo   BD     10 
Large Chemical Laser Ammo   BD     10 
Half Machine Gun Ammo       BD    100 


Carrying Capacity
-----------------
Troops - 1.0 tons



So the slot system basically *forced* me to up the speed an armor
Code: [Select]
Laser Carrier (Chem)
Base Tech Level: Experimental Mixed (Base IS)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      3145+
Tech Rating: E/X-X-F-F

Weight: 60 tons
BV: 1,066
Cost: 1,648,000 C-bills
Source: TRO 3039 - Succession Wars

Movement: 4/6 (Tracked)
Engine: 240 ICE

Internal: 24
Armor: 112
       Internal  Armor   
--------------------------
Front         6     34   
Right         6     28   
Left          6     28   
Rear          6     22   

Weapons                   Loc  Heat 
-------------------------------------
Medium Chem Laser (Clan)   FR    2   
Medium Chem Laser (Clan)   FR    2   
Medium Chem Laser (Clan)   FR    2   
Medium Chem Laser (Clan)   FR    2   
Medium Chem Laser (Clan)   FR    2   
Medium Chem Laser (Clan)   FR    2   
Medium Chem Laser (Clan)   FR    2   
Medium Chem Laser (Clan)   FR    2   
Medium Chem Laser (Clan)   FR    2   
Medium Chem Laser (Clan)   FR    2   
Medium Chem Laser (Clan)   FR    2   
Medium Chem Laser (Clan)   FR    2   
Medium Chem Laser (Clan)   FR    2   
Medium Chem Laser (Clan)   FR    2   
Medium Chem Laser (Clan)   FR    2   
Medium Chem Laser (Clan)   FR    2   

Ammo                        Loc  Shots 
----------------------------------------
Medium Chemical Laser Ammo   BD     30 
Medium Chemical Laser Ammo   BD     30 
Medium Chemical Laser Ammo   BD     30 
Medium Chemical Laser Ammo   BD     30 
Medium Chemical Laser Ammo   BD     30 

*Loud, piercing maniacal laughter*
Code: [Select]
Ontos Heavy Tank (Chem)
Base Tech Level: Experimental Mixed (Base IS)
Level          Era
-------------------
Experimental    - 
Advanced        - 
Standard      3145+
Tech Rating: E/X-X-F-F

Weight: 95 tons
BV: 1,441
Cost: 2,981,063 C-bills
Source: TRO 3039 - Succession Wars
Role: Juggernaut

Movement: 3/5 (Tracked)
Engine: 285 ICE

Internal: 50
Armor: 224
        Internal  Armor   
---------------------------
Front         10     57   
Right         10     44   
Left          10     44   
Rear          10     35   
Turret        10     44   

Weapons                   Loc  Heat 
-------------------------------------
Large Chem Laser (Clan)    TU    6   
Large Chem Laser (Clan)    TU    6   
Medium Chem Laser (Clan)   TU    2   
Medium Chem Laser (Clan)   TU    2   
Medium Chem Laser (Clan)   TU    2   
Medium Chem Laser (Clan)   TU    2   
Medium Chem Laser (Clan)   TU    2   
Medium Chem Laser (Clan)   TU    2   
Medium Chem Laser (Clan)   TU    2   
Medium Chem Laser (Clan)   TU    2   
Medium Chem Laser (Clan)   TU    2   
Medium Chem Laser (Clan)   TU    2   
Medium Chem Laser (Clan)   TU    2   
Medium Chem Laser (Clan)   TU    2   

Ammo                        Loc  Shots 
----------------------------------------
Large Chemical Laser Ammo    BD     10 
Large Chemical Laser Ammo    BD     10 
Large Chemical Laser Ammo    BD     10 
Large Chemical Laser Ammo    BD     10 
Medium Chemical Laser Ammo   BD     30 
Medium Chemical Laser Ammo   BD     30 
Medium Chemical Laser Ammo   BD     30 
Medium Chemical Laser Ammo   BD     30 
Medium Chemical Laser Ammo   BD     30 
« Last Edit: 14 April 2018, 16:08:38 by Sartris »

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Empyrus

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Re: A what if scenario - Succession Wars Chem Lasers
« Reply #1 on: 14 April 2018, 15:52:16 »
Everyone's favorite Bulldog.
Replacing the Large Lasers with not one but two Large Chemical Lasers and three tons of ammo.
Yeah, it is thin-skinned still but it hits hard.

Code: [Select]
Bulldog Medium Tank Chemical

Mass: 60 tons
Tech Base: Mixed
Motive Type: Tracked
Rules Level: Experimental Tech
Era: All Eras (non-canon)
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 2925
Cost: 1 084 000 C-Bills
Battle Value: 730

Power Plant: Bulldog 240 I.C.E.
Cruise Speed: 43,2 km/h
Flanking Speed: 64,8 km/h
Armor: Bulldog Standard Armor
Armament:
    2  (CL) Large Chemical Lasers
    2 Hovertec Quad (IS) SRM-4s
    1 Bulldog Minigun (IS) Machine Gun
Manufacturer: Bulldog Enterprises, Quikscell Company
    Primary Factory: Proserpina (Bulldog), Ares (Quikscell)
Communications System: Xilex-2000
Targeting and Tracking System: Xilex-2000

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      30 points                6,00
Engine:             I.C.E. Engine                240                      23,00
    Cruise MP:  4
    Flank MP:   6
Heat Sinks:         (IS) Single Heat Sink        0                         0,00
Control Equipment:                                                         3,00
Lift Equipment:                                                            0,00
Turret:                                                                    1,50
Armor:              Standard Armor               AV - 104                  6,50

                                                      Armor     
                                                      Factor     
                                               Front     24       
                                          Left/Right   20/20       
                                              Turret     20       
                                                Rear     20       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
(IS) Machine Gun                             FR        0         1         0,50
2 (IS) SRM-4s                                T         6         2         4,00
2 (CL) Large Chemical Lasers                 T         12        2        10,00
@SRM-4 (50)                                  BD        -         0         2,00
@MG (1/2) (100)                              BD        -         0         0,50
@Large Chem Laser (30)                       BD        -         0         3,00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 7
4t         3       3       0       0      3     0   Structure:  3
Special Abilities: EE, TUR(3/3/0, SRM 1/1/0), SRM 1/1/0


Nightsong

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Re: A what if scenario - Succession Wars Chem Lasers
« Reply #2 on: 15 April 2018, 05:41:29 »
Made a post earlier about this idea. My Ontos was a bit different. Straight swap of MLS for MCLs and upgraded the LRMs to a pair of 20s, with the remaining tonnage going to ammo for both (6 tons for LRMs, the rest for the lasers). Also did a Schrek with 1 Large Laser and 5 Large Chemlasers.

Nightsong

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Re: A what if scenario - Succession Wars Chem Lasers
« Reply #3 on: 15 April 2018, 12:05:15 »
Yep, here we go, the ChemLaser Ontos, 8 MCL with 90 shots, 2 LRM20s with 30 shots and a bit more armor.

Code: [Select]
Ontos Heavy Tank (Chemical Laser)

Mass: 95 tons
Tech Base: Mixed
Motive Type: Tracked
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 0
Cost: 2,966,438 C-Bills
Battle Value: 1,284

Power Plant: HeavyLoad with PowerBoost 285 I.C.E.
Cruise Speed: 32.4 km/h
Flanking Speed: 54.0 km/h
Armor: SimplePlate Manufacturers Standard Standard Armor
Armament:
    2  (IS) LRM-20s
    8  (CL) Medium Chemical Lasers
Manufacturer: Grumman Almalgamated, Kallon Weapons Industries
    Primary Factory: Shiro III (Grumman), Nanking (Kallon)
Communications System: Easy Talk-2
Targeting and Tracking System: GuideRite w/Laser Coordination Link

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      50 points                9.50
Engine:             I.C.E. Engine                285                      33.00
    Cruise MP:  3
    Flank MP:   5
Heat Sinks:         (IS) Single Heat Sink        0                         0.00
Control Equipment:                                                         5.00
Lift Equipment:                                                            0.00
Turret:                                                                    3.00
Armor:              Standard Armor               AV - 136                  8.50

                                                      Armor     
                                                      Factor     
                                               Front     34       
                                          Left/Right   27/27       
                                              Turret     27       
                                                Rear     21       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
8 (CL) Medium Chemical Lasers                T         16        8         8.00
2 (IS) LRM-20s                               T         12        2        20.00
@LRM-20 (30)                                 BD        -         0         5.00
@Medium Chem Laser (90)                      BD        -         0         3.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 13
3t         6       7       3       0      4     0   Structure:  5
Special Abilities: CASE, EE, TUR(6/7/3, LRM 1/2/2, IF 1/2/2), LRM 1/2/2, IF 2

And here's the Chemlaser Schreck. 1 Large Laser to take advantage of the heatsinks, 5 chemical lasers and 9 tons of ammo, and a bit more armor to make up for the closer range.
Code: [Select]
Schrek PPC Carrier (Chemical Laser)

Mass: 80 tons
Tech Base: Mixed
Motive Type: Tracked
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-X-A
Production Year: 0
Cost: 3,708,000 C-Bills
Battle Value: 1,198

Power Plant: GoreTex 240 Fusion Engine
Cruise Speed: 32.4 km/h
Flanking Speed: 54.0 km/h
Armor: ArcShield VII Mk 5 Standard Armor
Armament:
    1  (IS) Large Laser
    5  (CL) Large Chemical Lasers
Manufacturer: Aldis Industries, New Samarkand Metals
    Primary Factory: Terra, Betelgeuse (Aldis), New Samarkand (NSM)
Communications System: Olmstead 3000
Targeting and Tracking System: Omicron IX

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      40 points                8.00
Engine:             Fusion Engine                240                      17.50
    Cruise MP:  3
    Flank MP:   5
Heat Sinks:         (IS) Single Heat Sink        10                        0.00
Control Equipment:                                                         4.00
Lift Equipment:                                                            0.00
Turret:                                                                    3.00
Armor:              Standard Armor               AV - 136                  8.50

                                                      Armor     
                                                      Factor     
                                               Front     34       
                                          Left/Right   27/27       
                                              Turret     27       
                                                Rear     21       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
(IS) Large Laser                             T         8         1         5.00
5 (CL) Large Chemical Lasers                 T         30        5        25.00
@Large Chem Laser (90)                       BD        -         0         9.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 12
3t         5       5       0       0      4     0   Structure:  4
Special Abilities: ENE, TUR(5/5/0)

Nightsong

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Re: A what if scenario - Succession Wars Chem Lasers
« Reply #4 on: 15 April 2018, 12:20:45 »
And the Burke becomes massively more useful when you use LCLs to free up tonnage. Lose a bit of range and damage for swapping 2 of the PPCs with 2 LCLs, but the range is still there as you now have an LRM20 with plenty of ammo to back up the remaining PPC. The freed weight both boosts the speed from the abysmal 2/3 to a mediocre 3/5, as well as giving it a heavily reinforced shell, making up for the no-longer reproduceable Ferro-Fibrous armor and then some.

Code: [Select]
Burke Defense Tank (Chemical Laser)

Mass: 75 tons
Tech Base: Mixed
Motive Type: Tracked
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 0
Cost: 3,675,000 C-Bills
Battle Value: 1,314

Power Plant: GM 225 Fusion Engine
Cruise Speed: 32.4 km/h
Flanking Speed: 54.0 km/h
Armor: Acbar 55 Standard Armor
Armament:
    1  (IS) LRM-20
    1  (IS) PPC
    2  (CL) Large Chemical Lasers
Manufacturer: Foretechno (Leopard Armor)
    Primary Factory: Terra (destroyed 2778)
Communications System: 1 Division 300
Targeting and Tracking System: Scope 30 RNDST

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      40 points                7.50
Engine:             Fusion Engine                225                      15.00
    Cruise MP:  3
    Flank MP:   5
Heat Sinks:         (IS) Single Heat Sink        10                        0.00
Control Equipment:                                                         4.00
Lift Equipment:                                                            0.00
Turret:                                                                    2.00
Armor:              Standard Armor               AV - 200                 12.50

                                                      Armor     
                                                      Factor     
                                               Front     48       
                                          Left/Right   40/40       
                                              Turret     40       
                                                Rear     32       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
(IS) LRM-20                                  FR        6         1        10.00
(IS) PPC                                     T         10        1         7.00
2 (CL) Large Chemical Lasers                 T         12        2        10.00
@Large Chem Laser (40)                       BD        -         0         4.00
@LRM-20 (18)                                 BD        -         0         3.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 13
3t         3       4       3       0      3     0   Structure:  4
Special Abilities: TUR(3/3/1), LRM 1/1/1, IF 1
« Last Edit: 15 April 2018, 12:24:33 by Nightsong »

Chaeronea

  • Master Sergeant
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  • Posts: 270
Re: A what if scenario - Succession Wars Chem Lasers
« Reply #5 on: 19 April 2018, 10:57:31 »
Okay, so according to Tactical Ops chemical lasers don't cause heat in conventional fighters, combat vehicles or ProtoMechs (TacOps p319). Interestingly they can be used as handheld weapons for BattleMechs and don't build up heat there either. I have the mental image of  Phoenix Hawk replacing its large laser with a hand-held pod with four medium chem lasers with a ton of ammo - that's only 30 shots split among four weapons, but it would really be useful for close-range firepower applications like battle armour hunting.

Anyway, onto the vehicles. My usual disclaimer applies - if I try to use the code template to create a datasheet it just looks awful, so I'm just going to write my ideas as text. Here we go...

TRO 3039
* Ferret VTOL - replace MG and ammo with Medium Chem Laser, replace Infantry Bay with 1 ton MCL ammo.
A very fast but fragile harasser.

* Wheeled APC - replace 2 MGs with 1 Medium Chem Laser, replace 1 ton MG ammo with 1 ton Medium Chem Laser ammo.
Provides some level of direct fire support for infantry against light vehicles and fortifications

* Skulker Wheeled Scout Tank - replace medium laser with Medium Chem Laser, replace 2 heat sinks with 2 tons MCL ammo, replace 1 heat sink, power amplifier and cargo with 1.5 tons cargo space
A scout vehicle with enough cargo space for provisions for a long-range mission, or possibly be refitted to carry a squad of infantry or scouts. When the post-Helm Core tech boom hits, the space is exactly the weight for a Beagle probe or Guardian ECM.

* J Edgar Hovertank - replace 145 fusion engine with 145 fuel cell engine or 95 ICE engine (fluff text in TRO 3039's entry for the J. Edgar mentions that fusion engines became more difficult to acquire for vehicles), freeing up 1.5 tons of weight. Replace medium laser with Medium Chem Laser, use spare 1.5 tons from engine replacement to add 1 ton MCL ammo, remaining 0.5 ton can be used for additional armour or cargo/personal gear.

* Scorpion Light Tank - replace AC/5 with Large Chemical Laser and 3 tons ammo, replace AC/5 ammo with 1 ton armour. Lighter weapon reduces turret wt by 0.5 tons, add 1 MG to front.
Scorpion Light Tank Urban Warfare - replace AC/5 with 3 Medium Chemical Lasers, 3 tons MCL ammo, 1 ton extra armour and 2 MGs. Lighter weapon load reduces turret wt by 0.5 tons, add 1 MG to front. Replace AC/5 ammo with infantry squad bay.
Total loadout - 3 medium chem lasers (30 shots each), 4 machine guns, 1 infantry squad

*Pegasus Scout Hovertank - replace medium laser with Medium Chem Laser, replace 2 heat sinks with 2 tons MCL ammo. Replace 1 heat sink, power amplifier and cargo with 1.5 tons cargo

* Saladin Assault Hovertank - replace AC/20 and 3 tons ammo with 10 forward-facing Medium Chem Lasers, 5 tons MCL ammo (15 shots per weapon) and 2 tons additional armour.

* Scimitar Medium Hovertank - replace AC/5 with Large Chem Laser and 3 tons LCL ammo, replace 1 ton AC/5 ammo with 1 ton SRM ammo.

* Hetzer Wheeled Assault Gun - replace AC/20 and 4 tons ammo with 12 forward-facing Medium Chem Lasers and 6 tons MCL ammo.







truetanker

  • Lieutenant Colonel
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  • Posts: 9901
  • Clan Hells Horses 666th Mech. Assualt Cluster
Re: A what if scenario - Succession Wars Chem Lasers
« Reply #6 on: 21 April 2018, 12:30:33 »
The Puma and Rhino need a CL variant, if you could stay as close to the Royal variant as possible???

Thanks ,
TT

( I have something... )
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Nightsong

  • Warrant Officer
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  • Posts: 556
Re: A what if scenario - Succession Wars Chem Lasers
« Reply #7 on: 21 April 2018, 23:36:19 »
Dunno what you’d do with the Royal Rhino. Fusion engine and only 2MPL, can’t see what we’d want to do. Puma has room to work with though. Without removing the ER PPC, you can still free up the tonnage by swapping the medium lasers and small pulse (you still have a flamer for anti-infantry work) to go with 3 MCLs (2 replacing the mediums up front, 1 replacing the SPL in back), and a LCL on the turret co-axially with the particle cannon. I did drop one ton of ammo for the LRMs to give 2 tons of Large and 1 ton of Medium ammo.

Code: [Select]
Puma Assault Tank PAT-005CL

Mass: 95 tons
Tech Base: Mixed
Motive Type: Tracked
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 0
Cost: 17,306,250 C-Bills
Battle Value: 1,667

Power Plant: Pitban 285 Fusion XL Engine
Cruise Speed: 32.4 km/h
Flanking Speed: 54.0 km/h
Armor: AmberStar Weave Standard Armor
Armament:
    1  (IS) ER PPC
    2 Holly-20 (IS) LRM-20s w/ Artemis IV FCS
    1  (CL) Large Chemical Laser
    3  (CL) Medium Chemical Lasers
    2  (IS) Streak SRM-2s
    1 Skylight Model 5 Vehicle Flamer
    1 Unknown CASE
Manufacturer: Odin Manufacturing, Pandora `Mech Works
    Primary Factory: Orestes (Odin), Terra (Pandora `Mech Works)
Communications System: COMTEC 400E
Targeting and Tracking System: GroundTracker EE-4

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      50 points                9.50
Engine:             XL Engine                    285                      13.00
    Cruise MP:  3
    Flank MP:   5
Heat Sinks:         (IS) Single Heat Sink        15                        5.00
Control Equipment:                                                         5.00
Lift Equipment:                                                            0.00
Turret:                                                                    1.50
Armor:              Standard Armor               AV - 192                 12.00

                                                      Armor     
                                                      Factor     
                                               Front     48       
                                          Left/Right   38/38       
                                              Turret     38       
                                                Rear     30       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 (IS) Streak SRM-2s                         FR        4         2         3.00
2 (CL) Medium Chemical Lasers                FR        4         2         2.00
(IS) LRM-20                                  LS        6         1        10.00
    Artemis IV FCS                           LS        -         0         1.00
(R) Vehicle Flamer                           RR        3         1         0.50
(R) (CL) Medium Chemical Laser               RR        2         1         1.00
(IS) LRM-20                                  RS        6         1        10.00
    Artemis IV FCS                           RS        -         0         1.00
(IS) ER PPC                                  T         15        1         7.00
(CL) Large Chemical Laser                    T         6         1         5.00
CASE                                         BD        -         1         0.50
@Vehicle Flamer (20)                         BD        -         0         1.00
@Streak SRM-2 (50)                           BD        -         0         1.00
@LRM-20 (Artemis) (18)                       BD        -         0         3.00
@Medium Chem Laser (30)                      BD        -         0         1.00
@Large Chem Laser (20)                       BD        -         0         2.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 17
3t         5       6       4       0      4     0   Structure:  5
Special Abilities: CASE, TUR(2/2/1), IF 2
« Last Edit: 21 April 2018, 23:43:45 by Nightsong »

truetanker

  • Lieutenant Colonel
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  • Posts: 9901
  • Clan Hells Horses 666th Mech. Assualt Cluster
Re: A what if scenario - Succession Wars Chem Lasers
« Reply #8 on: 21 April 2018, 23:45:08 »
Rhino Royal w/ Chem Lasers could be 3x CML, ammo... clantech 4x LRM-20 w/Artemis ( 3 Turret, 1 Front ) and 10 ammo. Or swap two LRM ammo for another CML and ammo?

Puma Royal w/ Chem Lasers should be a go-wild idea...

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016