MechWarrior IV Mercenaries had this "Quad Panzer" vehicle that sported quad large pulse lasers in a turret. Nasty, but not really doable in tabletop BattleTech. But it can be approximated by using twin LPLs and twin MPLs, though this requires rather large chassis in order to fit the lasers and armor without using an XL engine. Picked 80 tons, with 240-rated fusion engine for 3/5 movement curve, the engine is rather common after all.
Armament is, as noted, turret-mounted twin large pulse lasers and twin medium pulse lasers. Limited range, but might be nasty in urban terrain.
Armor might be a bit overkill at 12.5 tons but i didn't really want to go overboard with extra equipment. I left that for an upgrade.
Quad Panzer (Standard)
Mass: 80 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3058
Cost: 3 673 800 C-Bills
Battle Value: 979
Power Plant: 240 Fusion Engine
Cruise Speed: 32,4 km/h
Flanking Speed: 54,0 km/h
Armor: Standard Armor
Armament:
2 Large Pulse Lasers
2 Medium Pulse Lasers
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 40 points 8,00
Engine: Fusion Engine 240 17,50
Cruise MP: 3
Flank MP: 5
Heat Sinks: Single Heat Sink 28 18,00
Control Equipment: 4,00
Lift Equipment: 0,00
Turret: 2,00
Armor: Standard Armor AV - 200 12,50
Armor
Factor
Front 45
Left/Right 40/40
Turret 45
Rear 30
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
2 Large Pulse Lasers T 20 2 14,00
2 Medium Pulse Lasers T 8 2 4,00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 10
3t 4 4 0 0 4 0 Structure: 4
Special Abilities: ENE, TUR(4/4/0)
Pulse lasers being what they are, i figured a modified design might be in order.
Lasers are now twin ER large lasers and twin medium lasers, tied to a targeting computer. A Guardian ECM and a C3 slave add extra utility. Armor is also upgraded to ferro-fibrous.
Perhaps a bit low damage output for an 80-ton tank but being free of ammo has its perks.
Quad Panzer (Upgrade)
Mass: 80 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3065
Cost: 4 747 500 C-Bills
Battle Value: 1 249
Power Plant: 240 Fusion Engine
Cruise Speed: 32,4 km/h
Flanking Speed: 54,0 km/h
Armor: Ferro-Fibrous
Armament:
2 ER Large Lasers
2 Medium Lasers
1 Guardian ECM Suite
1 Unknown Targeting Computer
1 C3 Computer (Slave)
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 40 points 8,00
Engine: Fusion Engine 240 17,50
Cruise MP: 3
Flank MP: 5
Heat Sinks: Single Heat Sink 30 20,00
Control Equipment: 4,00
Lift Equipment: 0,00
Turret: 1,50
Armor: Ferro-Fibrous AV - 206 11,50
Armor
Factor
Front 46
Left/Right 41/41
Turret 46
Rear 32
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
2 ER Large Lasers T 24 2 10,00
2 Medium Lasers T 6 2 2,00
Guardian ECM Suite BD 0 1 1,50
Targeting Computer BD - 1 3,00
C3 Computer (Slave) BD 0 1 1,00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 12
3t 3 3 2 0 4 0 Structure: 4
Special Abilities: ECM, C3S, ENE, TUR(3/3/2)