The following is the handout for fight two. The first mission, touchpoint Sudeten, was brutal. The game started with everyone missing, except the blackjack hitting with 2 AC/2, both to the center torso. Two engine crits later, the Stormcrow isn't moving so fast next turn, resulting in getting cored and dropping his elementals in the middle of nowhere. Gargoyle got headcapped, and the third just vanished in a thunderstorm of autocannon and PPC fire.
Clans put too many eggs in one basket.
I gave them a BUNCH of named people as pilots, and some better mechs than canon. Maybe I gave them too much...
A Touch of Grey
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Chaos Campaign
Gray death Legion: After 3050, the Gray Death may roll up to 2 units per company from the Clan Jade Falcon column. For all
other units, the Gray Death rolls on the Federated Commonwealth column. When the Gray Death player rolls a possible upgrade, he
may select any published upgrade for that chassis without making the roll to determine upgrade availability.
The Legion also receives a +1 Initiative roll modifier when fighting on any wooded, hilly, badlands, or mountain terrain. Furthermore, before play, the Legion’s controlling player must designate a command unit. When outnumbered, the Legion receives an additional +1 Initiative roll modifier and the ability to use OffMap Movement as long as this command unit is active
Chaos Campaign Ruleset – Sword & Dragon (minus upgrade rules)
Starting Mechs: Command Unit
Marauder -3L Greyson Death Carlyle 2/3 Shadow Hawk -2H Lori Kalmar 3/4 Rifleman -3C Davis McCall 3/4 Warhammer -6R Hassan Ali Khaled 3/4 Wolverine 6R Delmar Clay 3/4 Banshee -3E Zenawi Lugor 4/5 Blackjack -1 Qamraaa Khaleel 4/5 Archer -2S Haakon Hovda 4/5 |
Previous Mission Touchpoint: Sudeten
Starting BV 100
Track Cost: -400
Objectives: 600 (Pound of Flesh)
400 (Delaying Actions)
Optional 200 (Delaying Actions)
Repairs (IIRC more stuff was hurt, but I don’t have the sheets on me, so I’ll just be nice)
Banshee -80
Marauder -60
Wolverine -30
Reloads (We didn’t keep track, so I figured just lump it all together)
AC/5 -5
LRM -7
SRM -7
Final BPV: 711
Salvage – dragged Gargoyle D from the field. It was destroyed assault (125 WP) x2 for clan (250 WP to repair)
After a blowout battle against the Jade Falcon vanguard on Sudeten, the Command unit of the GDL is forced to fall back as the rest of the unit doesn’t do so well. Their next point of contact is during the fighting withdrawal that results.
Track: Fighting Withdrawl
Track Cost: 400
Player Force: defender, up to 8 mechs
Attacker: Rolled 3 then 5
3 light, 2 medium, front line pilots
Puma C
Dasher Prime
Puma D
Fenris D
Ryoken B
Yeah, for some reason they didn't actually withdraw to the other side. Maybe because they won this one too.