Recent Posts

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If you were a Marian commander, what would you use to deploy Marauder Battle Armor to a location?  Mechs, tanks, or aircraft?

Hover APCs. Backed up by some Testudos- the Tag on the Marauders make them very good friends.....
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ok so my neighbor is doing follow ups past the c treatment so kids are coming over later to give her a break...should i introduce them to gatchaman or battle of the planets??
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ok...dragging and pulling teeth on this one along with love and hates
1977/1980
battle of the planets
gah today it is unwatchable lol
but we had some of the  greats doing voice work on it
alan young, kaye luke(the original master from kung fu with david carradine) Alan Oppenheimer(mou original skeletor) casey kasem ( shaggy from scooby doo)Ronnie Schell(gomer pyle)Janet Waldo( the flinstones and judy from jetsons)
and few others...

weirdly enough i got the original gatchaman series with its updates including live movie before i was able to get my claws on the battle of the planets which weirdly enough ended getting more language translations from english to other languages where the show was ran....
funniest 2 dubs i had seen were in french and german...
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Thanks!
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Add Meiyo, reprinted in Shrapnel issue 8.
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I believe the standard rules are that any location without armor floods if you enter water so that is already taken care of. That said yes prior damage taken is not counted for the breach rolls.

I think the other thing might be that a water vessel should be built to watertight standards so they shouldn't flood if a location is destroyed. Battlemechs are not normally, however I think maybe having a reinforced chassis protects the components inside so that armor breach doesn't auto-flood. Gives reinforced structure a greater reason to be used and could enable underwater construction/mining mechs which I think might give you more reasons to fight down there.
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Battle Armor / Re: Simpler, Squishier Infantry
« Last post by Gorgon on Today at 08:57:28 »
Those are great, thank you!
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I'm not sure about an overhaul, but one thing that seems odd to me is that breach checks only need to be made for damage incurred in the water, not for damage taken prior to entering the water (see TW pg. 121). I don't see the reasoning for that; it seems that prior damage could have compromised the damaged location and made it not watertight. I suppose there could be an explanation of either playability or something having to do with water pressure during the damage sequence. Also, if prior damage could make a location not watertight an interesting question would be whether you'd roll for a breach before or after entering the water; the underlying rationale would be whether a breach is detectable by the mechwarrior/crew before water starts pouring into the location upon submerging...
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When I hear Premium Omnimech mini I get this crazy idea I'll be able to do at least 1 variant.  The head scratching Timberwolf TC premium mini has been surpassed by the Mad Dog Prime.

Come on CGL, you can do more exciting stuff with the Premium line than this!

Thanks for the excellent Eris and Hammerhead though.  Looking forward to an eventual Timberwolf A.
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Yeah, if this weekend's push is good, they'll probably give 2 weeks for the billing submission, at the least.

If it isn't good, then expect it to be pushed accordingly.
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