Author Topic: Is a Mobile HQ worth using?  (Read 11479 times)

Weirdo

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Re: Is a Mobile HQ worth using?
« Reply #90 on: 22 January 2020, 23:46:20 »
The difference is that if you commit a war crime with Firedrakes, you're either working in the Archon's name or have properly greased palms to get the guns - either way, the Commonwealth got its due. Any unmoneyed plebian with pilot training can massacre with DropShip engines - even a foreigner!
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pheonixstorm

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Re: Is a Mobile HQ worth using?
« Reply #91 on: 23 January 2020, 23:16:28 »
Mines, artillery, and landing/taking off dropships are the best weapons for mass destruction w/o using nukes or orbital fire.

As for games with mobile HQ, sometimes the scenario just calls for them. Especially if the target is that juicy C&C vee. Kill the HQ and you likely just killed the regimental commander as well. Though that only works if you are playing a campaign.

 

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