Author Topic: Coming Soon to MegaMek  (Read 267484 times)

Sartris

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Re: Coming Soon to MegaMek
« Reply #210 on: 04 October 2019, 15:12:45 »
TTS: The Complete Series for only $12,000

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Hammer

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Re: Coming Soon to MegaMek
« Reply #211 on: 04 October 2019, 15:20:46 »
TTS: The Complete Series for only $12,000

Hmmm....next Kickstarter idea  ;D
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pheonixstorm

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Re: Coming Soon to MegaMek
« Reply #212 on: 04 October 2019, 16:54:52 »
TTS: The Complete Series for only $12,000

Available spring 2750!

Hammer

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Re: Coming Soon to MegaMek
« Reply #213 on: 09 October 2019, 11:44:06 »
For those that didn't see this in General Discussion.

Just sit back and enjoy.


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Bedwyr

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Re: Coming Soon to MegaMek
« Reply #214 on: 09 October 2019, 12:51:51 »
That's brilliant! It's like the PC game intro and this simulation are two sides of a coin. Really gives a good feel for the history in a short space.
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Re: Coming Soon to MegaMek
« Reply #215 on: 09 October 2019, 13:29:08 »
So this tied into Megamek HQ?
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Re: Coming Soon to MegaMek
« Reply #216 on: 09 October 2019, 15:19:43 »
It happen veeeeeeeeeeeeery slowly every time you hit the turn button :P

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Re: Coming Soon to MegaMek
« Reply #217 on: 09 October 2019, 16:52:13 »
Slowmotion makes things cooler anyway!  8)

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Re: Coming Soon to MegaMek
« Reply #218 on: 10 October 2019, 21:26:44 »
Just going to leave this here......





Coming soon(ish) to MekHQ
« Last Edit: 11 October 2019, 15:26:37 by Hammer »
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monbvol

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Re: Coming Soon to MegaMek
« Reply #219 on: 10 October 2019, 21:36:19 »
[George Takei voice]Oh my...[/George Takei voice]

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Re: Coming Soon to MegaMek
« Reply #220 on: 11 October 2019, 05:42:52 »
That inner sphere map is absolutely gorgeous! So many questions!!

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Re: Coming Soon to MegaMek
« Reply #221 on: 11 October 2019, 13:04:16 »
For those that didn't see this in General Discussion.

Man all those worlds going away after the fall of the Star League. Kinda chilling, even for dots!
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Re: Coming Soon to MegaMek
« Reply #222 on: 11 October 2019, 14:25:44 »
Man all those worlds going away after the fall of the Star League. Kinda chilling, even for dots!
Chilling, those planets forgot to pay their electric bill, thus lights went out!  ;D
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Hammer

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Re: Coming Soon to MegaMek
« Reply #223 on: 15 October 2019, 14:16:23 »
This is into final review. 

This map adds a planetary system map that displays al of the planets and stars in a system as well as information about the position of the player's unit when in system.



The screenshot above shows most of the features of this map. In this case, the player's unit is outbound from the planet to the zenith point. Nadir and zenith points show a recharge station image when a recharge station is present and a jumpship is shown to indicate where the unit's jumpship transports are located. The selection of zenith or nadir point has been added to current location. When only one point has a recharge station, it is chosen - otherwise it is chosen randomly. I have also placed an orange reticule around the player's unit to be consistent with the interstellar planet. That can vary between a jumpship at the recharge point, in transit on a dropship, or on planet.

The planets are selectable by the cursor to get information in the planet view panel and you can also use the arrow keys or a/d, or w/s to cycle through them. I am a little frustrated that the cursor seems to sometimes require a double-click because of what I believe is a focusing issue, but I can't seem to figure out a solution for this minor issue.

You get to this map from the interstellar map by double-clicking a system. You can go back with the back button or the escape key.

At some point, I might like to add more information to the display with icons for factions, population size, moons, etc. but I think this PR should at least give us a nice graphical display to go along with the changes to the planetary system refactoring as a first effort.

-Quoted from Taharqa write up of the PR on Github
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Wrangler

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Re: Coming Soon to MegaMek
« Reply #224 on: 15 October 2019, 14:21:19 »
Dear god, with those graphics, i thought i was seeing fully graphical MegaMek Game turn Homeworld or Masters of Orion!  :D

You guys are outstanding with effort your putting into it!
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"How do you defeat a Dragau? Shoot the damn thing. Lots." - Jellico 
"No, it's a "Most Awesome Blues Brothers scene Reenactment EVER" waiting to happen." VotW Destrier - Weirdo  
"It's 200 LY to Sian, we got a full load of shells, a half a platoon of Grenadiers, it's exploding outside, and we're wearing flak jackets." VoTW Destrier - Misterpants
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Hammer

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Re: Coming Soon to MegaMek
« Reply #225 on: 15 October 2019, 15:54:32 »
Also coming very soon....Support Vehicle Construction (Tech Manual)

Structure Tab


New Armor Tab


Cargo Tab
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Shin Ji

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Re: Coming Soon to MegaMek
« Reply #226 on: 15 October 2019, 18:09:05 »
Really excited about these new features!

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Re: Coming Soon to MegaMek
« Reply #227 on: 17 October 2019, 07:35:31 »
Those Solar system representations look fantastic. :)
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Re: Coming Soon to MegaMek
« Reply #228 on: 17 October 2019, 14:54:05 »
Wow, they Solar system layout is awesome. Really, Really cool!

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Re: Coming Soon to MegaMek
« Reply #229 on: 18 October 2019, 03:17:41 »
The planets are selectable by the cursor to get information in the planet view panel and you can also use the arrow keys or a/d, or w/s to cycle through them

[...]

You get to this map from the interstellar map by double-clicking a system. You can go back with the back button or the escape key.
Thanks for doing that for the community! It's an amazing feature.

Now, for a feedback: In the picture you have selected the planet 'Orestes'. I presume the fluff text was generated randomly? If so, I would ask you to tweak the parameters, since it mentions a Odin Manufacturing plant that supposedly was into BattleMech construction since 2310. That date is not canonically possible. Now vehicle production is quite possible or a later date for 'Mechs, but not this date for 'Mechs.
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Re: Coming Soon to MegaMek
« Reply #230 on: 18 October 2019, 11:32:01 »
Thanks for doing that for the community! It's an amazing feature.

Now, for a feedback: In the picture you have selected the planet 'Orestes'. I presume the fluff text was generated randomly? If so, I would ask you to tweak the parameters, since it mentions a Odin Manufacturing plant that supposedly was into BattleMech construction since 2310. That date is not canonically possible. Now vehicle production is quite possible or a later date for 'Mechs, but not this date for 'Mechs.

The fluff isn't procedurally generated. If it exists for a planet, it's paraphrased from canon sources. Which either means the original source was wrong or something was lost 'in translation' while paraphrasing.

BATTLEMASTER

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Re: Coming Soon to MegaMek
« Reply #231 on: 18 October 2019, 18:17:43 »
Is it even possible to procedurally generate fluff?  Automated world-building would be pretty sweet :o
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Re: Coming Soon to MegaMek
« Reply #232 on: 18 October 2019, 18:46:07 »
Should be possible.  Could use a number of the system building rules and tables as a base, with a few other factors added in e.g. distance from the core, regional capital, and so on.
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Re: Coming Soon to MegaMek
« Reply #233 on: 18 October 2019, 19:05:48 »
Should be possible.  Could use a number of the system building rules and tables as a base, with a few other factors added in e.g. distance from the core, regional capital, and so on.

That's more or less how population and socio-industrial codes were created for planets without canon data.

I suppose that information could be turned into pretty generic fluff but that would also a good bit of work to more or less restate the planet's attributes. And would look pretty damn generic without a ton of work.

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Re: Coming Soon to MegaMek
« Reply #234 on: 19 October 2019, 06:53:04 »
Love the solar system graphic, but I have to ask... will it support Pirate Points?  ???

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Re: Coming Soon to MegaMek
« Reply #235 on: 19 October 2019, 07:44:42 »
With these cool solar system maps, will they allow for random space battles if forces are so equipped?  Or is that already a thing?  I've only played with MekHQ with ground forces.
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Re: Coming Soon to MegaMek
« Reply #236 on: 19 October 2019, 17:37:06 »
Love the solar system graphic, but I have to ask... will it support Pirate Points?  ???

With these cool solar system maps, will they allow for random space battles if forces are so equipped?  Or is that already a thing?  I've only played with MekHQ with ground forces.

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Re: Coming Soon to MegaMek
« Reply #237 on: 19 October 2019, 17:52:05 »
Awesome, thanks!  :thumbsup:

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Re: Coming Soon to MegaMek
« Reply #238 on: 24 October 2019, 11:37:10 »
MegaMekLab is getting some love.

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Re: Coming Soon to MegaMek
« Reply #239 on: 24 October 2019, 17:07:52 »
MegaMekLab is getting some love.




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