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Fan Fiction / Re: Black Water
« Last post by Wrangler on 20 May 2024, 16:03:11 »Nice start, like it so far!
I'm sure it'll get revised art eventually. And honesty, I don't think it's that bad. The art in 3060 was in general a big step up from 3058.
Battletech is about MECHS.
This was more obvious when the original game was called "Battledroids", but even so, it's the big stompy robots that brings people in.
Battlemechs have a visceral charm and swagger that the bland Aerotech units will never have.
All of which means that Aerotech units are bit-players in the overall scheme of the game. They basically appeal to the hardcore wargaming grognards that want to have EVERYTHING at their fingertips.
But the casual Battletech player just wants Battlemechs and barely tolerates vehicles and infantry (mostly because they offer a target for those otherwise useless machineguns).
I mean, there's a reason the Battlemech Manual is a thing; lots of players want to play with ONLY mechs.
So Aerotech would have a HUGE uphill battle, even if the rules were perfect AND the fluff made them of equal importance to the Battlemechs.
Which is why FASA, Wizkids, Catalyst, etc haven't invested much effort in improving Aerotech. It would take massive efforts with very little return on the investment.
Honestly, the best possible future for Aerotech would probably be a fan-built system (and fluff) that was built by passionate fans out of love, because the money just isn't there.
The S-UM-1XLA is a pretty nice upgrade to the Urbanmech LAM. It would be nice to see, at least something close.
The CapCon had lost the ability to built 'Mechsof more than 70 tons in or about 3015.