Author Topic: Can a Harvester Ant make a good AmbulanceMech?  (Read 184 times)

Giovanni Blasini

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Can a Harvester Ant make a good AmbulanceMech?
« on: 25 April 2024, 22:36:21 »
...maybe?


Rescue Ant KIC-4A AmbulanceMech

Mass: 20 tons
Chassis: Industrial Industrial Quad
Power Plant: 60 Fuel Cell
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
     Jump Capacity: 0 meters
Armor: Commercial
Armament:
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: D/X-X-X-C
Cost: 706,125 C-bills

Type: Rescue Ant
Technology Base: Inner Sphere (Standard)
Tonnage: 20
Battle Value: 134

Equipment                                          Mass
Internal Structure            Industrial              4
Engine                        60 Fuel Cell            2
   Walking MP: 3
   Running MP: 5
   Jumping MP: 0
Heat Sink                     1                       0
Gyro                                                  1
Cockpit                                               3
Armor Factor (Commercial)     48                      2

                          Internal   Armor   
                          Structure  Value   
     Head                    3         8     
     Center Torso            6         8     
     Center Torso (rear)               2     
     R/L Torso               5         7     
     R/L Torso (rear)                  2     
     FR/L Leg                4         3     
     RR/L Leg                4         3     

Weapons
and Ammo                Location  Critical   Heat    Tonnage   
4 Paramedic Equipment      RT        4        -       1.0   
Cargo (2 tons)             RT        1        -       2.0   
4 Paramedic Equipment      LT        4        -       1.0   
Cargo (2 tons)             LT        1        -       2.0   
Environmental Sealing HD/CT/RT/LT/FRL/FLL/RRL/RLL1/1/1/1/1/1/1/1    -       2.0   
   
Features the following design quirks: Easy to Maintain, Easy to Pilot, Searchlight, Stable, Poor Performance
"Does anyone know where the love of God goes / When the waves turn the minutes to hours?"
-- Gordon Lightfoot, "The Wreck of the Edmund Fitzgerald"

Daryk

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Re: Can a Harvester Ant make a good AmbulanceMech?
« Reply #1 on: 26 April 2024, 05:55:05 »
It's kind of slow for an ambulance, though... :/

Giovanni Blasini

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Re: Can a Harvester Ant make a good AmbulanceMech?
« Reply #2 on: 26 April 2024, 08:01:59 »
It's kind of slow for an ambulance, though... :/

Same speed as the Harvester Ant, though, and I figure something like this is probably going to be used in rough or otherwise impassable terrain, where slow speed and stability is more important, and VTOL options can't reach due to weather or lack of safe LZ.

Looking at the ambulance units in Tech Readout Vehicle Annex, they all seem to have standardized on 6 seats per unit of paramedic equipment, each used to treat and transport one patient plus medical staff.  Since this is a 'Mech I figured they may need more insulation and padding and thought of the cargo bays like infantry bays, with one "squad"/ton to represent the same.  That gives us the ability to move 4 patients at once, andlooking at Tech Manual, foot infantry bays (not compartments) are 5 tons for 28 troops, or 178.6 kg/person. Two tons works out to roughly 11 people.

One option then would be to cut the environmental sealing and put in a bigger position engine.  One extra ton gets my 4/6 and two gets me 5/8 while keeping a fuel cell. Going with fusion would be half that extra mass, introduces the idea of unlimited electricity and heat, but also strapping them into a walking fusion reactor.  On top of that, environmental sealing seems handy, but it would require either that or lower passenger capacity - extra engine weight has to come from somewhere.

Of course, I could always go fusion, stick an Urbie's Leenex 60 in there, and gain back a half ton for more stuff. I could even cut 2 tons of cargo and some paramedic equipment for a lift hoist or salvage arm or maybe even manipulators to use for rescues.
"Does anyone know where the love of God goes / When the waves turn the minutes to hours?"
-- Gordon Lightfoot, "The Wreck of the Edmund Fitzgerald"

Daryk

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Re: Can a Harvester Ant make a good AmbulanceMech?
« Reply #3 on: 26 April 2024, 12:29:31 »
Fluff-wise, Urbie bits FTW! ;D

Bay-wise, it's 30 troopers for 5 tons these days (TPTB acknowledged the Taurians exist)! :D

Wrangler

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Re: Can a Harvester Ant make a good AmbulanceMech?
« Reply #4 on: 26 April 2024, 18:45:43 »
Speed is life, literally.  That sucker would need move up to 5/8 or 6/9 to be viable all-terrian  Ambulance.
"Men, fetch the Urbanmechs.  We have an interrogation to attend to." - jklantern
"How do you defeat a Dragau? Shoot the damn thing. Lots." - Jellico 
"No, it's a "Most Awesome Blues Brothers scene Reenactment EVER" waiting to happen." VotW Destrier - Weirdo  
"It's 200 LY to Sian, we got a full load of shells, a half a platoon of Grenadiers, it's exploding outside, and we're wearing flak jackets." VoTW Destrier - Misterpants
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Daryk

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Re: Can a Harvester Ant make a good AmbulanceMech?
« Reply #5 on: 26 April 2024, 18:53:42 »
Agreed on the speed... a 'mech would be pretty useful for extrication, but transport needs to be faster.

Giovanni Blasini

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Re: Can a Harvester Ant make a good AmbulanceMech?
« Reply #6 on: 27 April 2024, 01:10:08 »
Bumped up to a 100-rating fusion engine, same as a Hornet, Gùn, or Crow scout helo.  Set it with four ambulance bays, each with one set of paramedic equipment assigned.  Figure you can use it to evac four patients with four separate paramedic crews.  Each bay not in use for medical relief can carry six passengers.

If you're sending this out to something like a rescue site, you're going to need to pair it with something that can handle moving wreckage around.  I figure that's something the Chaffee would shine at.


Rescue Ant KIC-4B

Mass: 20 tons
Chassis: Industrial Industrial Quad
Power Plant: 100 Fusion
Cruising Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: None
     Jump Capacity: 0 meters
Armor: Commercial
Armament:
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 3145
Tech Rating/Availability: D/X-X-X-D
Cost: 774,725 C-bills

Type: Rescue Ant
Technology Base: Inner Sphere (Standard)
Tonnage: 20
Battle Value: 150

Equipment                                          Mass
Internal Structure            Industrial              4
Engine                        100 Fusion              3
   Walking MP: 5
   Running MP: 8
   Jumping MP: 0
Heat Sink                     10                      0
Gyro                                                  1
Cockpit                                               3
Armor Factor (Commercial)     48                      2

                          Internal   Armor   
                          Structure  Value   
     Head                    3         8     
     Center Torso            6         8     
     Center Torso (rear)               2     
     R/L Torso               5         7     
     R/L Torso (rear)                  2     
     FR/L Leg                4         3     
     RR/L Leg                4         3     

Weapons
and Ammo                Location  Critical   Heat    Tonnage   
Heat Sink                 FRL        1        -       1.0   
Heat Sink                  RT        1        -       1.0   
2 Paramedic Equipment      RT        2        -       0.5   
2 Cargo (1 ton)            RT        4        -       2.0   
Heat Sink                 RLL        1        -       1.0   
Heat Sink                 FLL        1        -       1.0   
Heat Sink                  LT        1        -       1.0   
2 Paramedic Equipment      LT        2        -       0.5   
2 Cargo (1 ton)            LT        4        -       2.0   
Environmental Sealing HD/CT/RT/LT/FRL/FLL/RRL/RLL1/1/1/1/1/1/1/1    -       2.0   
Heat Sink                 RRL        1        -       1.0   
   
Features the following design quirks: Easy to Maintain, Easy to Pilot, Searchlight, Stable, Poor Performance
"Does anyone know where the love of God goes / When the waves turn the minutes to hours?"
-- Gordon Lightfoot, "The Wreck of the Edmund Fitzgerald"

Daryk

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Re: Can a Harvester Ant make a good AmbulanceMech?
« Reply #7 on: 27 April 2024, 05:30:08 »
And it can sprint at 100 kph in a pinch... nice! :)

Wrangler

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Re: Can a Harvester Ant make a good AmbulanceMech?
« Reply #8 on: 27 April 2024, 07:05:06 »
Question: Would vehicle intended for passengers such as a 'Mech, would there need be a infantry bay of some kind? It seems to be the only transport more than pilot or someone in the infantry bay.   Is Paramedic medic equipment just tools not bay for injure people?
"Men, fetch the Urbanmechs.  We have an interrogation to attend to." - jklantern
"How do you defeat a Dragau? Shoot the damn thing. Lots." - Jellico 
"No, it's a "Most Awesome Blues Brothers scene Reenactment EVER" waiting to happen." VotW Destrier - Weirdo  
"It's 200 LY to Sian, we got a full load of shells, a half a platoon of Grenadiers, it's exploding outside, and we're wearing flak jackets." VoTW Destrier - Misterpants
-Editor on Battletech Fanon Wiki

Giovanni Blasini

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  • Posts: 7179
  • And I think it's gonna be a long, long time...
Re: Can a Harvester Ant make a good AmbulanceMech?
« Reply #9 on: 27 April 2024, 08:22:09 »
MegaMekLab, not surprisingly, doesn’t permit you to add infantry bays to ‘Mechs.  In this case, I’m using the cargo bays to stand in for infantry bays, with the paramedic equipment being the gear they use to treat patients.
"Does anyone know where the love of God goes / When the waves turn the minutes to hours?"
-- Gordon Lightfoot, "The Wreck of the Edmund Fitzgerald"

 

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