BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Gawaine
Tech: Inner Sphere / 3060
Config: Hydrofoil
Rules: Level 2, Custom design
Mass: 50 tons
Power Plant: 95 Nissan Fusion
Cruise Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Armor Type: Valiant Scutum Ferro-Fibrous
Armament:
1 Johnston Parti-Cannon PPC
1 Devastator Series-07 LRM 10 w/ Artemis IV
3 Holly Derringer SR Torpedo 2s
1 MainFire Point Defense Anti-Missile System
3 Anti-Missile Systems
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
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==Overview:==
Prior to the start of the FedCom Civil War, the AFFC Quartermaster's
office began looking around for a way of boosting its militia firepower on
water-rich worlds. A wet navy unit, while of limited use overall, would be a
boost on worlds that bordered the Periphery, since they were more prone to
raids from pirates.
==Capabilities:==
Powering this sleek hydrofoil to over 110 kph at full throttle, the
Nissan Fusion engine also provides power to the Gawaine's main gun: the
Johnston Parti-Cannon in the turret. Mounted just above the Johnston is a
Devastator Series-07 LRM rack, slaved to an Artemis fire control system. An
extra-large ammo bin holds 24 reloads for this weapon.
Should the opposition decide to submerge, three Holly Derringers,
converted to fire torpedoes, cover the vessel's port, starboard and rear
quarters.
Finally, for protection against incoming missles, four Mainfire
PointDefense anti-misile systems have been installed. One system protects
each quarter of the vessel.
Whilst its speed makes targeting it difficult, it also carries 6 and a
half tons of Valiant Scutum Ferro-Fibrous armor around its hull.
==Variants:==
No variants are planned at this time.
==Deployment==
As units are produced, they are slotted for water-rich worlds, primarily
on the borders of the Periphery.
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Type/Model: Gawaine
Mass: 50 tons
Equipment: Items Mass
Int. Struct.: 25 pts Standard 0 5.00
Engine: 95 Fusion 0 3.00
Shielding & Transmission Equipment: 0 1.50
Cruise MP: 7
Flank MP: 11
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 2.50
Crew: 4 Members 0 .00
Lift Equipment: 0 5.00
Turret Equipment: 0 1.50
Armor Factor: 116 pts Ferro-Fibrous 2 6.50
Internal Armor
Structure Value
Front: 5 30
Left / Right Sides: 5 22/22
Rear: 5 20
Turret: 5 22
Weapons and Equipment Loc Heat Ammo Items Mass
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1 PPC Turret 10 1 7.00
1 LRM 10 w/ Artemis IV Turret 0 24 2 8.00
1 SR Torpedo 2 Left 0 50 2 2.00
1 SR Torpedo 2 Right 0 1 1.00
1 SR Torpedo 2 Rear 0 1 1.00
1 Anti-Missile System Front 0 12 2 1.50
1 Anti-Missile System Left 0 12 1 1.50
1 Anti-Missile System Right 0 12 1 1.50
1 Anti-Missile System Rear 0 12 1 1.50
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TOTALS: 10 14 50.00
Items & Tons Left: 1 .00
Calculated Factors:
Total Cost: 2,690,278 C-Bills
Battle Value 2: 1,118 (old BV = 818)
Cost per BV: 2,406.33
Weapon Value: 566 / 536 (Ratio = .51 / .48)
Damage Factors: SRDmg = 19; MRDmg = 13; LRDmg = 6
BattleForce2: MP: 7N, Armor/Structure: 0 / 5
Damage PB/M/L: 2/3/2, Overheat: 0
Class: NS; Point Value: 11