Lorebits:
The lightly armed-and-armored Centaur Guntruck is an uncommon example of multi-role IFV and LAV usage in the Lyran Warmachine, among other places.
Build for Urban conflict and infantry support, this low-impact, low-footprint, and low-maintenniance vehicle, by design rugged and easy to maintain, makes it an ever-popular choice for Lyran militias and FedCom-backed Mercenaries. Mounting an LB-10X Autocannon and a quadruple set of MGs, the latter mounted in a turret, the Centaur's fighting ability is primarily hampered by a weak skin of armor.
The original Centaur LAV, a proud standby in Lyran Militias, Mercenary Motor Pools, and Police Teams;
Centaur LAV (Standard)
Mass: 65 tons
Tech Base: Inner Sphere
Motive Type: Wheeled
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3052
Cost: 2,735,021 C-Bills
Battle Value: 778
Power Plant: 305 Fusion Engine
Cruise Speed: 54.0 km/h
Flanking Speed: 86.4 km/h
Armor: Ferro-Fibrous
Armament:
1 LB 10-X AC
4 Machine Guns
1 Unknown CASE
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
Overview:
The lightly armed-and-armored Centaur Guntruck is an uncommon example of
multi-role IFV and LAV usage in the Lyran Warmachine.
Build for Urban conflict and infantry support, this low-impact, low-footprint,
and low-maintenniance vehicle, by design rugged and easy to maintain, makes it
an ever-popular choice for Lyran militias and FedCom-backed Mercenaries.
Mounting an LB-10X Autocannon and a quadruple set of MGs, the latter mounted in
a turret, the Centaur's fighting ability is primarily hampered by a weak skin
of armor.
Variants:
Several variants of the Centaur LAV exist, mostly individually developed
depending on the needs of the unit that ordered them. The most popular refit is
also a simple field refit; The replacement of the quad Machine Gun system for
two flamers and an extra ton of armor.
Coincidentially, this refit also proved so popular that it became the de-facto
production model for the line, with the quad MG refit largely being relegated
to a "Police Work" model (With the MGs typically being given stun rounds as
opposed to lethal munitions.)
Other variants include the "Anti-Air" model, the faster and electronics-heavy
"Recon Support" model, and the rare "Sniper" model. In later years, the Centaur
was revitalized with new Republic of the Sphere and Federated Suns tech.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 35 points 6.50
Engine: Fusion Engine 305 29.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: Single Heat Sink 10 0.00
Control Equipment: 3.50
Lift Equipment: 0.00
Turret: 0.50
Armor: Ferro-Fibrous AV - 152 8.50
Armor
Factor
Front 37
Left/Right 30/30
Turret 30
Rear 25
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
LB 10-X AC FR 2 1 11.00
4 Machine Guns T 0 4 2.00
CASE BD - 1 0.50
@LB 10-X (Slug) (10) BD - 0 1.00
@LB 10-X (Cluster) (10) BD - 0 1.00
@MG (200) BD - 0 1.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 8
5w 2 1 1 0 3 0 Structure: 4
Special Abilities: CASE, TUR(1/0/0), FLK 1/1/1
The upgraded model, trading shooty for burninating, and being far more popular than the original for people who want to get stuff done with purifying flame. Which is pretty much everyone.
Centaur LAV (Flamer)
Mass: 65 tons
Tech Base: Inner Sphere
Motive Type: Wheeled
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3052
Cost: 2,754,896 C-Bills
Battle Value: 812
Power Plant: 305 Fusion Engine
Cruise Speed: 54.0 km/h
Flanking Speed: 86.4 km/h
Armor: Ferro-Fibrous
Armament:
1 LB 10-X AC
2 Flamers
1 Unknown CASE
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
Overview:
The lightly armed-and-armored Centaur Guntruck is an uncommon example of
multi-role IFV and LAV usage in the Lyran Warmachine.
Build for Urban conflict and infantry support, this low-impact, low-footprint,
and low-maintenniance vehicle, by design rugged and easy to maintain, makes it
an ever-popular choice for Lyran militias and FedCom-backed Mercenaries.
Mounting an LB-10X Autocannon and a quadruple set of MGs, the latter mounted in
a turret, the Centaur's fighting ability is primarily hampered by a weak skin
of armor.
Variants:
Several variants of the Centaur LAV exist, mostly individually developed
depending on the needs of the unit that ordered them. The most popular refit is
also a simple field refit; The replacement of the quad Machine Gun system for
two flamers and an extra ton of armor.
Coincidentially, this refit also proved so popular that it became the de-facto
production model for the line, with the quad MG refit largely being relegated
to a "Police Work" model (With the MGs typically being given stun rounds as
opposed to lethal munitions.)
Other variants include the "Anti-Air" model, the faster and electronics-heavy
"Recon Support" model, and the rare "Sniper" model. In later years, the Centaur
was revitalized with new Republic of the Sphere and Federated Suns tech.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 35 points 6.50
Engine: Fusion Engine 305 29.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: Single Heat Sink 10 0.00
Control Equipment: 3.50
Lift Equipment: 0.00
Turret: 0.50
Armor: Ferro-Fibrous AV - 170 9.50
Armor
Factor
Front 44
Left/Right 35/35
Turret 30
Rear 26
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
LB 10-X AC FR 2 1 11.00
2 Flamers T 6 2 2.00
CASE BD - 1 0.50
@LB 10-X (Slug) (10) BD - 0 1.00
@LB 10-X (Cluster) (10) BD - 0 1.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 8
5w 1 1 1 0 3 0 Structure: 4
Special Abilities: CASE, TUR(1/0/0), FLK 1/1/1
The misnamed Anti-Air variant. Which, while marketed as Anti-Air, may actually be better at shooting pretty much anything, and probably a better idea to bring a RAC-5 to the table rather than paying for a Blade.
Centaur LAV (Flak)
Mass: 65 tons
Tech Base: Inner Sphere
Motive Type: Wheeled
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 2,682,021 C-Bills
Battle Value: 1,092
Power Plant: 305 Fusion Engine
Cruise Speed: 54.0 km/h
Flanking Speed: 86.4 km/h
Armor: Ferro-Fibrous
Armament:
1 Rotary AC/5
1 ER Medium Laser
1 Unknown CASE
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
Overview:
The lightly armed-and-armored Centaur Guntruck is an uncommon example of
multi-role IFV and LAV usage in the Lyran Warmachine.
Build for Urban conflict and infantry support, this low-impact, low-footprint,
and low-maintenniance vehicle, by design rugged and easy to maintain, makes it
an ever-popular choice for Lyran militias and FedCom-backed Mercenaries.
Mounting an LB-10X Autocannon and a quadruple set of MGs, the latter mounted in
a turret, the Centaur's fighting ability is primarily hampered by a weak skin
of armor.
Variants:
Several variants of the Centaur LAV exist, mostly individually developed
depending on the needs of the unit that ordered them. The most popular refit is
also a simple field refit; The replacement of the quad Machine Gun system for
two flamers and an extra ton of armor.
Coincidentially, this refit also proved so popular that it became the de-facto
production model for the line, with the quad MG refit largely being relegated
to a "Police Work" model (With the MGs typically being given stun rounds as
opposed to lethal munitions.)
Other variants include the "Anti-Air" model, the faster and electronics-heavy
"Recon Support" model, and the rare "Sniper" model. In later years, the Centaur
was revitalized with new Republic of the Sphere and Federated Suns tech.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 35 points 6.50
Engine: Fusion Engine 305 29.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: Single Heat Sink 10 0.00
Control Equipment: 3.50
Lift Equipment: 0.00
Turret: 1.50
Armor: Ferro-Fibrous AV - 170 9.50
Armor
Factor
Front 44
Left/Right 35/35
Turret 30
Rear 26
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Rotary AC/5 T 1 1 10.00
ER Medium Laser T 5 1 1.00
CASE BD - 1 0.50
@Rotary AC/5 (60) BD - 0 3.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 11
5w 3 3 0 0 3 0 Structure: 4
Special Abilities: CASE, TUR(3/3/0)
The HPPC Sniper variant, designed to bring 15 points of pain every turn. Forever. Perfect for securing kills, and running in lance-sized packs of angry trucks.
Centaur LAV (Sniper)
Mass: 65 tons
Tech Base: Inner Sphere
Motive Type: Wheeled
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 2,486,583 C-Bills
Battle Value: 975
Power Plant: 305 Fusion Engine
Cruise Speed: 54.0 km/h
Flanking Speed: 86.4 km/h
Armor: Ferro-Fibrous
Armament:
1 Heavy PPC
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
Overview:
The lightly armed-and-armored Centaur Guntruck is an uncommon example of
multi-role IFV and LAV usage in the Lyran Warmachine.
Build for Urban conflict and infantry support, this low-impact, low-footprint,
and low-maintenniance vehicle, by design rugged and easy to maintain, makes it
an ever-popular choice for Lyran militias and FedCom-backed Mercenaries.
Mounting an LB-10X Autocannon and a quadruple set of MGs, the latter mounted in
a turret, the Centaur's fighting ability is primarily hampered by a weak skin
of armor.
Variants:
Several variants of the Centaur LAV exist, mostly individually developed
depending on the needs of the unit that ordered them. The most popular refit is
also a simple field refit; The replacement of the quad Machine Gun system for
two flamers and an extra ton of armor.
Coincidentially, this refit also proved so popular that it became the de-facto
production model for the line, with the quad MG refit largely being relegated
to a "Police Work" model (With the MGs typically being given stun rounds as
opposed to lethal munitions.)
Other variants include the "Anti-Air" model, the faster and electronics-heavy
"Recon Support" model, and the rare "Sniper" model. In later years, the Centaur
was revitalized with new Republic of the Sphere and Federated Suns tech.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 35 points 6.50
Engine: Fusion Engine 305 29.50
Cruise MP: 5
Flank MP: 8
Heat Sinks: Single Heat Sink 15 5.00
Control Equipment: 3.50
Lift Equipment: 0.00
Turret: 1.00
Armor: Ferro-Fibrous AV - 170 9.50
Armor
Factor
Front 44
Left/Right 35/35
Turret 30
Rear 26
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Heavy PPC T 15 1 10.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 10
5w 2 2 2 0 3 0 Structure: 4
Special Abilities: ENE, TUR(2/2/2)
The electronical-minded Recon variant, ironically being one of the better general combat variants.
Centaur LAV (Recon)
Mass: 65 tons
Tech Base: Inner Sphere
Motive Type: Wheeled
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3052
Cost: 10,090,979 C-Bills
Battle Value: 994
Power Plant: 370 Fusion XL Engine
Cruise Speed: 64.8 km/h
Flanking Speed: 97.2 km/h
Armor: Ferro-Fibrous
Armament:
1 Light PPC
2 SRM-6s
1 TAG
1 Anti-Missile System
1 Unknown CASE
1 Beagle Active Probe
1 Guardian ECM Suite
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
Overview:
The lightly armed-and-armored Centaur Guntruck is an uncommon example of
multi-role IFV and LAV usage in the Lyran Warmachine.
Build for Urban conflict and infantry support, this low-impact, low-footprint,
and low-maintenniance vehicle, by design rugged and easy to maintain, makes it
an ever-popular choice for Lyran militias and FedCom-backed Mercenaries.
Mounting an LB-10X Autocannon and a quadruple set of MGs, the latter mounted in
a turret, the Centaur's fighting ability is primarily hampered by a weak skin
of armor.
Variants:
Several variants of the Centaur LAV exist, mostly individually developed
depending on the needs of the unit that ordered them. The most popular refit is
also a simple field refit; The replacement of the quad Machine Gun system for
two flamers and an extra ton of armor.
Coincidentially, this refit also proved so popular that it became the de-facto
production model for the line, with the quad MG refit largely being relegated
to a "Police Work" model (With the MGs typically being given stun rounds as
opposed to lethal munitions.)
Other variants include the "Anti-Air" model, the faster and electronics-heavy
"Recon Support" model, and the rare "Sniper" model. In later years, the Centaur
was revitalized with new Republic of the Sphere and Federated Suns tech.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 35 points 6.50
Engine: XL Fusion Engine 370 28.00
Cruise MP: 6
Flank MP: 9
Heat Sinks: Single Heat Sink 10 0.00
Control Equipment: 3.50
Lift Equipment: 0.00
Turret: 0.50
Armor: Ferro-Fibrous AV - 170 9.50
Armor
Factor
Front 44
Left/Right 35/35
Turret 30
Rear 26
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
2 SRM-6s FR 8 2 6.00
TAG T 0 1 1.00
Light PPC T 5 1 3.00
Anti-Missile System T 1 1 0.50
CASE BD - 1 0.50
Beagle Active Probe BD 0 1 1.50
Guardian ECM Suite BD 0 1 1.50
@SRM-6 (30) BD - 0 2.00
@Anti-Missile System (12) BD - 0 1.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 10
6w 2 3 1 0 3 0 Structure: 4
Special Abilities: TAG, AMS, CASE, PRB, RCN, ECM, TUR(1/1/1), SRM 2/2/0
The Federated Suns Dark Age variant, for shooting those heavily armored Kuritan machines. Not that it'll do much, but three SRM-4s ensure that you'll be a nasty threat for pretty much any non-hardened/ferro/ballistic reinforced/reactive armored foe.
Centaur LAV (REL)
Mass: 65 tons
Tech Base: Inner Sphere
Motive Type: Wheeled
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-X-A
Production Year: 3087
Cost: 9,524,542 C-Bills
Battle Value: 944
Power Plant: 370 Fusion XL Engine
Cruise Speed: 64.8 km/h
Flanking Speed: 97.2 km/h
Armor: Ferro-Fibrous
Armament:
1 Large R-e Laser
3 SRM-4s
1 Unknown CASE
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
Overview:
The lightly armed-and-armored Centaur Guntruck is an uncommon example of
multi-role IFV and LAV usage in the Lyran Warmachine.
Build for Urban conflict and infantry support, this low-impact, low-footprint,
and low-maintenniance vehicle, by design rugged and easy to maintain, makes it
an ever-popular choice for Lyran militias and FedCom-backed Mercenaries.
Mounting an LB-10X Autocannon and a quadruple set of MGs, the latter mounted in
a turret, the Centaur's fighting ability is primarily hampered by a weak skin
of armor.
Variants:
Several variants of the Centaur LAV exist, mostly individually developed
depending on the needs of the unit that ordered them. The most popular refit is
also a simple field refit; The replacement of the quad Machine Gun system for
two flamers and an extra ton of armor.
Coincidentially, this refit also proved so popular that it became the de-facto
production model for the line, with the quad MG refit largely being relegated
to a "Police Work" model (With the MGs typically being given stun rounds as
opposed to lethal munitions.)
Other variants include the "Anti-Air" model, the faster and electronics-heavy
"Recon Support" model, and the rare "Sniper" model. In later years, the Centaur
was revitalized with new Republic of the Sphere and Federated Suns tech.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 35 points 6.50
Engine: XL Fusion Engine 370 28.00
Cruise MP: 6
Flank MP: 9
Heat Sinks: Single Heat Sink 10 0.00
Control Equipment: 3.50
Lift Equipment: 0.00
Turret: 1.00
Armor: Ferro-Fibrous AV - 170 9.50
Armor
Factor
Front 44
Left/Right 35/35
Turret 30
Rear 26
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Large R-e Laser FR 10 1 8.00
3 SRM-4s T 9 3 6.00
CASE BD - 1 0.50
@SRM-4 (50) BD - 0 2.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 9
6w 3 3 0 0 3 0 Structure: 4
Special Abilities: CASE, TUR(2/2/0, SRM 2/2/0), SRM 2/2/0
And last but not least, the Republic of the Sphere's rare version. While they might use pretty much every other variant, and share this variant with the Lyrans, this model is a speedy Gaussboat, and pretty much apes the original.
Centaur LAV (ROTS)
Mass: 65 tons
Tech Base: Mixed
Motive Type: Wheeled
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-A
Production Year: 3087
Cost: 9,547,729 C-Bills
Battle Value: 1,248
Power Plant: 370 Fusion XL Engine
Cruise Speed: 64.8 km/h
Flanking Speed: 97.2 km/h
Armor: Ferro-Fibrous
Armament:
1 (CL) Hyper Assault Gauss 20
4 (CL) AP Gauss Rifles
1 Unknown CASE
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
Overview:
The lightly armed-and-armored Centaur Guntruck is an uncommon example of
multi-role IFV and LAV usage in the Lyran Warmachine.
Build for Urban conflict and infantry support, this low-impact, low-footprint,
and low-maintenniance vehicle, by design rugged and easy to maintain, makes it
an ever-popular choice for Lyran militias and FedCom-backed Mercenaries.
Mounting an LB-10X Autocannon and a quadruple set of MGs, the latter mounted in
a turret, the Centaur's fighting ability is primarily hampered by a weak skin
of armor.
Variants:
Several variants of the Centaur LAV exist, mostly individually developed
depending on the needs of the unit that ordered them. The most popular refit is
also a simple field refit; The replacement of the quad Machine Gun system for
two flamers and an extra ton of armor.
Coincidentially, this refit also proved so popular that it became the de-facto
production model for the line, with the quad MG refit largely being relegated
to a "Police Work" model (With the MGs typically being given stun rounds as
opposed to lethal munitions.)
Other variants include the "Anti-Air" model, the faster and electronics-heavy
"Recon Support" model, and the rare "Sniper" model. In later years, the Centaur
was revitalized with new Republic of the Sphere and Federated Suns tech.
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 35 points 6.50
Engine: XL Engine 370 28.00
Cruise MP: 6
Flank MP: 9
Heat Sinks: (IS) Single Heat Sink 10 0.00
Control Equipment: 3.50
Lift Equipment: 0.00
Turret: 0.50
Armor: Ferro-Fibrous AV - 179 10.00
Armor
Factor
Front 45
Left/Right 36/36
Turret 36
Rear 26
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
(CL) Hyper Assault Gauss 20 FR 4 1 10.00
4 (CL) AP Gauss Rifles T 4 4 2.00
CASE BD - 1 0.50
@AP Gauss Rifle (40) BD - 0 1.00
@HAG-20 (18) BD - 0 3.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 12
6w 3 3 2 0 3 0 Structure: 4
Special Abilities: CASE, TUR(2/2/0), FLK 1/1/1