You can blame/thank Wrangler for this one, which I put together over the last day or so.
Yep, this is a board to go to the north of Canal City #1, featuring, as requested, a small drop-port (can handle a single aerodyne, or a pair of spheroids if they park
very carefully) in the north-west, a small factory area in the south-west, and a warehousing area to the south-east. It continues the landscape theme of the Canal City #1 map, in that there are sparse light woods, some areas of rough terrain, some small streams and swamps, and little else to obstruct sight lines (especially in comparison to some of my other maps).
64x68 CanalCity1 Inshore.boardClick to enlarge
(Yes, the main highway is raised on bridges over the flood plain, because a) flood plain, and b) it means that traffic isn't slowed down by having to tackle so many slopes.)
And, if you nail them all together into a 3x1 board map (which is a 64x204 hex map, or 4 classic mapsheets by 12), it ends up looking like this.
64x68 CanalCity1 Inshore.board, 64x68 CanalCity1.board, and 64x68 CanalCity1 Offshore.boardClick to enlarge
May the RNG have mercy on you all, for what you have encouraged me to do. Amen.